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For now, yep. The default Survivors don't have any values set to use stretchmap textures. Even if you made a mod that gave them said values, L4D2 wouldn't load them. I've tested it out with other Source games, like TF2 and SFM, and they work fine.
If you'd like to learn more, there's a Wiki that goes over the details and implementations on Wrinkle Maps.
Refer to this Heavy reference.