토탈워: 워해머 3

토탈워: 워해머 3

Magic Overhaul: Useful Buffs
댓글 77
Jolc3r 2025년 8월 4일 오후 7시 15분 
Really like the rest of it, just my 2 cents on that one. I think Perfect Vigor and Unbreakable are just issues with the game. So maybe replacing with some other effect would work
Drusk  [작성자] 2025년 8월 4일 오후 2시 11분 
Good feedback. I will definitely look at it when i get the time.
As for the Unbreakable and Perfect Vigor issues, i'm not sure i can do something about it. I'll look.
Jolc3r 2025년 8월 4일 오전 3시 12분 
I think it would be better to turn a lot of the fatigue change effects to be higher. Anything below 0.01 isnt shown on the tooltip since they dont show decimals (1% is as low as it goes) so it is hard to tell that a lot of those do anything. I get that technically durations have been increased so there is more of an effect but I dont think 1% for 40 secs is going to make anyone mad seeing as Forbidden Fens exists (45 sec 1% fatigue decrease) and this spell is mostly OK.

As they are anything below 1% is barely noticeable. Testing Incantation of Dessication (45 sec 0.0031 fatigue increase) only results in about a 25 sec head start in going down one rung of fatigue (ex. winded to tired). Not a big deal. For close to the same mana I can just cast lightning that kills a bunch of models.

Having played a long time with this mod, I think Lore of Light is the only lore that felt kind of weak all around. So changing those 2 effects would go a long way.
Jolc3r 2025년 8월 4일 오전 3시 11분 
Hi after playing with Lore of Light for a bit, I think some of the buffs are still undertuned. Unbreakable (Light of Battle) and Perfect Vigor (Birona's Timewarp) have some weird interactions. Due to how both mechanics work, granting unbreakable and Perfect Vigor mid battle once a unit has low leadership or low fatigue, the unit will still suffer the penalties pre-casting the spell.

For example, a routing unit or crumbling unit will still crumble/rout, since their leadership will still be low in reality. Only way to get any benefit out of it is is with living units (so tomb kings cant do it) and casting right before they rout, which is pretty hard in reality with a 3 second cast.

Similarly, an Exhausted unit will still suffer stat debuffs even when casting a spell with perfect vigor, since their Fatigue doesn't replenish any faster.
Dragamm 2025년 7월 17일 오후 8시 23분 
Just wanted to give props to your mod, really has made me think about using many more spells I normally wouldn't ever touch.
HotPizza87 2025년 6월 23일 오후 3시 46분 
Can you make Light of Battle stop broken units routing/crumbling/destabilising?
OHM 2025년 6월 22일 오후 4시 29분 
OHM 2025년 6월 22일 오후 12시 48분 
Certainly, and thank you. My intentions are purely for the enjoyment of the game and look for no acclaim from other people's brilliant work.
Drusk  [작성자] 2025년 6월 22일 오후 12시 43분 
Sure! I do not mind as long as you link the original mod in the description :)
OHM 2025년 6월 22일 오후 12시 01분 
Hi, I'm trying to keep my mod list bloat down (managing to get it below 500) so compatibility sub-mods just add to it. Do you mind if I upload a combined version of yours and Miscast mod so that my mates can access them?

All credits to you and any relevant parties of course.
Drusk  [작성자] 2025년 5월 23일 오전 2시 41분 
Dope, thanks. Adding it in the mod desc.
Jolc3r 2025년 5월 22일 오후 5시 43분 
Hi, I made a compatibility mod for this and the Miscasts Mod.

https://steamproxy.net/sharedfiles/filedetails/?id=3486029105
ZX 2025년 4월 14일 오후 7시 45분 
Is it possible to allow the cathayan dragon siblings to use magic while in their dragon form?
Dizzy Ioeuy 2025년 4월 1일 오전 11시 12분 
ty man., this mod makes the game so much better. I appreciate it!
Drusk  [작성자] 2025년 4월 1일 오전 6시 30분 
I don't think anything new has been added, and any spells that have been updated are not affected by the mod. If i missed anything, please let me know!

Did a small update just now to add potential missing visual effect changes to lil and big waaag spells, as well as a missing bound spell for one of skraag's big names.
Dizzy Ioeuy 2025년 3월 31일 오후 11시 12분 
I think some new spells have been added or changed. I wonder if this will get updated. I love this mod.
Solaire 2024년 12월 25일 오후 10시 24분 
Does this need an update for the latest patch?
Drusk  [작성자] 2024년 10월 31일 오후 5시 31분 
Updated for 5.3, just a few minor changes to mana costs. See CA's patch note and my mod's in the change notes.
willyinuyaz 2024년 10월 7일 오후 7시 13분 
@Drusk Thank You :lunar2019piginablanket:
@Chinag Try unsubscibe and subsribe again
Drusk  [작성자] 2024년 10월 7일 오후 2시 54분 
odd, it's working for me :c
Make sure it actually downloaded the update
Chinag 2024년 10월 7일 오후 12시 39분 
I'm still having the crash related to the hag spell list
Drusk  [작성자] 2024년 10월 7일 오전 9시 01분 
Updated!
Big apology everyone :c

A column got removed from the official table, so i also removed it from my mod.
But, i had already imported the rows for the hag spells, which already had the removed column. So the information ended up mismatched for those spells, causing the crash.

