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-RfR has a more lore accurate map & FAR more detailed map
-RfR has fewer focus trees, but the ones it does have are larger & more dynamic
-RfR starts several years before the war rather than the year it lorefully breaks out
-RfR is generally less memey, including getting rid of airforce & using completely custom ideologies rather than re-skinned vanilla ones
-Both mods have completely separate reworks of technology
-Both mods have completely separate ring systems
-The other mod has a custom advisor/council system
Really the only way to get a sense of the total differences is to play both. I obviously believe that RfR is better, but you're free to make your own decision.
Thanks for this MOD.
For the immersion of the game would it be possible to do as for the MOD "Old World Blue" (Fallout) which reduced the number of battalions?
The army of Gondor starts at the beginning with 131 battalions therefore 131.000 soldiers which must represent 6 times its strength at the time of the war.
If it is not complicated, I recommend dividing the number of soldiers per battalion and therefore the manpower by 10.
Still a good step for the future.
And since we are talking about beta branch are pikes I suppose to cost like 0.09 prod and have 80% reliability as the only stat?
If yes then I'm using them as a garrison unit since well.. it's pretty cheap.
I could probably do what you want with subject annexation costs through a scripted GUI. I'll add it to the list of things I want to do but it's very low priority.
Would be nice if 1 state nation would be 50pp, medium 100 and large 150pp but I doubt you can do it that way... well maybe decisions that let you annex subjects or focuses that lets you annex them could be an alternate replacer for puppet window.
Played that liberation lady with +2 prestige leader trait and got a +1 prestige advisor but didn't got that +3 prestige from it. just from like formable nation.
Or am I playing it wrong and there is some cheaper option through diplomacy and not puppet window?