RimWorld
Warcasket Jobs
15 comentário(s)
1sylant99  [autor(a)] 13 de abr. às 4:11 
Fixed
Victor 12 de abr. às 16:33 
Rimpy is complaining that the packageId has _copy in it, causing it to possibly fail to be sorted. The packageId is now sylant.warcasket_copy
Demonlord09 6/mai./2023 às 12:34 
I'm not a big fan of the VE apparel mod, but I suppose it's worth a shot. Thanks for the info. I didn't even know that mod had backpacks.
1sylant99  [autor(a)] 6/mai./2023 às 12:29 
I made a test caravan. Your solution is backpacks from Vanilla Apparel Expanded — Accessories if you form caravans, they will give enough carry capacity even if you equip heavy weapons. Don't notice this problem before, I simply use transport pods or shuttles, because I rarely form caravans.
Demonlord09 6/mai./2023 às 10:21 
The player faction warcaskets are the ones I've been trying to make travel the world map. They're too heavy on their own to form a caravan even with only the pawn in the warcasket.
1sylant99  [autor(a)] 5/mai./2023 às 23:57 
Mod only changes warcasket trait in xml, I haven't seen traveling warcasket pawns, they used only by junkers and player faction
Demonlord09 5/mai./2023 às 15:41 
Quick, probably dumb, question. Does your mod also allow warcasket pawns to travel around on the world map?

I haven't been able to figure out what's preventing that and the VE devs have been radio silent the 3 times I've asked whether that's normal or a bug.
boogiebears 15/fev./2023 às 19:47 
yeap
K_Body 29/jan./2023 às 10:10 
cool, thanks!
1sylant99  [autor(a)] 28/jan./2023 às 23:35 
Yes, it's safe to install mid save
K_Body 28/jan./2023 às 8:36 
Is it safe to install mid save?
Basilisk 4/dez./2022 às 22:58 
yeap
Rubus 3/dez./2022 às 9:46 
yeap
MaroonPhoenix 28/nov./2022 às 12:15 
For the Emperor!
MiTHRiL 27/nov./2022 às 13:33 
give them increased prisoner suppression efficiency :ops: