安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Except that there are. There are new policy cards (Harvest Calendar and Early Exploration, for example) and at least one civ (that I found - Nzinga) with one extra Economic Policy slot.
These changes are not present in the Google Sheets linked in the original mod's page.
your mod has been translated by Phyrax into German and the translation is now part of the German translations for Civilization VI mods mod pack.
We would be more than happy if you could refer to the language translation in your mod description.
I will also be updating the main Civilizations Expanded mod.
Anyways: thank you for the hours of fun
It's still stuck on Rulers of China update.
Right now, it doesn't even work correctly like it should (I fought in a dark age against an enemy in a normal age and didn't get the combat bonus) and even if it would work, it's still so situational
Sun Tzu's "Art of War" great work technically isn't a charge, so it doesn't grant an additional one.
Last one, the one that makes a Great Work... Art of War, does we get 2 Arts of War? lol
Those are all the ones that aren't tried to promotions, formations, envoy, and instant units...
And looking forward to the Julous rework.