Garry's Mod

Garry's Mod

Dynamic NPC Squads
722 Comments
Godzilla 11 Dec @ 1:54am 
does this work with the new remastered combine fear ai?
BrainyPepper 8 Dec @ 4:49pm 
God this addon is so dope. It makes the game world feel so much more alive
ArseSus70 7 Dec @ 6:08am 
for some reason, I have an error in shadow stretching, and I think it's either because of your addon, or because of another one.
StrawWagen  [author] 6 Dec @ 11:08am 
Map doesnt have ai nodes, try on gm_construct
ToRn ApArT 6 Dec @ 10:01am 
combine soldiers won move when i place a npc attack point:steamthumbsdown:
the weather channel 24 Nov @ 5:00pm 
does this go welll with inpc
or nah
ZachAttackO0 20 Nov @ 3:20am 
I been using this mod since it first came out and still using it to this day, thanks for keeping it up.
anyone know maps that this works well on? so far ive only been able to get it to consistently work on the default maps
Xx_condom_eater_xX 18 Nov @ 5:00am 
whyd u turn grigori into ball
StrawWagen  [author] 14 Nov @ 1:30pm 
new description :steamhappy:
Xx_condom_eater_xX 3 Nov @ 5:03am 
poor grigori!
[SFBOT] Sgt. K. Bassiclan 27 Oct @ 6:54am 
It would be nice if we could get this to work with VJ Base SNPCs again.
StrawWagen  [author] 15 Oct @ 3:00pm 
thats the reinforcing
do npc_dynsquads_doassaults 0
npc_dynsquads_dowandering 0
PsychoGhost19D 10 Oct @ 6:00pm 
Is there a way you can add a squad size limiter? I swear all of the 40+ combine I spawn in are getting lumped into one squad if the map isn't absolutely huge. Even if I disable reinforcing, if I kill or get spotted by a single soldier, every single one comes running.
Totally Not Ed 4 Oct @ 4:01am 
Some VJ Base NPC's that are usually stationary start walking around lol.
Dr. Walter λ 23 Sep @ 9:44am 
i think it works with vj base, as far as i know
V 23 Sep @ 12:32am 
does it work with vj base snpcs
Dr. Walter λ 13 Sep @ 2:33pm 
works with global aggro?
medicgaming2019 26 Aug @ 11:22am 
"Removed grigori support."
i cry oceans seeing this
StrawWagen  [author] 22 Aug @ 7:51pm 
The kenni ones? Think so
Simon Henriksson 22 Aug @ 5:46pm 
does this work with enhanced combine ai?
StrawWagen  [author] 13 Aug @ 9:40pm 
No clue, def wont crash your game or anything
the weather channel 13 Aug @ 8:19pm 
Does this work for inpcs by any chance
Ocean 6 Aug @ 9:44pm 
"npc_dynsquads_enabled" = "1" min. 0.000000 max. 1.000000
game lua_server" but when i do npc_dynsquads_enabled 1 it just does nothing
Ocean 6 Aug @ 9:42pm 
why wont the FREAKING COMMANDS WORK
Ocean 6 Aug @ 9:41pm 
"unknown command"
baccabab 5 Aug @ 3:26am 
Can u add tool to add squads? I mean u can connect needed NPCs into squad manually by toolgun
Snekenjoyer6 28 Jul @ 12:13am 
day uhhhhhhhhhhhhhhhh something for asking for a cvar for changing the max squad size
John the Tester 20 Jul @ 7:38am 
workshop masterpiece
ATP 19 Jul @ 5:17am 
{LINK REMOVED}

use COND.NEW_ENEMY instead of doin stuff like local COND_NEW_ENEMY = 26
Juhopi[FIN] 11 Jul @ 7:06am 
From my experience, the leader is the first one that moves. Could also be that it's been a coincidence.
StrawWagen  [author] 10 Jul @ 5:53pm 
idk the engine handles that
gabefoster567 10 Jul @ 5:17pm 
HOW WILL THEY KNOW WHO IS THERE LEADER
Gamebit 19 Jun @ 4:46pm 
Now I can make full on wars!
NullPug 15 Jun @ 7:57pm 
Would it be possible to have the console commands accessible through the spawn menu?
ProfFalkenJR 15 Jun @ 7:52pm 
Does this work with VJ units?
Sif 7 Jun @ 7:01pm 
@Freedom The Weirdo

Probably because VJ recently updated.
Redd 4 Jun @ 3:40pm 
does this work with Enhanced Sandbox NPCs? I think it has it's own squad system or not, I think it just makes NPCs be able to be in squads than improved behaviour with them
StrawWagen  [author] 28 May @ 9:51pm 
Are you on a map with AI nodes?
s99547319 28 May @ 9:49pm 
seems broken for some reason
wont work for rebels or combine at all weird
StrawWagen  [author] 27 May @ 1:57pm 
Not really sure it ever worked with vj base
Freedom The Weirdo 27 May @ 10:54am 
I love using this mod with vj military snpcs but not sure if its just me but it seemed like the vj snpcs have stopped forming squads even with this mod installed.

I find that weird because it worked perfectly before
Wesch 24 May @ 1:56pm 
Tested it out ingame works good :steamthumbsup: thanks for the quick fix!
StrawWagen  [author] 24 May @ 1:46pm 
Should be fixed now, thanks for making the clip
StrawWagen  [author] 24 May @ 1:32pm 
Nvm, yeah it's dynsquads
Wesch 24 May @ 1:27pm 
Yeah i disabled all the mods and it seems to only do this with this mod combined with iNPC, after i disabled this mod i would no longer see this animation bug.
StrawWagen  [author] 24 May @ 1:23pm 
That really doesn't look like anything dynsquads does, i can check it out tho
Wesch 24 May @ 11:20am 
here is the clip
StrawWagen  [author] 24 May @ 11:05am 
Send a clip
Wesch 24 May @ 8:04am 
Conflicts with iNPC
Breaks Metro Cop Reload Animation with pistol