Stellaris

Stellaris

Real Space System Scale/Planetary Shields Compatch 2.0
36 Comments
Zipzopdippidybopbop  [author] 8 Jan @ 1:39pm 
Not a problem bud ;)
leteo39 8 Jan @ 1:26pm 
You're right, and I'm sorry.

It just that the problem this mod fixes is the same problem that I described with the other mods I mentioned, sorry, IDK why I made that comment in the first place, I think some cables got mixed in my head
Zipzopdippidybopbop  [author] 3 Jan @ 8:00am 
This patch is for Real Space and the More Events mod. What you're asking relates to an entirely different series of mods which this does not cover unfortunately.

In addition, I don't use the mods you mention so wouldn't even know where to begin.
leteo39 29 Dec, 2024 @ 4:35am 
Hello, thank you for your help, I was wondering if you can also look into the precusor shipyards building that we get around some planets and some stars when it comes to some event mods, these happen to be out of place just like the planetary shields, and I believe that these buildings spawn from Guilli's planetary effects mod... tysm
Zipzopdippidybopbop  [author] 27 Dec, 2024 @ 7:13pm 
Yep - not needed if you don't use System Scale for Real Space!
spartan1096 27 Dec, 2024 @ 7:03pm 
so I don't need this if I didn't subscribe system scale mod?
Zipzopdippidybopbop  [author] 25 Nov, 2024 @ 8:02am 
Well that can't be right; I've made it so that the mod considers planets up to size 32 (I don't expect many planets will come close to that size). Try testing with planet size 32 and let me know if I may need to expand the mod to say size 40.
DDUNGDDI 25 Nov, 2024 @ 7:32am 
Thank you for checking. I installed only this mod and the essential mods and checked again, and it seems that it doesn't work properly if the planet size exceeds 31.
Zipzopdippidybopbop  [author] 24 Nov, 2024 @ 1:46am 
So I've tested the planet shields in game; set one planet size to 25, another to 30. As you can see from the pictures, both work fine.

https://ibb.co/r351M9Q
https://ibb.co/sQCFVbg

You may have a conflict with another mod in your game; also, just to be sure, make sure that you have More Events, Real Space AND Real Space - System Scale downloaded and placed ABOVE this mod.
DDUNGDDI 23 Nov, 2024 @ 6:20am 
Thank you:)
Zipzopdippidybopbop  [author] 23 Nov, 2024 @ 4:24am 
Ahh I see; planets of 25+ size don't have a shield. Simple explanation is that I never added parameters for such sizes into the shield gen file. I'll have a look over the weekend and see if I can fix this.
DDUNGDDI 22 Nov, 2024 @ 7:03pm 
Thank you for your help
You can check my profile screenshot.
Zipzopdippidybopbop  [author] 22 Nov, 2024 @ 10:48am 
Strange. Can you show a picture?
DDUNGDDI 22 Nov, 2024 @ 7:44am 
I only see a broken box on top on a 25+ size planet.
Zipzopdippidybopbop  [author] 20 Nov, 2024 @ 6:57am 
It should AFAIK!
Mr. Edward Hyde 19 Nov, 2024 @ 7:21pm 
Thanks for the patch! This works in the current (3.14) version right?
Zipzopdippidybopbop  [author] 14 Nov, 2024 @ 1:18am 
Nope =)
The Sun 13 Nov, 2024 @ 4:21pm 
Is this needed when not running System Scale?
Zipzopdippidybopbop  [author] 24 Sep, 2024 @ 6:52am 
Should be!
于米提江 23 Sep, 2024 @ 10:15am 
Is it compatible for 3.13?
Mapleteal 12 May, 2024 @ 3:29pm 
Any plans for an 3.12 update?
Zipzopdippidybopbop  [author] 4 Apr, 2024 @ 11:38am 
UPDATE: Updated this for 3.11.

Additionally, expanded shield for larger planets (size 25+) so they now will also display shields correctly. Any questions let me know!
Zipzopdippidybopbop  [author] 15 Jan, 2024 @ 4:25pm 
It should work without an update
Rogueone 15 Jan, 2024 @ 2:30pm 
Update
brandon.hiraeth 3 Jan, 2024 @ 8:09pm 
I'm having this isssue... but with orbital stations? Don't want to bother you, but I was able to get my shields fixed and now I've somehow switched the problem to orbitals? Has anyone had that issue? I do not think it's got anything to do directly with this mod though.
Underdog 2 Jan, 2024 @ 3:57pm 
You were both right, it seems Gigastructural enginnering is the culprit, or specifically the real space system scale/giga 3.8 patch.
Zipzopdippidybopbop  [author] 29 Dec, 2023 @ 4:13am 
Ah yes; if I recall Gigastructural Engineering conflicts with this. Try disabling that to see if it works fine and get back to me.
Mal'kurian 29 Dec, 2023 @ 12:43am 
I have the same floaty shield issue turning off this mod makes the shield disappear completely was testing to see if a conflict between this and Gigastructural Engineering Patch 3.8
Zipzopdippidybopbop  [author] 28 Dec, 2023 @ 9:00am 
Hmm. Try moving your other mods around as well (e.g. System Scale) and see if that makes any changes.

Alternatively, you might have a conflicting mod - I believe AoT affects the shields as well for example.
Underdog 28 Dec, 2023 @ 6:15am 
Not sure what is affecting it, but I have moved this all the way to the bottom which fixed the planetary shield size to be correct, but the shield itself is still hovering above the planets. :( Anyone else got the same issue?
Zipzopdippidybopbop  [author] 17 Sep, 2023 @ 9:18am 
Glad to hear =)

Let me know if that changes!
himmel123 17 Sep, 2023 @ 6:40am 
It does work for 3.9. At least for now :steamthumbsup:
Zipzopdippidybopbop  [author] 13 Sep, 2023 @ 12:41pm 
Does it not work for 3.9?
ЛюбительЧая 13 Sep, 2023 @ 8:30am 
please, patch for 3.9
Zipzopdippidybopbop  [author] 19 Jul, 2023 @ 11:56am 
Load this after both Real Space, System Scale and the More Events Mod.

Updated the Mod Description to emphasise this. Thanks!
The Commander 19 Jul, 2023 @ 10:58am 
Mod load order?