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1. ANPlusNPCApply - lua/autorun/addnpcplus_sh_func.lua:252
2. func - lua/autorun/client/addnpcplus_cl_func.lua:55
3. unknown - lua/includes/extensions/net.lua:38
When spawning Black Mesa HECU and Blackops
> More fixed for the Spawnmenu,
> Added support for the theme music in the Spawnmenu for each category (still testing)
> Added support for custom zombie gibs.
> Fixed NPCs being unable to perform SCHED_SHOOT_COVER while using ANP SWEPs
> Added bullet penetration from ANP SWEPs
> Added proper rendering support for certain functions
1. GetActivityNameByID - [C]:-1
2. ANPlusPlayActivity - lua/autorun/server/addnpcplus_sr_meta.lua:1721
3. ANPlusDoDeathAnim - lua/autorun/server/addnpcplus_sr_meta.lua:1943
4. OnNPCTakeDamage - lua/autorun/anp_dafuqboom_sleep_paralysis_demon.lua:859
5. v - lua/autorun/server/addnpcplus_sr_hooks.lua:601
6. unknown - lua/includes/modules/hook.lua:96
1. v - lua/autorun/anp_dafuqboom_sleep_paralysis_demon.lua:510
2. unknown - lua/includes/modules/hook.lua:96
1. GetActivityNameByID - [C]:-1
2. ANPlusPlayActivity - lua/autorun/server/addnpcplus_sr_meta.lua:1721
3. ANPlusDoDeathAnim - lua/autorun/server/addnpcplus_sr_meta.lua:1943
4. OnNPCTakeDamage - lua/autorun/anp_dafuqboom_sleep_paralysis_demon.lua:859
5. v - lua/autorun/server/addnpcplus_sr_hooks.lua:601
6. unknown - lua/includes/modules/hook.lua:96
1. Fire - [C]:-1
2. ANPlusPlayScriptedSequence - lua/autorun/server/addnpcplus_sr_meta.lua:1265
3. SharedSoundHint - lua/autorun/anp_xenfected.lua:562
4. OnNPCSoundHint - lua/autorun/anp_xenfected.lua:1493
5. v - lua/autorun/addnpcplus_sh_func.lua:667
6. unknown - lua/includes/modules/hook.lua:108
1. v - lua/autorun/anp_dafuqboom_sleep_paralysis_demon.lua:510
2. unknown - lua/includes/modules/hook.lua:96
[ANPlus [BASE] | Replacer Update] Warning! A net message (G4FRegen) is already started! Discarding in favor of the new message! (anplus_savedata_tocl)
1. ANPlusCreateVar - lua/autorun/addnpcplus_sh_meta.lua:1450
2. ANPlusFilterInternal - lua/autorun/server/addnpcplus_sr_func.lua:42
3. unknown - lua/autorun/addnpcplus_sh_hooks.lua:328
> Fixed a performance issue related to the last relation system changes.
npc bases have been showing up every single year and they come and go; Nextbot 2, 3, 4 or whatever, ZBase, DrGBase, Zeta, so on so forth. You can use more than one base they all do their own things, but this one definitely boasts better AI than most others I would say personally.
And why is NPC Bases growing out of nowhere? I been with VJ Base for so long and I am now seeing new NPC bases.
I just want to know so I can know the difference before leaving VJ Base.
> ANP Class Tool will now also affect other than ANP NPCs.
Here is a link to the official Zbase Discord: {LINK REMOVED}https://discord.gg/WpWJeyrD
"Romka Combine" sentences should be working now.
"The Dark Ones" has been rewritten, maybe even improved.
- The Dark Ones seem to be unable to go to melee, they get stuck doing the initial melee animation and don't move upon being aggroed, thus, making them too easy to kill
- For some reason, your ANP Black Mesa Source addon is unable to damage any Combine Soldiers spawned on ZBase. This also extends to the Rebel Units PLUS ANP addon which has friendly combine and metrocop units, unable to damage ZBase Combine. What is weird about this is that Half Life Source ANP NPCs are able to damage ZBase Combine, so either an issue persists with the Base or the addons. I've tested different ways to fix this inconsistency but to no avail.
dmginfo:ANPlusDontRagdoll()
It will stop zombies from dropping any ragdolls.
With this and the last change it would make making invasions alot faster.