Project Zomboid

Project Zomboid

Advanced Trajectory's Realistic Overhaul
1,288 Comments
Mobius 6 hours ago 
hello

I've played with this mod in B41 and now only jumping in B42, I got so used to this mod that I can't play with out it, but I am a bit confused on how to set this up, as the required items still needs the B41 mods??

I just recently play tested the true crawl for b42 version is it compatible with the current ATRO for B42? is lethal stealth required? wouldn't it conflict with the True Crawl B42?
wary6n 23 hours ago 
Are you ever gonna make it compatible with controller and splitscreen? seems to work 99 percent of the time but sometimes will cause a random error that requires a restart
Tünde Füvezik 11 Oct @ 1:43pm 
B41 dedicated server can't find the mod, although it worked already before the last update - am I missing something? Thanks for your help in advance!

WARN : Mod , 1760214959365> 12,480,155,606> ZomboidFileSystem.loadModAndRequired> required mod "Advanced_Trajectorys_Realistic_Overhaul" not found
shxgun ett 11 Oct @ 8:16am 
playing without this mod is literally dumping half of the mag in a zombie and the weapon hits every single zombie, that's not the highlited one. but two things i don't like about this mod are 1) bullets are too slow even at 2x speed and 2) indoors shooting is way too janky, constant sounds like you're smashing doors through walls. sometimes you can kill through walls too. in narrow corridors bullets often don't reach their target. hitting lying zombies is complicated too
HERO!!!!
Radon226  [author] 11 Oct @ 12:27am 
Can you clarify what you mean by rolls?
Cateyes 11 Oct @ 12:05am 
Hello, thanks for the awesome mod! It's the best one out there for shooting guns!
How can I disable the rolls popping over our heads? Thanks!!
Radon226  [author] 9 Oct @ 7:38pm 
Nice bro
Toadmstr 8 Oct @ 9:50pm 
I unsubscribed and re-subscribed the mod and re-subscribed it with Lethal Stealth mode, and the error disappeared. Thanks Radon226 Your ATRO mode is ecstatic. I can't play without this mode.
Radon226  [author] 8 Oct @ 8:01pm 
@Banan Make sure ATRO in your server mod directory or somewhere else is updated. Or try deleting the "steamapps" folder in the main Project Zomboid folder. I made no changes with the mod regarding B41 so it should work fine.
Radon226  [author] 8 Oct @ 7:56pm 
@Maddiedoggie, @Toadmstr I can't replicate the error on my side in B42. Mod is functioning normally with vanilla and modded weapons. Can you tell me what the error is?
Grum 8 Oct @ 3:28pm 
thx for the fix
Maddiedoggie 8 Oct @ 9:30am 
I am having the same problem as Toadmstr. Guns just don't shoot anymore. :O(
Пампкерино 8 Oct @ 3:55am 
This comment is awaiting analysis by our automated content check system. It will be temporarily hidden until we verify that it does not contain harmful content (e.g. links to websites that attempt to steal information).
Banan 8 Oct @ 3:52am 
Unable to host a server after the latest update (b41)
Toadmstr 8 Oct @ 12:11am 
Can't shoot after 42.12 mod up. Shooting is just a waste of bullets. Every time I shoot, I get an error.
Radon226  [author] 7 Oct @ 10:19pm 
Hi all, sorry for slacking. I fixed the mod for B42. Still no ragdolls though
pablo646779199 6 Oct @ 3:41am 
Sin este mod es inviable disparar en la 42.12 aver si te animas i lo actualizar.
DONT WORK PLEASE FIX
Bapcop 4 Oct @ 10:38am 
There is a mod for shooting from a sitting and lying position. I found a mod in the workshop, but it conflicts with the bandits mod.
Sheltered 3 Oct @ 7:26am 
any fix for this?
Пампкерино 3 Oct @ 3:58am 
@Mema I mean, the update did in fact broke the mod, the hotfix changing back functions didn't fix ATRO lol
Mema 2 Oct @ 5:52pm 
Guys careful I think everyone is trying to imply that 42.12 might've broken the mod
Fidel CashFlo 28 Sep @ 3:17pm 
Like everyone else said, broke.
Radi3rd 28 Sep @ 3:12pm 
IT DON WORK NO MORE
Cash 28 Sep @ 5:08am 
completely broken in 42.12
werksta 28 Sep @ 3:15am 
zombies dont register projectiles
Joe 27 Sep @ 8:17pm 
dont work 42.12
RATO_BR 27 Sep @ 7:42pm 
Mod stop working...
why do u kill me Frodo? 27 Sep @ 4:49am 
не работает на 42.12
baconprison 26 Sep @ 2:07pm 
tested in most recent beta build this mod is broken
projectiles do not register effectively makes guns shoot blanks
xeno. 26 Sep @ 8:11am 
Whack in 42.12. Projectiles basically don't even register. I only tested shotgun.
Mantha 24 Sep @ 4:57pm 
Has a really bad problem with zombies becoming magically unable to be hit if they're up against a wall or a door. I can patiently empty entire magazines and not one shot will hit them, even when they're standing still :/
Mama's Boy 17 Sep @ 2:03am 
awesome mod, cant hit crawlers or lying zombies tho
имя профиля 12 Sep @ 6:33am 
мод не хуйня просто разрабы 42 билда хуйню сделали с пулями
Kopiko 12 Sep @ 5:48am 
zombies dont ragdoll when i shoot them with this mod
Нелюдь 10 Sep @ 10:47pm 
Last played with this mod on build 41, is it worth playing on 42? Did they surpass mod shooting? (influence of moodles on shooting and bullet lethality)
KNNI 3 Sep @ 5:09am 
Полная хуита, за тобой тобой 50 зомби и у тебя в руках ебучий помповый дробовик и почему то ты тратишь 4 ящика, в каждом из них по 4 пачки патронов, и с этим модом ты в ЛУЧШЕМ раскладе ты убьешь 5 из них, какого хуя?:steamthumbsdown:
Cyrisa 30 Aug @ 12:33am 
still straight deletes tiles when shooting at the ground level from multiple levels up. aka shooting at zeds on the street from the roof. (reported months back)

