Sid Meier's Civilization VI

Sid Meier's Civilization VI

Settle on the Sea
52 Comments
1454935198 5 Feb @ 8:15am 
海上的专业区与更多海事只有近岸区域,只有一个海上机场,确实只有移山填海有较好的适配。
还是很头大的。
Keytee Tamira 25 Oct, 2024 @ 12:11am 
Can you make version that would work with standart Civ ruleset?
utf-8字体 28 Jul, 2024 @ 11:41pm 
只有小部分mod领袖有海上区域和改良,不过应该可以配合移山填海mod
DieEvenHarder 24 Jun, 2024 @ 9:47am 
I meant in general when it comes to playing with mods.
IthildinX  [author] 23 Jun, 2024 @ 6:57pm 
I didn’t use lots of asset, so it should not cause Asset Limit
IthildinX  [author] 23 Jun, 2024 @ 6:56pm 
There are some “Water Districts” can be build on coast, and don’t replace the original one.
DieEvenHarder 23 Jun, 2024 @ 6:43pm 
Also does this mod let me build the districts in water or only if i build city on water?
DieEvenHarder 23 Jun, 2024 @ 6:36pm 
Oh ok.
Is there such a thing as "Asset limit".
I noticed that when playing with 210-190 mods there would be some visual bugs such as choas barb (from the war-hammer fantasy chaos mod) would just look like a bunch of axes and other missing assets.
IthildinX  [author] 22 Jun, 2024 @ 3:30am 
Oh, I make a mode for sea starting.
If U don't click it, U will start on land as normal.
DieEvenHarder 21 Jun, 2024 @ 10:36am 
Can you please make a mod (or add a setting) that lets players Settle on water (after unlocking a tech or something like that) without the need to start the game on water?
Onkel Joekel 9 Feb, 2024 @ 1:57am 
i cant find the mod in additionel content
IthildinX  [author] 11 Jan, 2024 @ 6:38am 
SL之後應該能看到半泡在水裡
AI(easy) 11 Jan, 2024 @ 4:45am 
大佬,海滨区域模型显示不出来怎么解决
IthildinX  [author] 1 Jan, 2024 @ 10:25am 
不算 是跟原始區域互斥的獨立區域 如果做取代區域的話會變成都不能造陸地區域 只能妥協
cjmx666 1 Jan, 2024 @ 6:06am 
海滨区域算是正常的区域吗?能不能建造相关奇观
等待 16 Dec, 2023 @ 4:31pm 
知道了,谢谢
IthildinX  [author] 16 Dec, 2023 @ 7:48am 
顯示沒辦法 需要SL後才會刷新
這是引擎限制
等待 16 Dec, 2023 @ 4:57am 
搞定了大佬,可是改良后的地块只是性质变成了平原,但是在地图上还是显示成山脉/海洋
等待 16 Dec, 2023 @ 3:58am 
请问是在SOTS_Data里改吗?
IthildinX  [author] 15 Dec, 2023 @ 7:41am 
把改良掛給你想要的單位
不過這邊的lua我沒測試過能不能用
等待 15 Dec, 2023 @ 6:25am 
该怎么让劳动者填海造陆啊
IthildinX  [author] 8 Dec, 2023 @ 12:00am 
調整了搖滾樂隊的兼容方式
應該不會卡到HD了
IthildinX  [author] 3 Dec, 2023 @ 9:58pm 
原來是搖滾樂隊的部分被動到了
我看看怎麼配合
IthildinX  [author] 26 Nov, 2023 @ 2:05am 
這玩意不適配HD嗎?
理論上自訂按鍵應該沒啥衝突來著
. 26 Nov, 2023 @ 1:03am 
大佬,能不能出一个适配和而不同的版本啊
AeliusGrimm 15 Sep, 2023 @ 10:32pm 
Crashes any game that I try to start. Is this working for anyone?
浮世梦 21 Aug, 2023 @ 12:16am 
会多出三个改粮设施:移山、填海、造陆,但是没有相对应的单位或劳动者,不能建造
Imbored 17 Jun, 2023 @ 10:02pm 
i think locking the tech behind a science tech is a good idea. its feels overpowered to start in the water.
IthildinX  [author] 15 May, 2023 @ 11:16am 
我應該改成勾選模式才會從海上開始遊戲了
number3475 15 May, 2023 @ 7:52am 
能不能只让玩家可以在海上建城,而不需要所有玩家从海上开始游戏呢?
TimberJackEB 23 Apr, 2023 @ 1:52pm 
There could be a variation where most Civs can't settle on the water until you reach a certain tech (the one with offshore oil rigs perhaps).
th12.⑨ 17 Mar, 2023 @ 8:30pm 
这下滚出地球了:steamthumbsup:
Omar Al-Farouq 4 Feb, 2023 @ 12:35pm 
hey, no worries with the bug. We all make mistakes. And thanks for the mod suggestions
IthildinX  [author] 4 Feb, 2023 @ 7:09am 
Add a GameMode for ocean start.
IthildinX  [author] 4 Feb, 2023 @ 6:26am 
Incoming Update:
Some resource in coast can spam in ocean, too.
If a city has 3 ocean tiles or 6 coast tiles, the water tiles in city +1 food and +1 gold, and be able to build fishery.
Fishery can build in ocean and reef, and trigger culture bomb.

