Star Trek: Infinite

Star Trek: Infinite

No Pirates anymore
25 Comments
Lorindion  [author] 23 Mar, 2024 @ 7:17am 
Can you explain what happens? Are you using other mods?
Lorindion  [author] 23 Mar, 2024 @ 7:11am 
Hm ok, I will check it.
BlackWidow 21 Mar, 2024 @ 1:16pm 
Sadly it seems to have stopped working.
Lorindion  [author] 8 Feb, 2024 @ 7:23am 
I will check it out!
bratacsga 8 Feb, 2024 @ 5:30am 
Is this mod supposed to knock out the Starting Techs mod?
Starting Techs + Canon Map works fine.
Starting Techs + Canon Map + No Pirates gives me the Canon Map without the Starting Techs mod.
Skorpius 24 Nov, 2023 @ 11:13am 
This mod does not work with Starting Cruisers Standalone mod.
Lorindion  [author] 20 Nov, 2023 @ 9:12pm 
Hm... do you use other mods?
SuperMan Augmented 20 Nov, 2023 @ 8:37pm 
I must be doing something wrong. I have this mod installed, and yet I still get attacked by them.
Admiral_Ich 8 Nov, 2023 @ 12:24pm 
De Mod, de de Piradn aus Star Drek Infinite entfernt, is zwoafellos a bemerkenswerte Leistung. Oierdings hod sie a unerwartets Problem vaursacht – sämtliche Texte im Schbui wirkn 'etz, ois häd a Pirod sie vafossd. Des is enttäuschend. Hoffentlich könna zuakünftig Updats des Textproblem behebn, denn de Mod hod definitiv des Potenzioi, des Schbuierlebnis zua vabessern.
Lorindion  [author] 6 Nov, 2023 @ 4:16am 
normally not. I have to figure out the problems.
LOOP (Kern Walzky) 6 Nov, 2023 @ 4:08am 
is it correct that the Neutral Zone is no longer visible in space, looks like Romulans have taken it....
Talos10 3 Nov, 2023 @ 8:36pm 
Still getting the looped advisor on game start. Does the mod need to be active from the beginning, or can I start a game, shut-off the adviser, then reactivate the mod?
Lorindion  [author] 3 Nov, 2023 @ 2:34pm 
Update is online. Just try out if the Pirates are still disabled. If not let me also know.
shogunten 3 Nov, 2023 @ 8:18am 
Same issue here, advisor goes into a loop
SAS 2 Nov, 2023 @ 7:13pm 
Same issue here, advisor goes into a loop
Unmai 2 Nov, 2023 @ 11:53am 
hi ty for the mod but have the same problem where the advisor cant be disabeld or acceptet allways rotates between accept/not accept and closing but never closes and goes back to the accept window
Lorindion  [author] 2 Nov, 2023 @ 8:40am 
Hm thank you I will check it.
Elunamar 2 Nov, 2023 @ 7:28am 
Firstly, thank you for this mod! It's one of my favorites so far in the workshop and is a MUST in my playlist of mods. However, the reason I am posting here is because the mod is causing a problem where the AI assistance pop-up window repeatedly asks you to turn on/off the assist. This only happened after whatever hotfix they added yesterday/earlier today.
darthandy82 27 Oct, 2023 @ 4:20am 
to be fair got one of those guys as a admiral to one of my fleets
master wu 24 Oct, 2023 @ 3:28am 
Pirates would be cool if they were coded well these pirates are just lazy coding not fun at all and not what we want. So Lorindion thank you for this now we can get rid of this silly pirate crap and play the game. Norsican pirates sounds like fun if they were done well but this is a very poor effort.
Forgelune 21 Oct, 2023 @ 1:10pm 
I realy hate this piracy mecanics too. So stupid 2k Pirate fleet at the beginning is too much
Snotface 21 Oct, 2023 @ 9:19am 
wooo no more rage alt f4s for me!
ValidGodSLayER 20 Oct, 2023 @ 4:29am 
I Like the pirates, helps with leveling up new admirals that you replace the dead ones with.
Ghostlawyer69 20 Oct, 2023 @ 2:50am 
Thanks mate, I REALLY needed this mod. I HATE PIRACY MECANICS.
Carlo 19 Oct, 2023 @ 1:28pm 
Nice, thank you!