Instalar Steam
iniciar sesión
|
idioma
简体中文 (Chino simplificado)
繁體中文 (Chino tradicional)
日本語 (Japonés)
한국어 (Coreano)
ไทย (Tailandés)
български (Búlgaro)
Čeština (Checo)
Dansk (Danés)
Deutsch (Alemán)
English (Inglés)
Español - España
Ελληνικά (Griego)
Français (Francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (Húngaro)
Nederlands (Holandés)
Norsk (Noruego)
Polski (Polaco)
Português (Portugués de Portugal)
Português - Brasil (Portugués - Brasil)
Română (Rumano)
Русский (Ruso)
Suomi (Finés)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Informar de un error de traducción






This could be done better, for example letting you know which ones aren't saved or letting you yourself decide to save stuff, but this tool is no longer under development.
For example, if you set Explode Damage to a high value and then save it, it will be high at that moment, but not when you reload.
Which is:
steamapps\common\GarrysMod\garrysmod\data\mmm\maps
This works in multiplayer and can be used while playing any gamemode.
Finally I can add CSM shadows to a few select TTT maps for my private server where it does not kill performance too much. Thanks!
There's also plenty of pre-determined inputs like pressing of buttons.
You can easily discover/manipulate map secrets with this tool.
A thing I noticed is that things I spawn and make to persist dont ever disappear. Might it be because they are deleted initially, then when I save (because theres nothing there) the map thinks theyre meant to be unchanged or something? I dont know how to explain it properly
Though if there is a conflict then that would be important to know, so I hope you figure out the issue.