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(English)
Because Dwarves don't have the same base strength as Cathay without the help of technology, after you develop technology, the garrison strength provided by using wall defense will be greater than that of Dwarves,
Secondly, there are ogre troops that can be used as mercenaries to help you defend the city!
(English)
You can understand that I wanted the torch building to be a temporary and more convenient defense of the city!
At a time when you desperately need it, he has no construction cost!
You won't have to worry about taking it out! Because it takes a short time to build, you can always tear it down when you don't need it!
(English)
You can understand that this is an additional reinforcement that requires a maintenance fee per turn!
And meet the preconditions can bring some special effects!
For example: when the current urban income is above 500, you have a 50-100% view of the area!
When the development is above 200, or has a population of 5:
Your army is immune to all wear and tear!
In the future, at least every race in the Order Camp will have such reinforcements!
(Chinese)
我的mod已更新,以确保您匹配我的更新;我需要你重新订阅这个mod!
因为这是创意工坊的一个缺陷,有一定的概率你将无法更新你以前的版本!
@ All Players
(English)
My mod has been updated to make sure you match my updates; I need you to re-subscribe to this mod!
Because this is a defect of the Creative Workshop, there is a certain probability that you will not be able to update your previous version!
(English)
The progress of my Warhammer 1 race pack integration is currently only dwarves, and I can upload the update after the Imperial Wood elf Batonyanoska green skin is added (Beastmen only have towns counted in the Warhammer 2 camp integration pack).
(English)
If you just want the garrison content and nothing else!
Can wait for my Warhammer 1 camp integration pack, this one contains only Garrison :D
(Chinese)
此mod已更新!
(Japanese)
このmodは更新しました!
(English)
This mod has been updated!
目前在做整合包
战锤1阵营整合包:阵营+1矮人王国
战锤2阵营整合包:阵营+1高等精灵
战锤3阵营整合包:阵营进度0
(English)
Currently working on integration package
Warhammer 1 Faction Integration Pack: Faction +1 Dwarf Kingdom
Warhammer 2 Faction Integration Pack: Faction +1 High Elf
Warhammer 3 Camp Integration Pack: Camp Progress 0
此驻军mod已更新!
我暂时没有上传,建筑效果mod;因为最近我的电脑出了问题……明天还原系统后,再重新上传矮人建筑效果的mod
(English)
This garrison mod has been updated!
I haven't uploaded the building effects mod yet; Because I've been having problems with my computer... After restoring the system tomorrow, re-upload the dwarf building effect mod
我的矮人驻军mod会在(混沌矮人)的建筑效果mod更新后,再为矮人驻军mod更新!
矮人驻军mod会分拆成2个mod,一个是矮人建筑效果mod;另一个是矮人驻军mod
(English)
My Dwarf garrison mod will be updated for the Dwarf Garrison mod after the (Chaos Dwarf) building effects mod is updated!
- the Dwarf garrison mod will be split into 2 mods, one is the Dwarf building effect mod; The other is the Dwarf Garrison mod
(Chinese)
你把它打到回血上限,就不会复活啦
One of my mod changes for the High Elf:
Landmarks everywhere offer a spell:
After meeting the preconditions; Allow all provinces to equip this spell. Spells require mana!
If you don't have a mage in your province; Spells can only cast 1-2 times!
If the province has a magician, cast 5-6 spells!
First:
I am a girl, and the next update will reduce the intensity of the architectural effect. Currently, I am making separation changes for the High Elves. For example: The building effect is separated from the garrison into 2 mods!
I thank you for all the great work you have done, and I enjoy tremendously with your garrison mods, but I must stop enabling this mod due to it gives extremely high magic screen (barrier) and replenish rate to all dwarf units, that I found impossible to beat. Is it possible to spend some time and look into this matter. I will be grateful and looking forward to have this mod enable again.Marry Christmas to you.
