Arma 3
Dynamic CAS Ops - Altis
41 Comments
Wazendr Lawbringerov 5 Sep @ 11:53am 
This mod is a masterpiece, really good work man. If you will add some new mission types, such as searching & killing single vip in urban area (for example) - that 'll be cool.
Got some errors though: while changing heli and plane faction from nato to another (even csat) - game tells me something around "there is no available categories in csat for those vehicles, changing to nato". Idk if I done something incorrect or it's just the mod
thehungryhippo  [author] 4 Sep @ 1:12pm 
@TheGamingMoe

Thats how real life works - if you try to take off in enemy dominated airspace, you will be shot down quick. As I said, flying low and in between hills will cause enemy to lose your radar and make missile harder to track
TheGamingMoe 21 Aug @ 10:22am 
i dont think you understand they dont care where you spawn as soon as you hit the runway they come to you before you up in the air but i am done with this comment seems you dont quite understand
thehungryhippo  [author] 20 Aug @ 8:54am 
@TheGamingMoe

In both SP and MP, you can change your re-spawn location to another farther airway or the carrier to avoid it. You are trying to take off right under airspace they are guarding, obviously they will have an advantage over you
$hitDemon 20 Aug @ 6:04am 
Have less opfor planes, Or as he said reset at mission board if spawn camping you & stuck.
TheGamingMoe 19 Aug @ 7:51pm 
i do i also use an ecm but they will get you on the runway like no joke as soon as you get a plane if your not in the air they gonna get you but im not hatting its better then any other mission iv played
Long island 17 Aug @ 12:34pm 
yeah i noticed the update and now stuff works thank you.
thehungryhippo  [author] 17 Aug @ 12:29pm 
@ Long island @BlockeDD
Menus have been improved over the last update

@Stumpy Lumpy Gumpy
You need to stay below their radar detection or reset jets if too hard
TheGamingMoe 30 Jul @ 4:32pm 
Needs hella work jets camps all the airfield you can get up but you wont last more then 2 sec before a lock on come on now who makes them like that
BlockeDD 27 Jul @ 10:18pm 
bruh, the menu doesn't even work, why did you add it at all then, its just unplaybale because its infinite spawn missions without vehicles. I cant even delete all missions on map, how then im gonna change something? why didn't you just make a 2 min cd before spawning points at the beginning of the game so that a person could choose fractions, if it's impossible to make a menu before launching everything, then at least make crutches
Long island 19 Jul @ 8:31pm 
cant change factions in game actually nothing in the parameters menu works
$hitDemon 15 Jul @ 5:46am 
Despair, You can adjust opfor in customize mission board. An for AI gunner, make sure to tick that when spawning your helo. Top right of vehicle selection screen i believe.
Despair_X 15 Jul @ 1:58am 
I don't have a gunner when spawing helicopters,is there any way to put AI gunner in it?and another problem is that there are too many enemies so the fps decreasing strongly
thehungryhippo  [author] 11 Jul @ 9:02pm 
@ItsStuwiee

This is late but here you go

https://steamproxy.net/sharedfiles/filedetails/?id=1420266916

Theres also a mission version with scripts you can copy over to have it work in any mission, not sure how i got it tho
BINI Stuwiee 3 Jun @ 9:20am 
Do you have a separate mod for the virtual garage? maybe like a module or something I want to mess around with it on the editor. I love how you can customize your aircraft's loadout, or maybe someone can recommend me to another mod it would be great thanks alot:)
Abosado21 5 May @ 11:23am 
bom
SchLumpfPiLLe 21 Mar @ 11:34am 
Good evening,
I'm having problems spawing planes and helicopters.
The missions work without a track but the planes and helicopter waves are always cleared directly. How should I deal with this problem?

best regards
Shade 16 Mar @ 3:24pm 
This mission was working great locally outside of some crashes mostly due to my pc/arma and long mission run time. So I set it up on a server but when I land for service the service aircraft option not there while running it on a MP server.
kkcat 1 Feb @ 2:57am 
is this possible to port this mission to maps like south asia? looking for mission for big map
-V1PER- 18 Jan @ 10:18am 
Yes i could help you with that but not at the moment! In about 15 days i might be able to help you!
-V1PER- 8 Jan @ 6:25pm 
hey mate amazing mod is it possible to make a Sog Prairie fire version maybe also including helicopters ? thanks!
thehungryhippo  [author] 2 Jan @ 6:28pm 
@BlackAvarice @Cerebral Hypoxia

