Arma 3
Grouse's Counter-Drone Suite
43 Comments
solusun 14 Aug @ 11:24am 
Great mod :steamthumbsup:

Did some testing with it and it's really cool for drone defense/counter-offense gameplay. I'm just wondering though, does the DroneGun actually disable large attack drones in one shot from a distance like that in real life?
devildogg237 6 Aug @ 2:34am 
honestly? I want everything in this mod. this would be great to have to deal with in missions, or help in antistasi from rivals and the like.
RuffledGrouse  [author] 15 Jul @ 11:25am 
@big Guy,
Yes; I'm trying to finish graduate school in next 2 months, so time available should significantly increase after that.
RuffledGrouse  [author] 15 Jul @ 11:24am 
@beeper,
If the Mavic counts as a UAV for Arma, it should work. Only one I have seen that doesn't is RHS's Raven drone, since it's technically not a UAV, but a scripted object.

@devildogg237, what features would you want?
BIG GUY 26 Jun @ 7:24pm 
you gonna update this
beeper 2 Apr @ 1:53pm 
Is it affects on Mavic?
devildogg237 29 Dec, 2023 @ 10:46am 
still watching this, this would enhance my units ops by ALOT.
BaMxIRE 12 Nov, 2023 @ 11:23am 
Looking forward to the development progressing but life comes first. Still looking forward to it tho.
RuffledGrouse  [author] 29 Oct, 2023 @ 5:31pm 
@ [SMG] Big Guy:
Yes, it is! Slowly fine-tuning scripts for area drone jammers, but real-life's been keeping me busy!
BIG GUY 26 Oct, 2023 @ 6:58pm 
is development still ongoing?
Ace 1 Oct, 2023 @ 7:37am 
The model can look a little scuffed as long as it works. Though I strongly suggest that if you want other users to help you collaborate, you should change the license to be open source and switch to GNU Affero General Public License.

If you change the license, on the one hand, it would let other users modify and reupload your work. However, it also means that any changes they make are not theirs to hoard. They have to allow others the same permission to remix and reupload any expansion on the work.

A lot of the ArmA 3 modding community doesn't do this for some reason, and it's really something that I feel is untapped potential for a modding community this large. But, do as you see fit. At least switch to this license if you ever decide to move on from this project and leave it behind.
Sam 19 Aug, 2023 @ 10:36am 
Quite recently I wanted to create the same mod, but now it is not necessary. Great mod.
Combat 18 Aug, 2023 @ 6:01pm 
To be honest fuctionality is likely what most of us are looking for not custom object eye candy, and it's the fuctionality that will likely require the most work to squash all the bugs so don't delay it to wait for the model

But keep it up! There is A TON of potential to discover here (that should have been added by Contact DLC to be honest)
RuffledGrouse  [author] 17 Aug, 2023 @ 6:43pm 
@shark
I'm working on modeling a jammer to put on vehicles, but I'm NOT a good modeller, so it'll take me a while!

@chris.710
Send me a message about what other mods you've tested it with. I'm not sure what the issue could be, but I'll take a look!
RuffledGrouse  [author] 17 Aug, 2023 @ 6:41pm 
@raandy's cat
Latest update fixes infantry unit glitch. Small error in config, quick fix. Sorry!

