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1. v - lua/autorun/client/cl_vmanipfix.lua:131
2. unknown - lua/includes/modules/hook.lua:96
1. LerpAngle - [C]:-1
2. v - lua/autorun/client/cl_vmanipfix.lua:131
3. unknown - lua/includes/modules/hook.lua:96
found this error
TFA_DrawViewModel = function: 0xd19ab922
TFA_INS2_AnimateSights = function: 0xd1985cfa
TFA_INS2_SCOPEBASE_CACHE_EP = function: 0xd8d9493a
VMLegsWithSlideLogic = function: 0xd8d8a832
VManifix = function: 0xc3fd8872
VManip = function: 0xd489ccea
VManipFix = function: 0xcacb19fa
VManip_PickupModel = function: 0xd48a286a
drc_interact_hidevm = function: 0xc5fc4cfa
invisible_weapons = function: 0xc58e0ae2
And it can't fix hand animation when keep MW weapon,
else no matter which VManip animation,i see it work well.
Or it may caused by addon's conflict, if so , let it go ,I didn't cause this, i don't care. Original VManip's Hand always moves weird in a long time,we've all accepted it, right?
Yes, Original VManip's hand moves weird,so i fix it.
Second checkbox means "hand animation interpolation" fix.
Try use cmd "AddVManipFix" and activate second checkbox again.
Maybe the fix will work.
Disabling the second checkbox fixed that though; but afaik it disabled your "hand animation interpolation" fix.
Whatever VManip animation, I didn't see the BUG.
Can you show your addon list?
the cmd.
1. v - lua/autorun/client/cl_vmanipfix.lua:120
2. unknown - lua/includes/modules/hook.lua:96