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Laporkan kesalahan penerjemahan






`attempted index: growPlant of non-table: null
function: FarmingRemoveRotten.lua -- file: FarmingRemoveRotten.lua line # 2 | MOD: FarmingRemoveRotten
java.lang.RuntimeException: attempted index: growPlant of non-table: null
......
If the game mechanics don't allow for arbitrary changes, I suggest a realistic three days?
(If a player plays the game regularly, this is obviously enough time to harvest.)
(Also, does it work on MOD crops?)