Space Engineers

Space Engineers

Automatic Solar Tracking 1.0
11 Comments
Momitori  [author] 14 Aug, 2014 @ 6:00am 
The device was constructed for larger objects, thus a small change in weight has little effect. Additionally the turret does not weight that much, it should be nearly the same, I suppose it would even be in working order still.
Sygramyr 12 Aug, 2014 @ 5:44pm 
What would the correct portion/ratio be to add a gatling turret with a small cargo container for the ammo on the top??? I want to add listening stations floating around the antenna is fine on the solar array but this little unit I want to be able to turn it and then protect the array, isthis too much for the overload process?
zgrssd 31 Jul, 2014 @ 4:16am 
I guess the automation part (power overload?) has been modded into the game, so not useable as now for me.
But the idea to use Soloar Panels + lights as "solar sensor" is pretty nice.
Virox 31 Jul, 2014 @ 1:21am 
I made a second version with 2 axis
Automatic Solar Tracking 2.0
Kanasterstuhl 29 Jul, 2014 @ 4:34pm 
Cmon, I am not a hater. I am an engineer in real life and I just wrote what I thought.
This is genius and I just thought the presentation could be a bit different, to reach more people so they get known a good (new to workshop) designer, sorry if that sounded wrong.

Every time somebody invents something great in real life it´s possible that it´s not beeing noticed because it was not "colored" enough for the big ones.
Robbotron 29 Jul, 2014 @ 12:59pm 
I like the story, very clever, dont listen to the haters of creativity :)
Momitori  [author] 29 Jul, 2014 @ 10:16am 
The story background was for immersion only in case people want to read some more about it or integrate it in their play. Also I did write a short version of what it actually does, read the second sentence of the description (Basically the first few sentences). To sum it up it will rotate an object mounted on a rotational axis towards or directly opposite to the sun (which does not matter for solar arrays given that they produce energy with both sides).
Kanasterstuhl 29 Jul, 2014 @ 9:45am 
Too less discription of the engineering you´ve done. This is a really nice piece and evidence of your creativity but to show that you might highlight in your discription what ´s the cool gimmic in your object better instead of create a huge text with story etc. However I am curious for your next work.
Sygramyr 28 Jul, 2014 @ 10:54pm 
Amazing I would love to pick your brain on a few design items this is really clever. This concept may be able to be a sort of early R2 unit?... hmm
Momitori  [author] 25 Jul, 2014 @ 9:28am 
Thanks ;D
DeRavi 25 Jul, 2014 @ 9:26am 
Great idea! Never thought to use the overload as a cut-off for best positioning.