Instale o Steam
iniciar sessão
|
idioma
简体中文 (Chinês simplificado)
繁體中文 (Chinês tradicional)
日本語 (Japonês)
한국어 (Coreano)
ไทย (Tailandês)
Български (Búlgaro)
Čeština (Tcheco)
Dansk (Dinamarquês)
Deutsch (Alemão)
English (Inglês)
Español-España (Espanhol — Espanha)
Español-Latinoamérica (Espanhol — América Latina)
Ελληνικά (Grego)
Français (Francês)
Italiano (Italiano)
Bahasa Indonesia (Indonésio)
Magyar (Húngaro)
Nederlands (Holandês)
Norsk (Norueguês)
Polski (Polonês)
Português (Portugal)
Română (Romeno)
Русский (Russo)
Suomi (Finlandês)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Relatar um problema com a tradução
Can I use my backpack, with other stuff in it, for storing my going-out-to-loot clothes, and my other backpack with other stuff for storing hanging-around-base-and-building-clothes?
Can I use two tags on one container? (Like having 2 different home outfits in a wardrobe.)
Tags applied to backpacks are not shared between players in MP, but tags applied to containers like Wardrobes are shared.
Logic work? If so, thaaaaaank you!
Is it possible to have a tag retain outfit data if you removed it to say "rename it" then re-apply?
Though the odd thing being is the outfit that goes on correctly comes off inverted or the one that goes on inverted comes off correctly.
By inverted, I mean you put your pants on then your underpants or a tanktop then (if a female) your bra last.
For example: Using the pictures you have above. I apply "wear jill's work outfit" which is does but if there is a sweater in that same container that isn't "registered" to the outfit, it will grab it and put it on.
https://steamproxy.net/sharedfiles/filedetails/?id=2917274631
[*] Added ES translations courtesy of Inferno
[*] If you've been afflicted with this issue, make an Outfit Tag and select the "Fix Favorite Weapon" option
[*] Fixed applied bandages being saved as part of outfits
[*] Added a "Store & Register" option that will immeidately save your currently worn clothes as an Outfit as they are being put into the Outfit Container
Super practical and easy to use.
I might have a few good suggestions:
* Would it be possible to add an option to save outfits by clothing name?
Background/Explanation: Especially in a multiplayer server it would be nice if several could wear the "same" outfit from a container.
E.g. in the wardrobe are 5 t-shirts, 5 jeans 5 socks etc. each type with the same name. In the outfit is 1 t-shirt, 1 jeans and 1 sock stored.
So with 1 stored outfit, 5 people could equip this at the container.
(As a practical side effect, you could also bring some variance in the "everyday clothes" ;-))
* Similar to Bags, it would be useful to mark outfits as "private" in Containers as well.
* last, but not least, it would be nice if multiple outfits in a container can be grouped in the context menu.
With many outfits in one closet the list becomes quite long ;-)
[*] Outfit tags applied to bags and such are only visible to the person who applies them
[*] Outfit tags applied to containers such as wardrobes are synced between all players on the MP server
[*] SP saves will need to reapply any outfit tags they had to bags originally
[*] Added Russian translations courtesy of Runa
[*] Added Brazillian Portuguese translations courtesy of ☆XIM☆
When outfit is worn again, cosmetic bandages get applied to the player.
"Cosmetic" bandages persist through picking up, moving, & changing direction of the Mannequin.
Player has to obtain another wound on that "bandaged" body part and bandage/remove bandage to get rid of it.
Or debug if its a SP game.
Not sure if its possible to add a filtered item list that prevents bandages being applied to mannequins.
Alternatively, live the mummy dream?
This would include you extending your creative license to us, allowing our mod team to add/edit/use your mod to suit our server. As such we would not publish our edits to the workshop. We will include credit to you as the original creator of the mod, of course.
If this is agreeable to you or would like to discuss this further, please let us know. Thank you for all your effort.
Kai (Sprout), Day’s End Mod Team
[*] Fixed bug causing soldier zombies to spawn with Outfit Tags instead of Dog Tags
[*] Fixed bug with the name of the "Remove Outfit Tag" context menu option
[*] You can now apply multiple Outfit Tags to a container and each option will appear on the Context Menu
[*] Retrieve Outfit will now just place the clothes in your inventory.
[*] Wear Outfit will have your character grab and equip all the clothes
[*] New Option: Register Outfit
- Every item in the container at the time Register is activated will be remembered by the Outfit Tag
- Store, Wear, and Retrieve will only target the clothes that have been Registered to the Outfit Tag
- Clicking Register again will wipe the previously remembered clothes and have the Outfit Tag remember what was in the container on the new Register
- If there has been no clothes registered to the tag, it will operate as before, Store will store everything currently equipped, Wear will have your character put on all clothes in the container, and Retrieve will have your character grab all clothes in the container.
I'll update the screenshots later today.
BTW I realy like your outfit bag mod, it's realy helpful for managing multiple outfit