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[code]if not fixingList:isEmpty() then[/code]
if I change it to:
[code]if fixingList and not fixingList:isEmpty() then[/code]
everything continues to work. Only posting this here in case others have this issue.
Really love your mod !
Don't work with [CJ][B42][Updated&Fixed] Vanilla Firearms Expansion
Can you make a compatibility patch please ?
or even make Solvent craft-able for build 42
But I could also just be doing something wrong o_o
maybe wrong encoding
I've updated the mod for B42 and will push the update on Tuesday.
Also both B41 and B42 now have an additional sandbox option to append "(UGR)" to the end of my context menu options in case you are using another mod that uses the same context menu option names.