(Chinese)
这种mod应该不会做合集,因为你知道这是单方面加强的mod。
如果你指的是驻军mod(可以单独把驻军摘出来,以后做到整合包里
I also made a mod for the wood elf, but it's not finished yet... Just like the Scaven mod, and the Garrison of the Tomb King are almost ready! Upload the Tomb King mod after the High Elf and Lizard Man mod is completed!
长须老矮人的问题不是忘记是故意留着的;我说过是删除绝大部分,但不包括老矮人最爱的酒!
thanks for your work
If you want to use this mod in multiplayer, please re-subscribe and match your friend's mod!
Like the same subscription time! (Example: he subscribed to a mod before I updated it, you subscribed to a mod after I updated it; It will cause a different version!)
(Chinese)
已经为矮人的mod更新了!
(English)
Please re-subscribe to the mod; And please > verify game integrity <
Every time the mod is updated, you'll need to re-subscribe to the mod; Because this is a CA issue, new content needs to be re-subscribed to be updated...
And you have to be the same as your partner!
For example: I updated the mod in October, you subscribed to the mod in September; Your friend subscribed to the mod after I updated it, so the two of you have different versions!
(Chinese)
请重新订阅mod;并且请你>验证游戏完整性<
每一次mod更新,你们都需要重新订阅该mod;因为这个是CA的问题,新的内容需要重新订阅才会被更新……
而且你必须和你的小伙伴版本得一样!
举个例子:我10月更新的mod,你是9月订阅mod的;而你的朋友是在我更新之后订阅的mod,那么你们俩版本就不一样!
(English)
I don't know if it's compatible with other mods, you'll have to try it yourself to know!
我没有改官方的单位属性;我只是给建筑加微量的属性值并且这个属性他带不出行省啊!
你矮人喜欢打内战吗?
你又不打内战你不是为了守住城才用的这个mod吗?
其次你就算把东西堆高了那也是中后期了!
你不会是想每一局作战都得手动吧?
你现在觉得矮人很强是因为你还没用过我的色孽以及奸奇mod;等我之后更新了你再让色孽攻你的城镇你就非得手动不可了XD
我的mod是奔着全派系驻军化去做的
这个mod如果单独用你就不需要去管别人攻你城导致你配置不行的问题!
其次如果你等我完全做出整合包需要很久因为战锤1和战锤2种族很多!
如果你是直接等战锤3种族的话大概半年后就可以用了!
你们可以看见这个表是干什么的!
你不喜欢他你就删掉他然后保存到你游戏目录的DATA文件夹即可正常启动(记得给MOD改名)不然可能会被此mod覆盖!
你先得了解一下我的结构
我是强化mod
我给矮人增强
这个驻军结构是特种作战部队+精英单位
对方的质量要和我旗鼓相当!
不然拿他杂鱼部队,而不是大魔大军就攻不下来!
你的守备军会被你造的建筑物越多他战斗力就越凶悍!
你们这些有的人;想要城防军更强属性能得到更高?
我满足了你们,但是没办法满足所有人!
你如果不喜欢你可以自己学习做MOD?
然后你把我的MOD里面你不喜欢的内容删掉,不就行了嘛?
(Chinese)
请您查看你的建筑效果:
(所在行省)这个可以让你的建筑行省内互相叠加:D
(地区内军队)这个也指的是单座城,但你必须存在一位将军后这个建筑才会生效!
(行省内军队)这个指的是行省内所有城镇;但你还是得招募一位将军后才可以生效其中同类型其中一种并且无法叠加!
(所在行省的军队)这个和上面唯一不同的是可以让行省内建筑效果叠加!
(所有行省)看这个名字你大概率不用我讲了吧?我还是说一下这个效果是所有行省内的建筑物叠加。
(派系内所有角色)举个例子:非己方领土时可以补员 可以减少疲劳速率使用该效果(派系内所有角色)。
(派系内所有军队)这个指的是属性加成可以给这个效果使用也是叠加类型(不过这个效果需要你使用攻与防、生命值和护甲以及单位质量或者对抗什么单位的加成生效)