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Is it possible the latest update kinda broke the connection nodes for this network? The textures don't stop at the sidewalk like they are meant to but instead extend onto the road as if you dragged them with moveit (example: https :/steamproxy.net/sharedfiles/filedetails/?id=2951052746)
Again sorry if its a conflict (and my fault because I didnt check my mods one by one lol) but thought it might be worth bringing up in case anybody else got that problem :)
@majin_kratos Correct, it does nothing because it just "holds the place" for additional stuff in the future. There is a technical reason for it beeing visible for the user ... but don't worry, it just sits there. :)
@snowflitzer many thanks ! :)
@Aron... well, this network could also be done "dlc independent", but the pedestrian mechanic is part of that particular dlc ... I personally like it when a game is maintained over the years and in order to do that you have to earn money via selling those dlcs... it is what it is. Don't want to star5 a discuss about that topic ;) just briefly wanted to add my thoughts. :) btw there will be dlc-free variations in the future ... with slightly different mechanics...