RimWorld

RimWorld

Primaris warcasket armour and weaponry
69 Comments
jl9594 26 May @ 1:25pm 
the artwork is superb
NicoLiks 29 Apr @ 4:23am 
1.5?
ZX Zero 21 Sep, 2023 @ 11:37am 
Dude this mod are amazing plz update to 1.4
Pumpkin Pie 20 Sep, 2023 @ 11:54am 
i have never been interested in warhammer but this is sick
really hope someone ports it to 1.4 someday
1292120160 18 Aug, 2023 @ 10:45pm 
1.4..
Ronin 10 Aug, 2023 @ 6:26am 
pls update
Imporio 8 May, 2023 @ 3:28pm 
Any update soon?
PalmerA 2 Mar, 2023 @ 1:41pm 
was it updated? still says 1.3...
Enclave Tesla Trooper 2 Feb, 2023 @ 10:23am 
Love this mod!
Obi™ 8 Jan, 2023 @ 1:21pm 
Warcasket descriptions and information menus are completely blank, needs an update to 1.4
Beyond this I've also noticed heads disappearing while they're in beds, which is funny but all in all the mod is still functional as is.
Angelos 4 Jan, 2023 @ 7:36am 
i honestly think this is the best and take my points , plz make more:steamthumbsup:
Archon 19 Dec, 2022 @ 7:50am 
Thanks for sponsoring this!

Great art btw! And with Taranchuk's programming, I don't have to worry about the mod causing problems.
iErr0r32 17 Dec, 2022 @ 6:10am 
@Lance Hardwood need 1.4!
Ace 8 Dec, 2022 @ 2:33am 
I mean he said this week but he didn't specify when was "this week"
darthcooper101 7 Dec, 2022 @ 4:07pm 
Hey, hate to be bothersome but do you still plan to update the mod?
RojoMuerte 27 Nov, 2022 @ 11:16am 
Excellent! Thank you!
Lance Hardwood  [author] 23 Nov, 2022 @ 9:03am 
Going to be updated this week.
Ace 3 Nov, 2022 @ 3:04am 
Kinda hard to know if the author doesn't respond
"Eula-Thighs" Enjoyer 3 Nov, 2022 @ 12:36am 
I love this mods when the game still 1.3
It has vanilla texture, alas they haven't (or will not) update it to 1.4
Rocoloco 23 Oct, 2022 @ 12:21am 
Is anyone else getting the Hunter lacks a weapon notice when carrying the auto-bolter?
Dunkersplay 22 Oct, 2022 @ 12:40pm 
Update?
leave me alone 14 Sep, 2022 @ 2:09pm 
@Silverlanzer1411 How do you tell which mod generates that desktop log? I've seen those pop up occasionally and I really do dislike them. It would be nice knowing how to identify the offending mod so I could inform the mod maker.
Ground0 24 Aug, 2022 @ 2:06am 
Thanks for your wonderful work
FOR THE EMPEROR!
EliseArtemia 21 Aug, 2022 @ 6:13pm 
Heads up you got the debug feature turned on for the mod, so opening Rimworld with this activated generates a harmony.log on the desktop every time. Anyway we could turn that off?
EliseArtemia 17 Aug, 2022 @ 6:18pm 
PSsssss the description has a bit of a grammatical issue in it

"Help keep the moral of the troops high" Should be using *Morale* not *Moral*

People have morals about good and evil

A soldiers morale is key to keeping them fighting fit
Velvet 21 Jul, 2022 @ 1:11am 
@Jamie They're unlocked with the regular warcasket weaponry research.
Clashgore 18 Jul, 2022 @ 4:38pm 
Do you plan to add more of Primaris armors? Like Gravis? Great mod/models 😍😍😍
Sir Van  [author] 10 Jul, 2022 @ 7:19am 
@slime @Ground0 Updated, now it should properly work in space
Jamie 8 Jul, 2022 @ 1:31pm 
Hi, I have the mod enabled but i cannot see any of the weapons in the research tab, even under the 'spacer warcasket weaponry'. I can see the primaris warcasket armour under the research technology but i cannot add it to a pawn in the foundry. Not sure if im doing something wrong but thanks in advance!
Sir Van  [author] 7 Jul, 2022 @ 2:08am 
@Dietrich They are warcasket weapons not heavy weapons so no
Dietrich 7 Jul, 2022 @ 12:46am 
Can the weapons be used by pawns with the Tough trait that aren't entombed in Warcaskets, similar to their Heavy weapons mod and some other Warcasket weapons?
ELF SLAYER 6 Jul, 2022 @ 11:38pm 
Many thanks!
Sir Van  [author] 6 Jul, 2022 @ 8:04pm 
@slime @Ground0 Communicated the problem to taranchuk (was kinda my bad i forgot to mention that) hopefully it should be good soon/today
ELF SLAYER 6 Jul, 2022 @ 2:31pm 
I too would appreciate SOS2 EVA integration. It only makes sense
Ground0 6 Jul, 2022 @ 7:42am 
sadly the Primaris Warcasket didnt count as EVA suit in SOS2
any plans to add EVA function to this?
Tolodociro 4 Jul, 2022 @ 4:20am 
My only wish is a CE patch
ForgottenDreamz 3 Jul, 2022 @ 10:02am 
Tiny update gotta make a version where each Body Form has one so _Thin, _Male, _Female, _Hulk, _Fat so that any colonist despite Body Form can be welded into the suit without texture issues.
ForgottenDreamz 3 Jul, 2022 @ 9:54am 
Not entirely sure why, but i was getting a texture error with the Armour and decided to do a bit of investigating. When trying to put the main Armour on a pawn through "Character Editor" It gave an error along the lines of "Can't find apparel Things/Warcasketlike/WarcasketPrimaris_Thin" I managed to solve this simply by making my way to the folder and copying the following "WarcasketPrimaris, WarcasketPrimaris_east, WarcasketPrimaris_eastm, WarcasketPrimaris_north, WarcasketPrimaris_northm,WarcasketPrimaris_south, WarcasketPrimaris_southm" and created _Thin versions so "WarcasketPrimaris_Thin, WarcasketPrimaris_Thin_east, WarcasketPrimaris_Thin_eastm, etc..." this seems to have fixed my issues putting the Armour on pawns. Not sure why the problem came to be in the first place bug figured i'd put this in here incase it helps anyone. I shall return should any further issues arise! :steamthumbsup:
Sir Van  [author] 3 Jul, 2022 @ 9:18am 
@(◣_◢) Another medieval overhaul enjoyer ? can't blame ya it's one good mod
(◣_◢) 2 Jul, 2022 @ 1:51pm 
Unfortunately I only play medieval games at the moment, but this mod looks really great! If I ever have time for a new non-medieval round, I will definitely try this one out!
Sir Van  [author] 1 Jul, 2022 @ 5:14pm 
@Meakin heads up that you were right because i just forgot to change the value from the chainsword armor penetration on the inforgraphic and just realized it, the gap of power between the two should be more consequential
Petrus Aurelius 1 Jul, 2022 @ 12:04pm 
You captured the Primaris aesthetic excellently, yet it blends into Rimworld's look. You have an eye for this brother, well done.
Parmesan 1 Jul, 2022 @ 6:17am 
This is amazing! We need more warhammer content. Thank you guys for a great wh mod!
Tad 29 Jun, 2022 @ 3:15pm 
No problem, will be loading this mod into a new game at some point, so will let you know how it goes.
Sir Van  [author] 29 Jun, 2022 @ 1:50pm 
@Tad Done, i was hard asleep mb
Tad 29 Jun, 2022 @ 8:06am 
Hey Sir Van, can you add the auto mod load order into the about.xml.

You need the following below ModDependencies, so Rimworld will know where in the load order the mod needs to be.

<loadAfter>
<li>OskarPotocki.VFE.Pirates</li>
</loadAfter>

Should look like this when loaded correctly. https://i.imgur.com/knwmKHj.png
Meakin 29 Jun, 2022 @ 7:00am 
I'm dropping it into my game right now to test! But I'll bother the Yayo patch makers if it doesn't work lol ;)

And that's good to know about the powersword - thanks for your time
Sir Van  [author] 29 Jun, 2022 @ 6:52am 
@Meakin i don't know about Yayo's at all to be frank, you can save/try to see if it does work

As for the powersword, it has bonus EMP damages which are just a bit higher than the zeushammer
Meakin 29 Jun, 2022 @ 6:46am 
I feel like this is like asking "does it work with CE...?" lol - but is this working with Yayo's combat? I have that addon for Yayo's combat that makes the standard Warcaskets work alongside it, so should that extend to this?

Also I have a tentative suggestion for the chainsword and powersword: I think it'd be nice if they were a bit more...distinct from each other. It'd be cool if the chainsword had higher dps, but lower AP than the powersword. Just a little idea. Thanks :)
CrackaJack 29 Jun, 2022 @ 5:55am 
i think having weight limit on weapons comes from simple sidearms