@leetgrain
It *should* be compatible with Crows' EW, in the sense that it shouldn't stop Crows' mod from working at all! However, my mod adds more functionality/effects than Crows. As far as I remember, with Crows' jammer, you need to a)put a signal source to UAVs, and then grab the Contact spectrum analyzer with the jammer attachment, and you can only jam drone signals from the drone controller.
My mod goes a bit further, by forcing UAVs to land, or return to operator, or completely frying a drone.
meow 14 Aug, 2023 @ 9:44pm 
This mod caused a glitch where I couldn't spawn any infantry units
14 Aug, 2023 @ 3:16am 
@Ace I'm not quite sure what you mean by that but I put the mod on my server and it didn't work so i removed it until I can figure out why. Like i said it might be a load order issue (related to my server and not the mod) Hope that helps people in the future who have my problem which i didn't solve yet myself. :steamfacepalm:
Mastership 14 Aug, 2023 @ 2:33am 
I moved my feedback to the discussions page, apologies for extra notifications.
Notaloli 13 Aug, 2023 @ 10:56pm 
Sorry I thought you were making a Russian EW weapon, which is smaller and similar looking. Wow that is one huge EW weapon they made! lol
Ace 13 Aug, 2023 @ 6:29pm 
Chris.710 is not very good at this whole troubleshooting thing. Would be nice to know more about his problem so maybe others could get help.
Leetgrain 13 Aug, 2023 @ 8:14am 
Is there any compatibility or planned compatibility with Crows Electronic Warfare? Thanks in advance!
isky 12 Aug, 2023 @ 4:13pm 
@RuffledGrouse I've seen you before... lol I'll take a look at this and see what you broke
shark 12 Aug, 2023 @ 1:19pm 
bro you make a version you can put on vehicles
RuffledGrouse  [author] 12 Aug, 2023 @ 1:06pm 
@notaloli
Dimensions are direct from manufacturer! Check out droneshield.com , and navigate to their DroneGun Tactical to see them. It's definitely a big weapon!
12 Aug, 2023 @ 12:52pm 
Tested more - works in SP but doesn't seem to work on my server. Might be load order issue. I'll figure it out. Thanks
Notaloli 12 Aug, 2023 @ 12:21pm 
The gun looks oversized....
nanner 12 Aug, 2023 @ 11:30am 
nice
RuffledGrouse  [author] 12 Aug, 2023 @ 11:25am 
@Chris.710
Sorry it's not working as intended for you! Couple of questions:
a)What other mods were you running when you tried it?
b) What UAV did you test it against?
c) did you change any of the settings under AddOn Settings?

Note: the gun doesn't make a sound or shoot any visible projectile, nor does it have recoil, so it might've been working as intended but you might not have realized.
liwocom 12 Aug, 2023 @ 7:29am 
good
Ace 12 Aug, 2023 @ 6:34am 
Chris.710, gotta give us a little more detail as to what you're doing and how you expect it to work.
11 Aug, 2023 @ 6:04pm 
any known reason why this would be doing absolutely nothing when i use it?
WendiGoose 11 Aug, 2023 @ 4:30pm 
very cool! Have you considered adding maybe a small buzz noise when the gun is fired?
flankymanga 11 Aug, 2023 @ 12:46pm 
We need this. Definitelly a good work!
✠ DFSpecter 11 Aug, 2023 @ 12:11pm 
I remember someone telling me that drones would be a game changer. It was 2008 and I laughed it off as conspiracy nonsense.

Nowadays, I don't laugh anymore. :steamthumbsup:
RuffledGrouse  [author] 11 Aug, 2023 @ 11:20am 
@BamxIRE @SkipCubic

Thanks! Glad y'all are liking it! XD
SkipCubic 11 Aug, 2023 @ 11:02am 
This is absolutely awesome!
BaMxIRE 11 Aug, 2023 @ 10:24am 
Nice!
RuffledGrouse  [author] 11 Aug, 2023 @ 7:58am 
@Cascadian Patriot
Thanks, I'll try and reproduce. You might've had another mod that modifies the launcher base class, leading to the damage. But I'll and find why it was doing damage.

@Wild Napr
Yes, it's a gun like any other, for arma purposes. From my testing, though, AI tend to not spot drones, so I wouldn't count on them doing a great job at it.
Wild Napr 11 Aug, 2023 @ 4:57am 
Fantastic, thank you for bringing this sorely needed aspect to the world of arma!
Is the AI capable of using the C-UAS gun?
Cascadian Patriot 11 Aug, 2023 @ 3:41am 
launcher
RuffledGrouse  [author] 10 Aug, 2023 @ 6:21pm 
@Cascadian Patriot
Which of the two versions were you using, the Rifle or Launcher version?
I thought I'd removed all backblast effects from the launcher version, but maybe didn't.
Cascadian Patriot 10 Aug, 2023 @ 6:07pm 
FRICKEN SWEET, FINALLY! ive waited years for something like this!

one thing though: you can wound infantry with the gun when firing.
RuffledGrouse  [author] 10 Aug, 2023 @ 3:17pm 
This is my first mod; please provide any feedback/bugs/etc.