also some big lag issues and the aim reticle should override the vanilla one without needing the player to disable it.
ArtemisUA 29 Aug @ 8:32am 
Is it possible to make this mod work with the in-game PvP mode? Because so far, I can't seem to make this mod work with PvE safezones. It's either that every player is safe, or every player is in danger. Am I missing something?
Igoreuss 29 Aug @ 8:32am 
Oh an also, for some reason killing zombies with guns while using this doesn't actually count the kills for you, it's an issue with mods like toughness which rely on registered zombie kills to add xp
Igoreuss 29 Aug @ 8:21am 
Nobody else seems to be struggling with this as I do so presumably there is some problem on my end but I'm unable to hit zombies who are on the ground like 90% of the time, same with zombies standing near walls and behind cars (even if there should be a clear line of fire to hit them). This mod fundamentally makes the gun experience so much better but it's kinda unusable when I mag dump a zombie from 3 meters away with 0 obstructions and none of my shots hit (I'm at 10 aiming as well). Any ideas what causes these problems?
Kopiko 29 Aug @ 2:26am 
i cant shoot crawlers
Minimo Thomsen 28 Aug @ 1:18am 
I cant shoot with true crawl mod while im crawling
MarbleCandy_ 25 Aug @ 6:40pm 
Is there a way to make the tracers bigger or more visible? I can kinda see them in the daytime but at night they turn black and are impossible to see
Migs 22 Aug @ 8:09am 
@Butters

You probably forgot to replace some files in the folder, your gun will shoot two bullets, one is from ATRO and the other is from the vanilla game.

Try replacing the files as described in the description.
Migs 22 Aug @ 8:08am 
@Delekhan
@Ash
@Jakob
@drekavac

1. Go to options
2. Click on the User Interface (UI) tab
3. Scroll all the way down, you'll see a section called "Target Reticle"
4. Disable "Use Reticle Texture", "Use Aim Reticle" and "Use Valid Target Reticle"

The mod is working fine.
Delekhan 19 Aug @ 2:08pm 
The vanilla crosshair can't be turned off. Yes, I see the entry in the FAQ. And yes, I have adjusted the settings in the UI tab of the options. And it's still there as many others have indicated. With both crosshairs, this mod is not very useful.
Butters 18 Aug @ 12:27am 
For some reason there's a bug where using ATRO counts killing one zombie as 2 kills.
zombiezillagod 16 Aug @ 11:38pm 
the mod works strangely with the Firearms B41 mod, where bullet pings are shown