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There is a pull request to the NPE github for part of the fix, but it hasn't been merged in. See here: https://github.com/Vanilla-Expanded/VanillaNutrientPasteExpanded/pull/1
The dev just never merged+rebuilt it.
Re:Victor it _should_ I haven't tested it but I'd be surprised if they changed anything outside of recompiling and updating the xml to say it's compatible with 1.5 but I haven't verified it. So if you try it report back :)
@rabidStoat - Are you using RimPy? It makes the ordering a lot easier. This needs to be after SU:F in load order, we are adding attributes to their xml.
the one Im interested in is the refrigerated I/O port (it can teleport items from the main storage unit to its cell and keep them refrigerated, it's the ideal hoper, but it doesnt work as one sadly)
the refrigerated stuff is in the patches folder (under simplefridges and rimfridges, I use simplefridges)
Let me know whether it works so I can put it in the "tested with" or "Incompatible" with sections.
building.def != ThingDefOf.Hopper && building.def.thingClass != typeof(NPDHopper_Storage))
They should just be doing !building.IsHopper() etc. Then it should fix the compatibility issues. That and then they'd need to add to their NPDHopper_storage XML definition to set the ishopper to true.
The only way I could make this compatible would be to unload their mod's changes to that logic. The mod you referenced _does_ have it's own fridge/freezer hoppers. Otherwise the other mod should be changed to to use the IsHopper() logic that was added around Christmas https://steamdb.info/patchnotes/10167754/
For now I'm going to mark it as an incompatibility, I'm accepting patches if you _really_ want SU:Fridge + FridgesAreHoppers to work with them. But I'd suggest using their freezer hoppers in the meantime.
Anyways, please try it out and let me know if it works for you. I have updated the mod with this fix. It won't work other variants of KV Rimfridge(or atleast I wouldn't trust it to work, it actually might with the unique way VE folk did that mod)
Mod does not work
I attached a refrigerator next to Nutrient Paste Dispensers, but I don't take out food
I pressed the rimpy sort
I'm using a translator, so the sentence might be awkward