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Повідомити про проблему з перекладом






Very sorry for ghosting, but to be honest, this mod was poorly made. I posted it thinking it would have maybe 1k subs. Now it has over 160k - that’s a few more than I was ready for. Its script-based system is a mess, preventing many compatibilities and even removing functions from certain tools. Its flawed foundation wouldn’t allow me to make it what I wanted. So unable to repeatedly explain my inability to make key improvements, I walked away thinking I’d come back once B42 came out.
Didn’t think it would be over 2 years later.
But here we are! And work is under way on a B41/42 successor. Having improved my coding skills over that time, early results in play-testing are very promising. I’ll share more details once closer to completion and I feel pretty good about saying some time this month. I’d like it to be a smooth 1.0, so I’m not rushing it. Cheers!
Tl:dr - I’m making a new one
https://steamproxy.net/sharedfiles/filedetails/?id=3394923321
I added this mod mid save and I have the option set to weapons indestructible yet my legendary fire axe has broken 2 times already. Can I fix this issue somehow?
BitBraven made a mod called "Common Sense" in which, between all functionalities, you can use a crowbar to open force doors.
This can't be done with an upgraded version of a crowbar from this Legend Craft mod, though.
Could you take a look on that specific compatibility issue, please?
Thanks!
The weight of the legend handaxe is 2.0
Maybe it's a mistake.
I know what it says but i honestly didn't quite understand it, does this default 10 means it will do x10 more damage than vanilla weapon once it reaches Legend tier? So it will actually ignore `Custom Damage Scaling` once it reaches Legend tier and just x10 vannila version of the weapons damage? I'm just confused a bit lol