Total War: WARHAMMER III

Total War: WARHAMMER III

Ascopa`s Bretonia Pack
84 Comments
Joe 14 Jul @ 8:31am 
Compatible with Lily's Bretonnia Overhaul?
sirmicou85 28 Apr @ 11:20pm 
Yes, here is the mod which combines both (Nico's Reskin: Ascopa's Bretonnia 2.0) :

https://steamproxy.net/sharedfiles/filedetails/?id=3072327935
sigmars_disciple 28 Apr @ 7:01am 
Hey @Ascopa, well it must be possible to run this with Lily's as Nico, the guy who reskinned these units here also offers a reskin for Lily's units and I'm pretty sure he wouldn't have invested all the work if the two can't be run together?

I'm referring to "Nico's Reskin: Ascopa's Bretonnia 2.0":
https://steamproxy.net/workshop/filedetails/?id=3072327935

I can here to ask if this is good to go with 4.2.3 - but I guess by the time you reply, "Thrones of Delay" and version 5.0 will be out so you can reply whether it's good to go with 5.0 :) Thanks <3
sigmars_disciple 17 Feb @ 10:44am 
Hey Ascopa, is this compatible with the latest version of Lily's overhaul?
It's just a unit mod using standard Bretonnian recruiting buildings, right?

She changes buildings in her overhaul, that's why I'm asking. For example, the mod Guns of Bretonnia III was completely incompatible with Lily's - a guy called Juko has now made a patch to make them compatible though (link on GoB III mod page). Thanks!
Olol War Drood 13 Jan @ 3:12am 
The link: For Double Regiment size +++ For double size doesn't exist.
< blank > 7 Oct, 2023 @ 5:34am 
Dont be scared of, its fixed and all units work just fine it seems.
Nice Mod and guys have fun using it to give your honorable kingdoms more units. :SmokingGlock::2019smile:
Infinity_Y8 5 Sep, 2023 @ 2:36pm 
Yeah, there is some missing part sadly
allamericanchamp 3 Sep, 2023 @ 3:11pm 
You've done a great job designing the units! Really nice. Unfortunately it seems many armored models are not loading properly as of 4.0.
ChuckTanaka 2 Sep, 2023 @ 2:29pm 
it says its up to date, but the units dont load in battle. just floating weapons and helmets. the heads and some of the bodies are missing
Lys Albus 1 Sep, 2023 @ 1:19pm 
doesn't work with 4.0, units are invisible
LWH 2 Aug, 2023 @ 12:55pm 
great:steamthumbsup:,does it have unit cap?
Unofficial Status 30 Jul, 2023 @ 12:51am 
can we have a seperate english translation mod because it says it needs the other mod, or I can just play with this and the translation enabled without downloading the other
fordsongzhang 29 Jul, 2023 @ 4:36am 
Hi, It is a wonderful mod! Thanks! A little question is about carcass tribock. It seems I can only have one in my entire army, is this a bug or there was designed to only have one?
Full Auto Alchemist 3 Jul, 2023 @ 7:34pm 
@Casoandre17 the mod author linked an English translation in the description
Casoandre17 2 Jul, 2023 @ 6:07am 
why the units have names and descriptions in a language that it's not english (french or german maybe)? please help me
Flamarys 22 Jun, 2023 @ 8:42am 
Wow, Bretonnia realy needed this. The knights still have the same HP as battle pilgrims, maybe you could increase it a bit? To match empire halberds maybe?
Ascopa  [author] 30 May, 2023 @ 11:22pm 
@Juniaris you can use this mod with Radious - but Radious has n other balancing as the vanilla game.
Juniaris 30 May, 2023 @ 6:25pm 
is it compatible with Radious ?
Ascopa  [author] 27 May, 2023 @ 2:51am 
@Augustus so that's what you mean - this Pack is seperate. All of my Pack are seperate.
insider tip: Averland Overhaul mp also includes new units for other nations (Empire and Tomb Kings). They're in there because I need them for the campaign I'm working on
Augustus 26 May, 2023 @ 3:38pm 
No i mean is this pack already in Ascopa`s Monumental Unit Pack? or is it seperate?
Ascopa  [author] 26 May, 2023 @ 3:09pm 
@Augustus what do you mean?
I have Updated the Unitpack for the new Patch 3.1 All Units now are Peasents or Knights
Augustus 26 May, 2023 @ 8:29am 
need clarification. Is this on unit pack or not?
Sir Puissant 6 Mar, 2023 @ 12:51am 
Yeah sorry it was just an example ! It seems that this issue comes from the immersive bretonia mod :)
Ascopa  [author] 5 Mar, 2023 @ 11:44pm 
@Charles Brousse hey, thank you :)
I would like to help you but brigand dont exist in my mod :D - II think you have the unit through another mod in there
Sir Puissant 5 Mar, 2023 @ 2:22pm 
Hi ! Love the mod !

I just have a quick question. When playing bretonia, the recruitment time is very long for most units (only basic men at arms and archers are fine). For example brigants take 22 turns to be recruited.