If want more buff for ocean and coast, try these mods?
https://steamproxy.net/workshop/filedetails/?id=2822457772
IthildinX  [author] 4 Feb, 2023 @ 2:02am 
Ohh.....
I'll fix it at next update.
Omar Al-Farouq 3 Feb, 2023 @ 8:58pm 
Oh, also noticed that you put the campus logo on the coast holy site and vice versa
Omar Al-Farouq 3 Feb, 2023 @ 8:38pm 
I think that that buff you suggested, Zagaroth, would work if sea cities were intended to be to be like 1 or 2 cities you settle on the sea for like luxuries but I was thinking along the lines of sea cities being on par or slightly worse compared to land cities. Although, that's my self-imposed interpretation on this mod. If the sea cities were intended by the author to be weak in the first place, I will support that.

On a side note, is there a bonus adjacency for sea? I played with this mod and I saw that districts had an adjacency bonus next to the sea., dont know if that was this mod or another.
IthildinX  [author] 3 Feb, 2023 @ 6:38pm 
The costal district must be set one by one.
It’s hard to support MOD district.
I have mad some basic districts already.
Zagaroth 3 Feb, 2023 @ 11:17am 
I think the best 'buff' you could give would be the ability to build coastal districts on any sea tile. But you would want to have code that does this for mod added districts too (I have one that adds the Arsenal and the Waterfront districts)
Omar Al-Farouq 3 Feb, 2023 @ 9:42am 
Alright then. Even without the buffs, I like the idea of having sea cities, its really interesting
IthildinX  [author] 2 Feb, 2023 @ 10:08pm 
It's a simple mod now.
Maybe I can add some buffs for the cost and sea terrain later.
Omar Al-Farouq 2 Feb, 2023 @ 9:12pm 
wow this is quite a mod. do sea cities have any boosts or buffs to compensate for lack of land? I imagine those cities would be terrible because you cant place improvements or districts on most, if not all, tiles. Civ 5 also had a mod like this were you could settle in the ocean, but iirc those cities were mostly fine because all of the buildings were in the city center.
IthildinX  [author] 2 Feb, 2023 @ 6:53am 
想到一個方案
把海上出生做成遊戲模式
基本只有海上建城
這樣應該不錯?
IthildinX  [author] 1 Feb, 2023 @ 2:55am 
綁定科技有點麻煩 做得到
不過這玩意本來就是寫著玩的小品 應該是不會加這種細節....
IthildinX  [author] 1 Feb, 2023 @ 2:54am 
@blackalgae
到SOTS_Modifiers.sql把下面兩段砍掉
INSERT OR REPLACE INTO Leaders_XP2 (LeaderType, OceanStart)
SELECT LeaderType, 1 FROM Leaders WHERE InheritFrom = 'LEADER_DEFAULT';

INSERT OR REPLACE INTO Leaders_XP2 (LeaderType, OceanStart)
VALUES (NEW.LeaderType, 1);
Mawcogs 1 Feb, 2023 @ 2:51am 
作者您好,感谢您制作的模组。请问该模组能否通过修改文件将出生地改回陆地上?就个人体验,出生在海上对于一些文明来说会缺少优势的资源或者地形,本人还是希望能在陆地上站稳脚跟再迈向深海的,将来有没有可能将海上建城与更后期的科技绑定?谢谢:steamthumbsup:
IthildinX  [author] 31 Jan, 2023 @ 4:31pm 
It’s a new button.
You can see the detail in the .lua files.
AlliyahTruesilver 31 Jan, 2023 @ 11:49am 
I am really curious how you allowed for sea settling. Would it be possible to pick your brain for the code to do that, as I am working on a civilization that can settle on coastal & ocean tiles and has benefits with that. ty
Ocean Breeze Luluca 29 Jan, 2023 @ 5:00pm 
Beyond Earth 2 confirmed