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First of all I have to say it was one of the best, most surprising, intensive and most difficult missions I've played so far.
I thought, ok, a mission like any other... but again guessed wrong.
I have seldom died as often as here. I didn't reach the optional goal of not being discovered...and then the fun really started...I don't want to reveal too much, but you should always have medikits and grenades or mines with you ;-)
What really great is that the virtual arsenal is limited and you spawn somewhere else every time you restart. That makes it more exciting. Even the officer is not always in the same place.
A tip: Destroy the helicopter with explosive charges as long as it is on the ground.
Thank you for creating, the frustration and fun I had with this scenario :-) Very good work!
I'm not planning to do that since it would be very detrimental to balance of the mission if all existing weapons became accessible.
So Your opinion is obviously valid, but my missions can't be all "squad of infantry attacking enemy position" and not every one of them has to have 1.6k people subscripted to it.
So to each their own. Cheers. :>
As always with my mission I try to make them required as little DLCs as possible. I always mark Western Sahara if it was used to make mission because you need to download either it or Compatibility Data from workshop to even luanch it. But as it is stated in description, You should be able to play it not owning it no problem. Just some extra equipment option will be lock for You. :>
I just kill 74 AI...
Thank you !
The armored personnel carrier always travels along the same route, it is easy to blow it up. It is possible that he would come after the alarm.
Why does everyone always do this shit? Are you tired?