Cities: Skylines

Cities: Skylines

Compass
35 Comments
mistermcd 9 Jan, 2024 @ 1:30pm 
With this mod enabled, my output log is spammed with:

GameSettings: '' is not found or cannot be loaded. Make sure to call GameSettings.AddSettingsFile() to register a settings file before using SavedValue(). [Settings - Internal]

When I disable this mod, the errors go away.

Thoughts? Have I missed something or have you missed something? ;-)
StayHungryStayFoolish 17 Jun, 2023 @ 10:33am 
Alt+C is used by ACME, but you can setup another hotkey, which works just fine. Thank you for the update.
jarnys  [author] 17 Jun, 2023 @ 7:54am 
@spdyvkng with the latest update double click on the panel rotates the camera north

@MarkyMark122 with the latest update it's possible to reset the panel locations (reset all settings in options or change the compass type in options)

@THZ the "Auto" offset in the latest update should match what you were expecting (very weird behavior by the game engine though)
THZ 9 Jun, 2023 @ 10:42pm 
part 1). Thank jarnys for confirming the situation of 0° and 180°. Here are my tests about the ways to keep the sunrise & set correctly, when Compass’s angle offset is 0° or 180°. For a long-established city with saved-file records, changing 0° to 180° would essentially swap the city's east-west landscape. The following is my test and observation, which does not represent absolute correct.
Some people, including myself, using mods with latitude and longitude adjustments like 'Theme Mixer 2', the sunrise & set locations can also be changed. Only certain latitude and longitude settings can make the city's sunrise & set correct. Translated by app, don't mind if the sentences are still strange. Due to the character limit, it is divided into 4 parts.
THZ 9 Jun, 2023 @ 10:42pm 
part 2).•Condition1: When Compass’s angle offset = 0° (CS Vanilla) :
The examples are presented in the following format:
(latitude, longitude), [SUNRISE, SUNSET],,,my conclusions about sun’s movement.
(50°, -90° / near Canada), [southeast, southwest],,,CORRECT for general Cities in North Hemisphere. my using.
(-50°, -90° / near Chile), [northeast, northwest],,,CORRECT for South Hemisphere instead.
(50°,0°/ near UK), [southwest, northwest],,,incorrect anywhere on Earth.
(35°,139° / near Japan), [northwest, southeast],,,incorrect on Earth.
(40°, -70° / near New York), [southeast, West-northwest],,,the sunrise position is correct, but the sunset is not.
Conclusion: Longitude -90° is important, When Compass’s angle offset = 0° (Vanilla)
Regardless of whether in the Northern or Southern Hemisphere, the longitude value of -90° is almost the only perfect correct one. Any other non(-90°) value would result in an incorrect directions of the sunrise & set.
THZ 9 Jun, 2023 @ 10:42pm 
part 3).•Condition2: When Compass’s angle offset = 180° , the longitude should be positive 90 degrees always.
The examples are presented in the following format:
(latitude, longitude), [SUNRISE, SUNSET],,,my conclusions about sun’s movement.
(50°, 90°),[southeast, southwest],,, CORRECT for general Cities in North Hemisphere.
(-50°, 90°), [northeast, northwest],,,CORRECT for South Hemisphere instead.
(50°,0°/ near UK), [northeast, southeast],,,incorrect anywhere on Earth.
(35°,139° / near Japan), [southeast, northwest],,,the sunrise position is correct, but the sunset is not.
(40°, -70° / near New York), [northwest, southeast],,,incorrect on Earth.
Conclusion: Longitude 90° is important, when Compass’s angle offset = 180°. Longitude 90° is almost the only perfect correct one instead.
THZ 9 Jun, 2023 @ 10:42pm 
part 4).When "Angle Offset" of the "Compass" is set to 0° or 180°, there are still chances for correct sun’s movement by other mods like with longitude and latitude. If tests differs from mine, then there should be other mods influencing it. I shared my tests with y'all by the way.
Translated by app, don't mind if the sentences are still strange. The above is for reference purposes.
jarnys  [author] 8 Jun, 2023 @ 11:45am 
If you change the offset in the settings to 0° the displayed angle-numbers are the same as the native ones of the vanilla game.
The default offset of 180° just changes it so that the sun rises in the east and sets in the west (only the displayed numbers/directions are changed, not the internal calculations of the game)
THZ 8 Jun, 2023 @ 10:44am 
I would like to confirm the direction of Vanilla North. Is the offset set to "0"? I'm currently creating corner buildings with various angles. In my description, I also mentioned the tool "Move It," which allows for angle adjustments. When I mention a specific angle, such as "0 degrees," indicating that it is facing north(?), it should not be viewed as facing south from others' perspectives. Nevertheless, I have found a solution. I will try to avoid using directional terms like "North" or "South" in the description, so the issue has been resolved. Sorry bothering you & thank you for hearing my story.:steamthumbsup:
jarnys  [author] 8 Jun, 2023 @ 8:47am 
@THZ my tests showed that the 180° offset fits the movement of the sun on all maps. If it doesn't fit on your map you can simply change the setting to 0° offset. But if possible provide me with the map so I can try to figure out a commonality.
THZ 7 Jun, 2023 @ 6:46pm 
Sorry for the simple question. Upon enabled the mod, I observed default value of "Angle Offset" of 180°, and additionally, the north-south orientation in my city has reversed. Consequently, I believe that the original "NORTH" should correspond to an "Angle Offset" of "0", correct? Given the circumstances of my current modeling, I would need a confirmatory orientation. Thanks in advance
StayHungryStayFoolish 1 Jun, 2023 @ 8:51am 
@jarnys you are right. Please also make sure that you can get the hotkey to switch on/off and get a positioning setup.
jarnys  [author] 1 Jun, 2023 @ 8:29am 
@MarkyMark122 it's in my development code so will be available with the next update