As for the dlc24 thing, that's how it is numbered in the table. If that number doesn't match the actual dlc count, check with CA lol.
dlc01 seems to be Chaos Warriors, up to dlc25, Thrones of Decay.
Drusk  [작성자] 2024년 10월 7일 오전 8시 36분 
Will look into is asap, sorry!
willyinuyaz 2024년 10월 7일 오전 7시 36분 
@Drusk This mod is crashing, I try to fix it myself but don't understand at all :lunar2019crylaughingpig:
Rustic "Kalessin" Citrus 2024년 10월 6일 오후 3시 32분 
Im not sure if its my other mods just yet, but after the new update, I am not CTD on startup with a whitebox error. Hope this helps, and thank you for all your effort! <3 :WH3_clasp:

https://i.imgur.com/ruGLOAZ.png
Scavenger420 2024년 10월 6일 오후 3시 23분 
Drusk@ The mod will no longer work from now on. Seems like it's tied to the new DLC, which isn't out yet.
Drusk  [작성자] 2024년 10월 6일 오후 1시 01분 
Mod updated ! See change notes for details. As always let me know if something's broken or needs tweaking.

Thanks for the comments, it gives motivation :)
littleduckie 2024년 10월 5일 오전 9시 32분 
As a long time user and appreciator of this mod, cannot wait for the update to land. Lore of Hags feels so.. off-kilt without your tweaks...
Winter 2024년 9월 1일 오후 4시 26분 
Jabba the Hutt just contacted me. He wants to know how you came to be in possession of that portrait. He said he no longer dresses or poses like that anymore & that he is quite embarrassed.
Kholek's Sleeping Pills 2024년 8월 23일 오후 10시 50분 
Update if you want but from my experience, at least with nurgle, using this mod, the overcasted spells cost as much as the standard spells instead of the normal overcast cost increase.
Drusk  [작성자] 2024년 5월 27일 오후 1시 01분 
I do not have time (or disk space lol) to update at the moment, but i will eventually.
As far as i know the only spell the mod changes and that is not up to date is Nurgle's Miasma of Pestilence. Others should work as intended.
And of course, the Lore of the Hag is missing from the mod.
盗む悪魔 2024년 5월 18일 오전 10시 52분 
Do you plan to update?
Jolc3r 2024년 2월 25일 오전 11시 04분 
New lore added in 4.2 for Kislev, Lore of the Hag
欧利昂尼 2024년 2월 25일 오전 4시 09분 
updata
iDon'tSpeakRussian! 2023년 11월 19일 오후 3시 12분 
Yay, maybe I will finally start using those buffs thx to you :)
Drusk  [작성자] 2023년 11월 9일 오전 8시 18분 
dam that is embarassing haha, fixed it now
Thank you very much for notifying me about these once again :)
GreyHound 2023년 11월 8일 오전 1시 30분 
Just started playing some Dwarfs again, and noticed a minor issue: non-overcast Rune of Oath and Steel's description mentions affecting all allies in an area despite that being incorrect (it has 0 area, only the overcast version adds 50 area). I think it has something to do with the NumEffectedFriendlyUnits set to -1 in unit_special_abilities_tables. Also, the text for "this overcast effect is incorrect" misspells the word below as "bellow".
Drusk  [작성자] 2023년 9월 28일 오전 9시 22분 
Oh wow yeah woops, i think i remember noticing that as well but forgot. The mass stat is incorrectly labelled in the files as a stat that can be changed additively, but it can't, it's only multiplicative. Hence the issue.
I changed it to x2 mass and reduced the speed a little to compensate.

Thank you for reporting :)
GreyHound 2023년 9월 28일 오전 7시 39분 
Hi Drusk. Using this has been fun, certainly made me think on whether to go for buffs/debuffs or damage spells. Wanted to report a bug: Flesh to Stone grants +50 Mass to units affected, but it in fact multiplies mass by 50 - tested with Grail Knights in Lance mode going from 1560 Mass to 78 thousand (the test dummy Goblins certainly learned the meaning of "bowling").
Dark 2023년 9월 2일 오후 12시 14분 
Thank you for the update!
Drusk  [작성자] 2023년 9월 2일 오전 5시 49분 
Updated!
Nothing changed much, i applied the few changes the update did where relevant.
less1630 2023년 9월 1일 오전 7시 19분 
pls update
Dark 2023년 8월 25일 오전 9시 05분 
I really enjoy that this is not just a mod that buffs numbers but that it adds in some flavor to what the lores of magic were supposed to represent. It goes a long ways to help the lores of magic feel more distinct and standout from each other.
Dark 2023년 8월 25일 오전 8시 57분 
Thank you for this!
jonjrhr 2023년 5월 15일 오전 6시 50분 
fist of gork is still 1 unit only i think
Juniaris 2023년 5월 11일 오후 11시 09분 
is it compatible with SFO ?
Drusk  [작성자] 2023년 5월 11일 오후 3시 11분 
Oh wow yep, my bad. Sneaky stabbin' also had the same issue, all fixed now. Thank you !
less1630 2023년 5월 11일 오후 2시 57분 
Hi, can you help check the The Enfeebling Foe (Shadow) , the Overcast Area came to 50 but still only affect one enemy ?
Drusk  [작성자] 2023년 5월 2일 오전 9시 58분 
The only change is the cast range increase, which is not showed on the google sheet as i am not modifying it. That is why the overcast cost increase is so little.
less1630 2023년 5월 1일 오후 11시 38분 
Hi I see Google Sheet , the Yin Missile Mirror seem like no change from base and overcast ?