Sid Meier's Civilization VI

Sid Meier's Civilization VI

Expandable Mods In Use Area
15 commenti
1454935198 2 feb, ore 1:05 
哇,虽然这个区域很少用到,但用于分享模组的时候很有用。
担心兼容性问题时,可订阅pvp ui 联机ui 这些整合类模组。
Obb 11 giu 2024, ore 9:29 
Ah yes I’ve read about the spectator flag, that was also a possibility.
But since what I did worked, I did not look further into it.
I just hope I will not have unforeseen effects ! ^^ I’ll see, I suppose !
Thanks for your answer.
号码菌Synora  [autore] 11 giu 2024, ore 7:01 
@Obb If you choose multiplayer, there will be no animations. You can try creating a game on your local network
Obb 11 giu 2024, ore 5:09 
Can I bother you once again ? =3 I’ll be concise !

Wanting to disable disasters cinematics, I commented out the very first section of « function ShowPopup », in « NaturalDisasterPopup.lua », it seems to work as expected, but do you think it could cause any unforeseen effect ?

I don’t know if you’re looking for mod ideas, but this is the only cinematic / event that no mod exist yet to disable. ( Unless I just did not find one, but I searched a lot before trying it myself. ) I’m sure it could please many players, if working as intended !
Obb 10 giu 2024, ore 9:30 
My friend, that’s truly fantastic !
All I can do is going in the files to blindly change random values until it works xD
That I would have never found by myself ! Thank you so much !!
号码菌Synora  [autore] 10 giu 2024, ore 9:02 
@Obb
function OnFinishedGameplayContentConfigure(result)
if(ContextPtr and not ContextPtr:IsHidden() and result.Success) then
GameSetup_RefreshParameters();
OnAdvancedSetup()
end
end
号码菌Synora  [autore] 10 giu 2024, ore 9:02 
@Obb Try to find GameSetup_RefreshParameters() in the AdvancedSetup.lua file; and then add OnAdvancedSetup() on the next line of it
Obb 10 giu 2024, ore 8:59 
I supposed something like that indeed, that’s what led me to think it’s possible, though I don’t know where to look for ! =/ I’d say it’s not in a xml file, but what, a sql or lua ? I looked in several files I though could manage that but without success yet.
号码菌Synora  [autore] 10 giu 2024, ore 8:54 
@Obb All you need to do is find the event that corresponds to the "New Game" click, and then bind it to the "Advanced Options Button".
Obb 10 giu 2024, ore 8:42 
Took me long but I finally found what I was looking for lol ( It’s PlayerPullDown )

Though, I have another question since, I don’t risk anything asking too :
But this time I have really no clue where to look for, I searched but without success…
I’d love to directly go inside the advanced options screen when clicking on « new game » button, instead of the default basic settings screen.
Obb 9 giu 2024, ore 15:34 
Sorry, it's not directly related to the mod, but I have a question about something similar, maybe you'd know : When creating a game with the advanced settings, the leader scroll selection is so tiny ! I'd love to make it longer. I think it’s managed by « AdvancedSetup.xml », but I can’t really find where… Could you know, or help, by chance ? =3
NAREBOX 13 feb 2024, ore 6:37 
Helpful mod. Ty dude o7
CKHomo 11 ott 2023, ore 22:33 
Thank you, this is almost necessary for heavily-modded players.
TimberJackEB 18 set 2023, ore 14:39 
Much needed! Many thanks!
=[NK]= Col. Jack O'Neil 16 set 2023, ore 21:48 
Thanks!