RimWorld
Corpse Cleanup
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Pronóxius de Macaé 2024년 7월 5일 오후 2시 56분 
Ya'll wanting a mod to destroy equipment & shit

https://steamproxy.net/sharedfiles/filedetails/?id=2423311270
SS5DEJAN 2024년 5월 31일 오후 6시 24분 
I second the option to have an order to destroy Weapons/Equipment. That would be perfect
Dümbük Enişte 2024년 5월 27일 오전 1시 14분 
I can't even imagine playing without this now that I am used to its convenience. It would be even more amazing if you could add some options for removing leftover raider weapons on the spot too. Even if you don't, it is a beautiful mod as it is.
Aelanna  [작성자] 2024년 4월 13일 오후 5시 43분 
@PatoPixelado - It should be fine? If you encounter any issues, please let me know.
PatoPixelado 2024년 4월 13일 오후 5시 09분 
so this mod works well in 1.5?
assassins16 2024년 4월 13일 오전 10시 05분 
I found it! it's the Mod Standalone hot spring!
assassins16 2024년 4월 13일 오전 9시 30분 
OK, Thank you! The mod worked fine without other mods. I will try to find which one cause the conflict.
Aelanna  [작성자] 2024년 4월 13일 오전 9시 04분 
@assassins16 - I am not patching anything to do with the actual death process of pawns, nor am I touching rendering of corpses or pawns in any way. I am certainly not patching any of the methods in your stack trace, and the fact that one of your mods is patching the central error logging method is extremely suspicious. If you can replicate this error with no other mods active and provide a full log then I can look into it, but Corpse Cleanup is a very small mod and unlikely to be the cause of the error you're encountering.
assassins16 2024년 4월 13일 오전 8시 46분 
Hi, thank you for the excellent mod. However, I think with this mod, body of pawns would be gone when they die, and it would keep generating error like

Exception drawing Corpse_Human24477: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 9DBA673D] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.DynamicDrawManager:DrawDynamicThings ()
Verse.Map:MapUpdate ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
Verse.Root_Play:Update ()
Aelanna  [작성자] 2024년 3월 9일 오후 12시 44분 
@Lamp - As explained in the mod description, destroying corpses is under the same Work type as cremation: Hauling.
Lamp 2024년 3월 9일 오전 11시 30분 
Hi, enjoying the mod but what job is burning the corpses associated with? So far I have to manually tell my colonists to burn the bodies or they'll never do it. Gets tedious fast.
Aelanna  [작성자] 2024년 1월 19일 오전 8시 30분 
@Big Cheese - Not directly, but I'm pretty sure the vanilla Biofuel Refinery lets you turn raw food including meat into chemfuel.
Aelanna  [작성자] 2024년 1월 19일 오전 8시 29분 
@Selne - I have not heard of any reports of issues, are you seeing a problem on your end?
Selne 2024년 1월 19일 오전 8시 10분 
Hey, any issues using this with 'non uno pinata'? (items stay on corpses)
Big Cheese 2024년 1월 18일 오후 8시 12분 
Is there a mod where you can turn corpses into chemfuel?
Aelanna  [작성자] 2024년 1월 18일 오전 11시 25분 
@TSense - That's hard to say without seeing the log, mod incompatibilities can cause errors to pop up in seemingly unrelated places due to collateral damage causing the game to be in a bad state. There's not much else I can do without more information; it's definitely working in my test scenarios.
TSense 2024년 1월 18일 오전 10시 58분 
I have a lot of errors in my logs, it is a pretty large modlist, but none seems related to the task at hand. Happens to everyone who does it.
Aelanna  [작성자] 2024년 1월 18일 오전 10시 31분 
@TSense - Are you getting any kind of error and/or do you have a log you could post? Does this happen to only specific colonists or anyone that tries to do field butchering?
TSense 2024년 1월 18일 오전 10시 27분 
Not sure if it is a modconflict or a bug, but field butchering takes rougly 30x longer than a butcher spot (not table, the spot that costs nothing) aka you can butcher 30 animals on the free zero buildtime spot in the time it takes to butcher one corpse with this mod.
I actually believed the work bar froze at first.
Iridescent 2023년 12월 11일 오후 12시 32분 
Nice.
Finally,I can deal VOID
Aelanna  [작성자] 2023년 11월 15일 오후 4시 12분 
@Platinum Spice - I'll think about it, but items are a bit more difficult due to the sheer variety of items that exist and potential issues from destroying items not meant to be destroyed. Personally though, I find that Non uno Pinata is a great solution for item explosions in general, so maybe see if that helps in the meantime?
Platinum Spice 2023년 11월 15일 오후 3시 17분 
Have you thought about possibly making items burnable too? Tribal raids make my kill box so messy with weapons etc.
GreenFire835 2023년 11월 8일 오후 12시 17분 
why bother cleaning the corpses when the corpses simply remind everyone who's the boss around here?

