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I don't know if other people already reported this bug, but the shovel randomly break when you load the game. After some tries I noticed that every load the condition of the shovel randomly change and after looking around on some forums I read that "ConditionMax" of a weapon should never be set over 127 otherwise it will break the item in the game.
So I edited the file "module_Base.txt" inside the folder "media\scripts" and set it to 100 and changed the value of "ConditionLowerChanceOneIn" to 75. This way it will still have really lower chance to break, almost none in fact, and it doesn't randomly breaks after loading the game.
I don't know if "ConditionLowerChanceOneIn" has a limit but after playing a bit, I can assure you that with these values the shovel is almost unbreakable, like you set it originally.
Inside the folder "media\maps\HIGHSCHOOL", there is the file "objects.lua" which has the type of the zones which decide what type of zombie to spawn based on the defined area. The problem is the type is wrong. Right now the type is written "Zombies Type" with a space, instead it should be written without spaces, like this "ZombiesType", otherwise it will not be recognized by the game, like it's happening right now, and it will spawn random zombies instead of students like it should.
I've tested this with the mod "School's out: Anime Style student uniform" and after changing said type, I can see the zombie dressed in jap outfits.
(which is unlikely as I never encountered this proble on other maps using these tiles) or the map editor just did a few mistakes placing the tiles.
Restroom cabin doors are a good example.
But otherwise, it's a pretty cool map mod, I hope the author keeps maintaining it. :D
It might be a small design flaw or a problem with certain tiles, it happens specifically for PE hall's main entrance and some bathrooms across the town / school area.
now~ I have to go to school~ to kill zombies! yaay!
Immersive Solar Arrays: You can replace the decorations with working arrays if you want.
https://steamproxy.net/sharedfiles/filedetails/?id=2857548524&searchtext=solar
You could always install the map and check, but to save you the trouble, yes, there's a spawn option.