In the future, I will modify the mission editor window to select 3 different factions for ground vehicles, planes and helicopters

@BlackAvarice

I will definitely fix that in the future thank you
BlackAvarice 2 Jan @ 5:42pm 
Some RHS factions run into an issue with using vehicles as targets. RHSAFRF, for example, can't use helis or APCs. As best as I can tell, it's because the mission is looking for "APCs" as a subtype of unit when RHS names their type "APC". Same with helis. "Helicopters" vs "Helicopter". So it seems a plural 's' on the unit type is necessary for the mission script to identify the vehicles it's looking for. Really wonky when you're gunning down a Russian 2S25 and a NATO Bardelas starts shooting at you since it autofills with NATO units
Cerebral Hypoxia 10 Dec, 2023 @ 6:14pm 
For some reason the "jets" that spawn in are all C-130's. Do you know what causes this?
Mabs 5 Nov, 2023 @ 5:00pm 
It's working great on dedicated server now. I understand it's probably a large amount of work but I would like to see a way to add more than one faction to the enemy team. E.g. RHS AFRF VVS and MSV. Right now if you only choose VVS it'll spawn MiG29s and Mi24s but for ground assets it defaults to CSAT.
Thanks.
thehungryhippo  [author] 4 Nov, 2023 @ 6:03pm 
@War

in the jet spawn menu, click on gunners, you can then add ai gunners to helis or jets
gregjlanders 3 Nov, 2023 @ 5:25pm 
I love this
thehungryhippo  [author] 9 Oct, 2023 @ 3:37am 
@Psycool(싸이쿨)

Setting lobby parameters will also set mission options in-game.

The in-game mission board provides a way to change mission settings without having to go back to the lobby to change parameters
Psycool(싸이쿨) 8 Oct, 2023 @ 11:16pm 
Does the lobby's parameters not affect the mission options of In-game?
thehungryhippo  [author] 8 Oct, 2023 @ 2:58pm 
@WallaWalla

On the left board that says 'Edit Mission here', use the action menu to open a dialog to set the amount of APCs, Tanks, etc.
Then press 'set mission parameters'.

When you complete the current mission, a new ao will be generated with your settings.
You can also manually reset it by pressing 'Reset mission' in the action menu
SARSUnicorn 8 Oct, 2023 @ 10:25am 
3 things i wish would be added:

1) Infantry
2) Optional multiple AO
3) Optional Ally Troops so that when playing with a friends we need to worry about colateral dmg
WallaWalla 26 Sep, 2023 @ 5:02am 
hey, how do I add the APCs, tanks and other ground vehicles in my mission? because whenever I reset the mission it only sets the radars on the ground and that's all I get
RedDrag0n0 20 Aug, 2023 @ 9:11am 
how to "reset mission"?
Goober 5 Aug, 2023 @ 5:52pm 
Great gamemode, had a lot of fun gunning down insurgents with a AH-64D apache
thehungryhippo  [author] 31 May, 2023 @ 1:14pm 
@dingleberry I did not realize that It could not be played in SP. I just changed the tags so hopefully it shows in SP now.
freaky diddy 31 May, 2023 @ 8:08am 
Is SP planned anytime soon as with the Tanoa version?
nash 28 May, 2023 @ 12:16pm 
That's good to hear love the mission I've been looking for something like this for a while :steamthumbsup:
thehungryhippo  [author] 28 May, 2023 @ 10:49am 
@Nash It actually has a backup for the enemy Jets and Helis only, I dont want to mix vehicles from different factions generally (Modern AA surrounded by WW2 tanks?). Normally, if it doesnt find and classnames, the mission generation will halt and it will force you to pick another faction to continue, its meant to be activated when it doesnt find any ground vehicles that belong to the faction. However, since the faction you chose had an aircraft the faction was considered valid. I will make an update to this, thank you.
nash 28 May, 2023 @ 10:39am 
It's not even RHS that's causing this, it was one of the many aircraft mods I had that only added aircraft within a single faction. I recommend that you force the mission to use a backup class list incase when it tries to scrape for classnames it doesn't yield anything
nash 28 May, 2023 @ 10:18am 
Is this compatible with RHS? It keeps telling me "No classnames found so no AA will be spawned"
Kedu! 27 May, 2023 @ 1:44pm 
After the update I was playing and now it crashes after some time, generally after 10-30min in the mission