Total War: WARHAMMER III

Total War: WARHAMMER III

5th Edition Empire Knights of the White Wolf
15 Comments
Ewalden 29 Aug, 2024 @ 2:04pm 
Sad to report this patch is crashing again. I hope you can get it up and running again. Thank you.
3MusketRangers 24 Aug, 2024 @ 6:21am 
Hello, after the new patch this mod causes a crash on load
Ewalden 8 May, 2024 @ 5:06pm 
Thank you! That was very speedy!
Ser_James  [author] 8 May, 2024 @ 4:58pm 
The smith requirement has been removed.
Ewalden 8 May, 2024 @ 4:16pm 
Uhm, I think there is a new bug. In the Empire campaign, after building the tier III Knight Panther Chapter House in Carroburg, it says "additional building required: "Engraved Walls". That is the Tomb King defensive building.

I wonder if the problem is they might have needed the smithy, but the smithy doesn't exist anymore, so now it asks for a building the Empire cannot build.
Ewalden 5 May, 2024 @ 5:15am 
Thank you :)
Ser_James  [author] 5 May, 2024 @ 5:05am 
It's been fixed.
Ewalden 30 Apr, 2024 @ 8:17pm 
I love these Knights, and sadly I must inform you the mod now needs to be updated. After Thrones of Decay this mod now crashes for me even if it is the only mod enabled.
Ser_James  [author] 28 Dec, 2023 @ 5:13pm 
Added missing attributes and other stats.
MedNite 22 Nov, 2023 @ 4:18pm 
HOMIE THIS WOULD ROCK ON THE OLD WORLD
Captain Caveman 12 Mar, 2023 @ 3:00am 
update pls - shows as out of date
Survaldor 21 Jan, 2023 @ 3:37am 
Hey man is it ok if I use your heads for my own Knights of the White Wolf mod? I'll credit you of course.
n.pedrazalis 2 Nov, 2022 @ 8:23am 
can you uptate please
Ewalden 22 Oct, 2022 @ 9:19am 
Disregard the bug I posted if you had time to read it. Deleted it since it was wrong. I verified local computer files, that fixed it and now it works perfectly. So fault was on my end. Mod is good :)

Thank you for making it.
TROCH22 21 Oct, 2022 @ 9:39pm 
Nice work. I remember buying these guys back in the day.