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so the mod from nexus is now live on steam and after i checked the nexus page of it the mod is in open source now.
https://www.nexusmods.com/mountandblade2bannerlord/mods/7298?tab=description
what do you think of this?
I bought plots, but the slaves do not restock automatically, could a nexus translation mod cause a problem?
Trade - Insurance Plans: Half of the cost of land siezed durring war is returned
Trade - Rapid Development: Half of the cost of land siezed durring war is returned
Trade - Tradeyard Foreman: Estates in villages that have primary production clay, iron, cotton, or
silver has 20% increased slave output
Trade - Granary Accounant: Estates in villages that have primary production grain, olives, fish,
date has 20% increased slave output
Engineering - Foreman: Completing a land clearance project adds 30 hearths to the village
Riding - Mounted Patrols: Slave escape chance reduced by 20%
Riding - Breeder: Estates in villages that have primary production horses has 10%
increased slave output
Steward - Forced Labor: Allows use of non bandit prisoners for slave labor
Steward - Contractors: Upgrades in estates cost 15% less
Roguery - Slave Trader: Estates buy slaves at 20% reduced cost
it only works on criminals. aka all outlaw types from looters to the highest tier outlaw you can catch.
It all seems to be working now, thanks for the quick fix
Also it seems to crash my game now when it didn't before
Whole seller -15% price penalty while selling trade goods
Local Connections -15% price penalty while selling animals
Granary Accountant -20% price penalty while selling food items
?
Happy to share bug and error report if that can help.
Thanks for the hard work bringing this to steam !