but excellent mod either way.
Jeffsikles 2023년 11월 3일 오후 8시 57분 
Aelanna, I almost missed this mod because you don't have it listed on your collection list! Make sure you add it there!
Zehwarlock 2023년 10월 23일 오후 4시 15분 
Even if Toni is not real I still fear her.
Estredar 2023년 10월 21일 오후 5시 17분 
Glad to have you back Aelanna, you're a miracle doctor in my colony right now!
Rognar 2023년 10월 13일 오후 7시 56분 
I see new Aelanna mod I press instal.
KARL FRANZ HOLSWIG-SCHLIESTEIN 2023년 10월 11일 오후 8시 38분 
thanks for all your great mods :steamhappy:
Aelanna  [작성자] 2023년 10월 11일 오후 4시 21분 
@I miss her So bad plz come back - By writing code like everyone else? You can check out the Modding Tutorials on the RimWorld Wiki [rimworldwiki.com] if you'd like more information on how to add custom code to RimWorld mods.
I HAVE NO GYAT AND I MUST RIZZ 2023년 10월 11일 오후 2시 11분 
How you know to make dll ?!
ObscureParticle 2023년 10월 10일 오후 2시 14분 
Finally a solution for pawns carrying large animals. I mean, why would some 70 year old with bad back and a peg leg be able to carry an elephant instead of butchering in the field.
grovossAG 2023년 10월 10일 오후 1시 27분 
:》
sSs1897 2023년 10월 9일 오후 10시 44분 
Feel like the butcher on site should default to butcher spot efficiency with outdoors workspeed since technically you can do that

Observed corpse x3 -8
Aelanna  [작성자] 2023년 10월 9일 오전 11시 23분 
@Demonlord09 - Any pawn capable of doing Hauling work (and has an incendiary weapon, if the option is on) should be able to Destroy Corpses. This can very well include mechs if they meet the criteria, but it definitely would not set the area on fire; actual fires cause lag and can trigger the firewatcher, which would defeat the purpose of both this mod and starting the fire in the first place. :)
Demonlord09 2023년 10월 9일 오전 10시 44분 
I have to ask. Do you think one of those Biotech robots with a flamethrower could do the Destroy Corpse job? I just have this image of a little flamer bot rolling out after mass tribal slaughter and lighting the whole area on fire. XD
heeerrrrm 2023년 10월 8일 오후 7시 24분 
this sounds much easier than throwing them in the river and waiting .
WillDigForFood 2023년 10월 8일 오후 12시 28분 
Aelanna's back with another instant winner.

10/10, should immediately revoke Toni's medical license.
SAUCE__GODD 2023년 10월 7일 오후 7시 30분 
I need to learn how to read
SAUCE__GODD 2023년 10월 7일 오후 7시 29분 
HeLL yea
Aelanna  [작성자] 2023년 10월 7일 오후 5시 56분 
@SAUCE__GODD - That is exactly what the Destroy Corpse option is, and you can customize the speed and efficiency of both tools in the mod options. :)
SAUCE__GODD 2023년 10월 7일 오후 5시 02분 
Can we have an option to make butcher corpse faster in exchange for not producing any meat or skin?
Dusty Lens 2023년 10월 7일 오후 3시 56분 
Aelanna is always first in line for giving our pyromaniacs something to do in the colony :D
d_valroth 2023년 10월 7일 오후 1시 59분 
This is very useful. Thank you!
Hood 2023년 10월 7일 오후 12시 38분 
You've saved me from a life time of pain
Aelanna  [작성자] 2023년 10월 7일 오전 11시 35분 
@Graug Enjoyer - Butcher Corpse runs the standard butchering code for all pawns, so any mods that alter butchering products should work fine. Please let me know if you run into any issues!
Average Genestealer 2023년 10월 7일 오전 11시 32분 
@Aelanna - Is this compatible with the Rim Of Madness Bones mod, aka on butcher it'll spawn bones?
Aelanna  [작성자] 2023년 10월 7일 오전 11시 15분 
@Graug Enjoyer - Pretty much, yes! The advantage is simply that no hauling needs to be done, which makes it easier and faster to process a large number of small corpses.
Average Genestealer 2023년 10월 7일 오전 11시 04분 
Is Butcher Corpse like the Butcher Spot, just without a building?
TAWM 2023년 10월 7일 오전 10시 15분 
I love you!
Plump Helmet Man 2023년 10월 7일 오전 9시 42분 
thaanks!!