Total War: WARHAMMER III

Total War: WARHAMMER III

Recruit Defeated Legendary Lords
2,236 Comments
Mud 30 May @ 7:58pm 
is there submod that lets this work for custom factions like araby?
ThatJungleGaren 30 May @ 5:17pm 
Hey, first of all thank you so much, the games like 10x cooler for this. I just came back to the game, did a campaign and noticed i didnt get offered any other faction LL's. Any idea where I should put this on the modlist? Never had a problem with this before.
Marcorvo 30 May @ 5:27am 
can i cap all lords level to a certain value? like 16 rank?
kurt 30 May @ 5:17am 
Stopped working, lords do not join the faction. Played as Asped
sm0kin  [author] 30 May @ 12:07am 
Not really. It's most likely caused by the simultaneous turns option (that wh3 introduced). But I have no idea how to fix it.
Dragon of Desire 29 May @ 4:19pm 
I second Louie's question. Any fix for the Mp desync?
Louie04k 29 May @ 10:12am 
any update on the MP desync?
li๖ērtคŞ 28 May @ 5:39pm 
XD
What the fuck is this? These fucking lords are already fucked up. GIVE A MOD TO THE MORTAL LORDS. I fucked the mouth of those morons who think they are immortal. For the morons, I explain: half of the lords in fantasy battles are dead, they're fucking mortal. And not after 20 times until they fuck up his faction. It's a fucking dumb game.
sm0kin  [author] 27 May @ 8:13am 
The legendary grudge issue is a base game bug, the community bug fix mod includes a fix for it.
Having no or almost no end game crisis armies appear, is caused by factions (supposed to spawn as endgame armies) being confederated before the endgame crisis starts (via my mod or diplomatic confederation).
If you want to avoid the issue, you'd have to postpone RDLL AI confederations past the crisis start turn number (via mct).
Quickpawmaud 27 May @ 2:06am 
Any plans to fix the Legendary Grudge or End Game Crisis issues? Just ruined my 100 hours campaign.
killno 26 May @ 1:06pm 
Is this mod broke the legendary grudge system. I cannot complete the grudge that aims to destroy factions. I suspect that it is because their legendary lord had been hired by other factions...
寄人间于朝暮 26 May @ 7:53am 
If I defeat a legendary lord of the same faction myself and then destroy him, will this legendary lord still join my faction?
Z.E.R.T. 26 May @ 7:52am 
this mod free my monitor now wtf
ryukon 24 May @ 3:21pm 
Bug:
You excluded the faction
wh3_main_sla_rapturous_excess
with the commentary "chaos realm"
but that faction is on the IE and IEE maps (east of Kairos in Southern Chaos Wastes) and even has a legendary lord with the popular legendary lords mod. Plz include them.
Jester 23 May @ 3:29pm 
Am I the only one who is like this when the imperial Elector evaporate?
sacha.robertson 22 May @ 11:48am 
2. More concerning is I believe enemy lords joining my rivals upon their factions' defeat may make several of the Big Book's grudges effectively impossible. A few turns after destroying Clan Moulder, the Disciples of Hashut, and Grimgor's 'Ardboys, I got a message saying the quest was aborted. Checking the Book of Grudges, I discovered the check that showed they'd been destroyed had been removed and they appeared back in play, despite having no entry in the diplomacy bar and no presence on the map.

I have no idea how to fix these, and if I'm honest don't have the expertise to check the script to see if it's indeed interaction with the mod that's causing the problem. I'm just sort of assuming the mod is tied through the Confederation system so this is why it's happening.

Thank you again so much for creating this mod! I recommend it to everyone who plays the game and will continue to!!!
sacha.robertson 22 May @ 11:48am 
Heyo!

I adore your mod! Thank you so much for making Warhammer 3 a significantly more enjoyable game!

I've encountered two edge cases where I believe this mod bumps up against the Dwarven Grudge mechanics. This isn't a 'please fix this' post so much as an 'I'd imagine this is the sort of thing you'd want to be aware of'.

1. I was playing a Makaisson game and noted Confederation costs seemed extraordinarily high. I realized the reason was probably having taken in the Refugees for several minor dwarven factions. This one isn't a big deal, I can always send minor lords on their way.
dbohn01 21 May @ 8:56pm 
This is a great and fun MOD! When you recruit the LL's, are you supposed to be able to get their weapons if they have them? I've found that unless the LL got killed early, they never port with their weapons?... Is there something conflicting with that or that I should check?a Thanks again!
Edallans 21 May @ 6:13pm 
Hey Sm0kin would you mind if I port Legendary confederation to WH3 they say it was here but got removed by Coffee_800
Nexus 21 May @ 2:17pm 
anyone else not able to recruit the changling? im pretty sure his faction died off in my campaign but i didnt get any note to be able to recruit him
Tiberius 21 May @ 1:09pm 
Recruiting any of the VCounts legendary lords will lead to the "cant end" turn bug during their item quests
Dragon32 21 May @ 11:38am 
@寄人间于朝暮
I'm afraid I don't know what is happening then, unless another mod is breaking scripts after this mod's dilemma screen is shown, perhaps when the Legendary Lord should be added to your recruitment pool.
寄人间于朝暮 21 May @ 10:22am 
@Dragon32
All factions accept legendary lords like this, and I even closed all mods, but it still doesn't work
Soloist 19 May @ 4:32am 
So maybe a bug. I got vamp ultimate crisis, only vamp surviving is Sylvania, and none of the other vamp faction come back.
Dragon32 19 May @ 3:27am 
@寄人间于朝暮
Which Legendary Lord from which faction?
寄人间于朝暮 19 May @ 1:41am 
I chose the first defeated legendary lord to join my faction, but there was no response. There is also no legendary lord from this faction in the recruitment. I would like to ask what the situation is
DevDelver 19 May @ 1:18am 
Noticed that I never get the prompt for Kholek after he is defeated. Tested with Tamurkhan, Archaon, Belakor, Skarbrand, and Festus campaigns.
xSCAGZx 18 May @ 6:46pm 
Can anybody help me find a mod that confederates all LL at the start?
Irithyll 18 May @ 8:38am 
Re to my previous post: Install Instant Quest Items (Without Battles) mod in the workshop can permanently solve this problem. After several tries, it turned out that the turn stuck on the artifact battle of Iron fist, which I recruited him when the faction was eliminated.
Irithyll 18 May @ 3:30am 
(Potential) Bug report: A bug, probably related to the nemesis crown, cause the game stuck at the start of a turn and cannot end it.