I have several unit mods for bretonnia such as bertrand the brigand aswell.

Is there a known incompatibility ?

Thanks !
Ascopa  [author] 26 Feb, 2023 @ 3:18pm 
@Mana-100 no
Mana-100 26 Feb, 2023 @ 9:23am 
Does this need to be updated?
Ascopa  [author] 23 Feb, 2023 @ 4:13pm 
@DoomStack Yes
Not_My_Spiderman 23 Feb, 2023 @ 1:08pm 
Does this Ai recruit these units too ?
ф 5 Feb, 2023 @ 9:12am 
Thank you!!! You've done a great job. That's what I was looking for! Thank you!:steamthumbsup:
Ascopa  [author] 1 Feb, 2023 @ 10:50pm 
ah ok - this is a balancing decision. Sergeants are defensive troops and have lower damage potential than macemen.
LWH 1 Feb, 2023 @ 9:52pm 
sorry,Sergeant Spearmen owns silver shield but Mace Fighter owns copper shield .I doubt actually they should both own silver shields?
Ascopa  [author] 1 Feb, 2023 @ 10:18am 
crcr! hi what do you mean ? - this pack have no Hellebardiers with shields.
Lamarki 29 Jan, 2023 @ 1:30am 
I love the mod you did a great job. I was wondering though if you had any plans on a sfo patch?
Ascopa  [author] 4 Jan, 2023 @ 11:34pm 
crcr! - I'm glad you like them - and yes to booth.
LWH 4 Jan, 2023 @ 8:00pm 
great units:steamthumbsup: but available for ai and benefit from technology ?
stofffe92 1 Jan, 2023 @ 6:17am 
Aah I see. Well, that is alright. They did take up a lot of space so I understand. I am glad you decided to save them for later dates to read so you can reflect on what I wrote. Yeah, I understood that you're not a native English speaker. German right, since the mod is by default in German?

Yes I thought that was the case, that the mod existed as early as in TW1. I had a memory of that. :D

Your Averland project sounds intriguing indeed. ;) I hope your new year was a jolly one. Thanks again for the mod and any of your future upcoming projects.
Ascopa  [author] 31 Dec, 2022 @ 3:41am 
@stofffe92 thank you very much for your criticism - I have saved your messages so that I can edit them later. For reasons of clarity, I removed it here, but I really appreciate your effort :)

YES the mod was also available for the earlier parts. I'm not a native English speaker myself, so I don't put too much energy into the translation, but I'll take a look at your criticism when I have time. I'm currently working on my biggest mod project. The Averland campaign for Warhammer 3
stofffe92 30 Dec, 2022 @ 12:17pm 
Awesome mod. I remember playing it in Total Warhammer 2 and Total Warhammer 1 too if I remember correctly? I am very fond of these units. They look great too.

And true, like Juls said, these should all be considered peasant soldiers unless they're supposed to be some separate bourgeoisie(burghers) class of Bretonnian soldiers, which I know is a thing in Bretonnian lore. It is essentially the middle class of Bretonnian citizens who typically live in the towns and cities of Bretonnia.
unisoldier78 28 Dec, 2022 @ 5:25pm 
I love this Bretonia mod! but RedLine skill upgrade for units is still not working!
except Crossbowman!(my favorite) and it is only one we can upgrade as a PeaserntArcher
Mace Infantry, what a fancy unit ! I really wanna use this but It is useless without Upgrade system
Is there any ways to use others ? plz do something!

I really wanna crash skulls of Chaos with the mace!
realmadryt 16 Dec, 2022 @ 2:09am 
master fso please
Juls 11 Dec, 2022 @ 10:06am 
there are low ranking troops like crossbow, balista and macefighter. They should be peasant troops, beacause the nobility woundnt do those things.
Ascopa  [author] 18 Nov, 2022 @ 4:57am 
Yes, most units are included in the Redline. A few are deliberately not included. Even if the names don't appear in the redline, it's usually the obvious redline that strengthens the units.
Luckylilone 18 Nov, 2022 @ 2:49am 
I saw a comment before asking this question but cannot find the list for it but red skills and tech affects the units, sorry for the repeat.
Ascopa  [author] 14 Nov, 2022 @ 9:41am 
@NoVaK Thank you for Report - i have fix that now
NoVaK 14 Nov, 2022 @ 9:07am 
Ballista have one brown texture
Mana-100 3 Nov, 2022 @ 2:20pm 
Update?
Ascopa  [author] 29 Sep, 2022 @ 6:59am 
@xX69amelia420watson420simp69Xx - very nice - looks great!
xX69amelia420watson420simp69Xx 29 Sep, 2022 @ 5:52am 
Hi yet again, the submod/reskin is up now i hope what i made and credits i gave you are good to you, thank you yet again. :er_heart:
Ascopa  [author] 28 Sep, 2022 @ 9:20am 
xX69amelia420watson420simp69Xx feel you free to reskin the units. set your mod as submod without db entrys ;)