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I have decided to move forward with a bigger project than this. I will not disappoint, stay tuned.
Either you have Debug Mode enabled or the mod is just broken after the new update.
Hello there, thank you for your nice and positive feedback! For your first point: Nobody rescued Henri, he rescued himself (somehow, hes tough as shit hahaha) therefore Lambert was not really injured in the first place. . For your second point: There will more likely than not be no continuation of this custom story, but there is going to be another project I am currently working on. I will not go too much into details as of spoilers.
It really gave me the good feeling of experience the Actions while Henri was in coma, beside thou i have 2 points to ask for:
1. After Henri Rescued Lambert he got spotted and hit be the german soldiers, ending up in the Sickroom was his rescue, so i wonder... (warning incoming spoiler) Why was Lambert at the end in the Quarterroom, getting assault (and probaly killed) by Henri, when Lambert should be the actual one laying in the Sickroom, because he normaly would swap his fate with Henri's or ? ^^'
2. After that nice Story mod, can we pray for a Continue? Or maybe another Projects? Like Showing what happend with the other soldiers while Henri was actual Unconscious in the Sickroom?
All in All the best Story mod i saw so far, keep up the good work!
Thank you, maybe it will be possible in the future :D
Hello there, you need to enable it via Add-Ons in "Custom Stories". You just tick this mod and click on Launch. Enjoy!
In fact, this was supposed to be a test map with sequences and animations for a future project that i am planning working on with hpl3. Since I already have a long term project going on currently, I did not want to waste any more time, so I really had to rush it at the end (It wasn't supposed to be a long story anyways, so I just released it as an addon, I hope this does not bother you too much :D)
Overall not bad.
I appreciate it, thank you very much!
I do like being able to see not damaged soldiers quarters very fun!
Hello, thank you very much! Actually, the janking part was not intended (Lets just pretend that Henri gained so much superhuman strength, that he can just jank the doors to open them hahaha)
Question, I was unsure if it was a feature, but I could open doors by just janking on them a bit.
Either way it was a pretty cool way to see first hand how slowly becoming the monster affected you