Details: This is the only content mod I have installed, and I am playing as MiaoYing. In the 92th turn, the camera moves to Sylvania but nothing happens. At that point, I was unable to do anything and the end turn button turned grey, asserting "Read all messages before ending your turn".

My solution: I teleported MiaoYing to join an Artifact battle, i.e., Gotrek and Felix. After finishing it, the problem was fixed.

However, when this problem happens again, no more Artifact battles to fight.

Guess: Several turns before, call it Hochland, defeated anyone who owned the crown and captured it. Later, Hochland was eliminated by Sylvanians, and Carstein decided to seal it. And I rejected the Hochland refugees. After, the crown broke the seal and went out. And this is the turn which forbade me from doing anything.

Tip: Maybe CA's problem with the crown
Jiraya 17 May @ 10:20pm 
Haragan 15 May @ 6:13pm 
My empire lords are confederated at level 50 on Turn 14. Any similar experiences?

The same here. Not exactly, though. Around 50, like - 48 or 49. And AI receives those high level LL too (this breaks the balance badly)
Evilcouchpotato 17 May @ 6:05pm 
I know I asked this before, but I REALLY miss legendary confederations from warhammer 2...
Dragon32 17 May @ 6:14am 
@Belisarius; al9596
sm0kin  [author] 15 May @ 6:51pm  
As far as I understand, legendary grudges not working or aborting is caused by base game code. It is just way more apparent when playing with RDLL, but it also happens when targeted factions confederate via diplomatic action or any of the race specific confederation mechanics.
The bug was already reported to both the CA's forum and the Community Bug Fix Mod github.

Until the bug is fixed by either CA or the CBFM folks, I recommend (as Reeger97 rightfully mentioned) to limit defeated dilemmas to "Player only" when playing a Dwf campaign.
Emprah's Finest 17 May @ 2:44am 
Just want to thank you again for this absolutely amazing, and to me, essential mod. One of the GOATs.
al9596 17 May @ 2:16am 
currently using this mod causes grudges to be aborted, not using any other mods, will re enable when fixed. love the mod <3
sithcon 16 May @ 5:01pm 
the mod stopped working for multiplayer for me and my friends for multiplayer any idea why the mod stopped working for multiplayer
Congolese Cobalt Miner 16 May @ 3:59pm 
Not working for the Empire? or did I do something wrong?
Egg Knight 16 May @ 9:51am 
great mod,

when i confed nakai he loses his horde status, hurts my soul

Compare this to malakai who keeps his horde

any thoughts on this?

There was once a submod called nakai cross-confederation fix but it got discontinued because there was something in your mod that hard overwrote this (according to the mod author)
Zevidik 16 May @ 7:37am 
Is there a mod anywhere where you can start with all the legendary lords of a faction?
xSCAGZx 15 May @ 7:26pm 
Is there a mod anywhere where you can start with all the legendary lords of a faction?
sm0kin  [author] 15 May @ 10:51am 
As far as I understand, legendary grudges not working or aborting is caused by base game code. It is just way more apparent when playing with RDLL, but it also happens when targeted factions confederate via diplomatic action or any of the race specific confederation mechanics.
The bug was already reported to both the CA's forum and the Community Bug Fix Mod github.

Until the bug is fixed by either CA or the CBFM folks, I recommend (as Reeger97 rightfully mentioned) to limit defeated dilemmas to "Player only" when playing a Dwf campaign.
Alixsky 15 May @ 9:57am 
please fix the legendary grudges being stopped with this mod. this is one of the few mods i run and i just cant enjoy the game without it .
Haragan 15 May @ 6:13am 
My empire lords are confederated at level 50 on Turn 14. Any similar experiences?
Ekczip 14 May @ 11:01pm 
@BenDover
Yeah, dwarfs can confederate dead LL's through their book mechanic. Still kinda sad that most legendary grudges dont with this mod enabled
BenDover 14 May @ 8:39pm 
You don't need this mod for the Malakai dwarf campaign right? It's not working with legendary grudges, but you can just add dwarf legendary lords through the base game mechanic right?
Keith 'Blood' Hanson 13 May @ 2:31pm 
Yup, still one of my favorite mods. Especially with Mixu, I don't risk losing out on a LL dying on me when they're half a world away.
Magi 13 May @ 6:03am 
any reason why i got so many factions at the start of my campaign? Vilich and Valkia both joined me. Valkia is lvl 50 tho and Vilich is not here even though I accepted him after delay. I do play with other mods too but yeah... also I turned this mod on on second turn.
Space Jazz 12 May @ 9:54pm 
Found a bug. I was able to recruit N'kari as Tamurkhan the Maggot Lord...
Dragon32 12 May @ 4:47pm 
@Fuzzatron
Yes. Use MCT.