@StayHungryStayFoolish any idea why? since I've got the link up there since march
Shamanic 1 Jun, 2023 @ 7:11am 
awesome idea simple but sweet
StayHungryStayFoolish 31 May, 2023 @ 9:02am 
@jarnys According to SKYVE the source code (GitHub link) is missing so it would be hard to check for example incompatibilities. Please add the source code you SKYVE will not report this nice mod as not recommended to subscribe for. See the screenshot here: https://ibb.co/sbCgv78
CPA Runner 26 May, 2023 @ 12:21pm 
Love the mod as helps me figure out which way is North.

Is it possible to add a reset panel location?. I am trying out a couple of other mods and the panel is somehow now off screen.
AkisuzuLightz 27 Apr, 2023 @ 7:06am 
Good job. A very easy-to-use replacement for the old compass mod. :steamthumbsup:
T-3PO 20 Apr, 2023 @ 3:47pm 
Thank you! Been looking for a mod like this.:steamhappy:
jarnys  [author] 11 Apr, 2023 @ 3:33pm 
@spdyvkng will have a look but probably not in the next update
spdyvkng 11 Apr, 2023 @ 9:51am 
Could you add on screen buttons for turning the view towards n-s-e-w, like in https://steamproxy.net/sharedfiles/filedetails/?id=420469721&searchtext=compass?
Dimensional One 13 Mar, 2023 @ 5:17pm 
Great idea for a mod. Nice work

I made one cheap little map for myself and discovered how easy it is to build a map with north on top. I don't understand why many creators don't do it so the cardinal movements work correctly in game. All you have to do is slightly move the map editor plane to the right.
And you can test which way is up by placing any prop on the map and using move it to actually move it with the arrow keys to test it before building/saving.
Eatham 11 Mar, 2023 @ 2:11am 
Cool idea:steamthis:
mykkson 10 Mar, 2023 @ 10:21am 
Merci!
jarnys  [author] 5 Mar, 2023 @ 7:17pm 
can't promise the hotkey today but should be able toimplement it atest the next weekend
StayHungryStayFoolish 5 Mar, 2023 @ 12:58pm 
I checked it again it does not consume FPS, I placed this nice mod on the list of Compatible mods skipped. I would prefer to add a function (hotkey) to switch on/off the panel.
Chamëleon TBN 5 Mar, 2023 @ 9:48am 
@Jarnis - just added with Stable status to Compatibility Report
jarnys  [author] 5 Mar, 2023 @ 9:11am 
@StayHungryStayFoolish Yeah, I added the source code with the last update.

@dampf You're welcome. There's another simlar mod but that was always 180° wrong for me - that's why I made this one.
dampf 5 Mar, 2023 @ 8:58am 
Was looking for this for such a long time! Should be part of the base game. THANK YOU SO MUCH!
StayHungryStayFoolish 5 Mar, 2023 @ 8:31am 
@Chamëleon he just did. I am glad, let's check this promising mod.
Chamëleon TBN 5 Mar, 2023 @ 8:21am 
@StayHungryStayFoolish . but he have Sourcecode linked :)
StayHungryStayFoolish 5 Mar, 2023 @ 6:22am 
@jarnys Since the community has no experience with your mods, I follow the basic instructions of the Compatibility Report mod: all mods without source codes are non-recommended. Please turn to Chamëleon TBN on his discord channel for more explanation, here: https://discord.gg/7kV9frCc6u We have 814 members here, and I hope that you will join this team. Any new, reliable, compatible mods are welcome!
jarnys  [author] 5 Mar, 2023 @ 5:32am 
I'll do that later on.. but can you tell me why you put it in your "Avoid mods" collection?
StayHungryStayFoolish 5 Mar, 2023 @ 4:13am 
Nice and promising work, thank you. Please share the source.
jarnys  [author] 4 Mar, 2023 @ 2:04pm 
That's possible already - but I have to look into why it's not saved though.
dbhawk42 4 Mar, 2023 @ 10:40am 
Request Feature: The ability to move the compass window to another location on the screen would be greatly appreciated.