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Yeah, it should be safe to add or remove mid-game.
Question. Would it be possible to make it so that if there isn't a single individual of a type in your colony, the Toggle button will jump that category entirely?
For example, so that if there aren't any Slaves or Prisoners, you can jump directly between Colonists and Ghouls, or any one combination of Pawn types. Would make it much faster to use.
I would recommend mentioning the need to manually enable this setting for owners of the Anomaly DLC in the mod description.
Thank you for the quick reply!
(at least with many other mods)
Sadly it does not throw errors and game just freezes and colony start.
Thank you, feller.