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[BO3 Exosuit Movement] lua/autorun/server/sv_aewallrun.lua:133: attempt to compare nil with number
1. v - lua/autorun/server/sv_aewallrun.lua:133
2. unknown - lua/includes/modules/hook.lua:102
{Draconic Log}
Using map cycle file cfg/mapcycle.txt.
{Server info}
Attemped to precache unknown particle system "drc_halo_3_shield_deplete"!
Attemped to precache unknown particle system "drc_halo_3_shield_deplete_arcs"!
Attemped to precache unknown particle system "drc_halo_3_shield_impact_effect"!
Attemped to precache unknown particle system "drc_halo_3_shield_recharge"!
Clientside Lua startup!
{Draconic log}
Failed to load custom font file 's:\common\garrysmod\garrysmod\cache\workshop\resource\fonts\clearsans-medium.ttf'
Trying to create entities too early! (drc_shieldmodel)
{JoyStick info}
Redownloading all lightmaps
To me it seems like it is unable to find some particles and was unable to create the shield model. Any ideas on how I can fix this?
but i have one wish for change; the shield regeneration sound is too harsh, both in loudness and tone, it sounds like a big heavy lightsaber being swung. so some alternative options like a more gentle sounding shield woooop or ability to turn regen sound off would be really nice.
All the damage just goes straight to the armor & health
https://steamproxy.net/sharedfiles/filedetails/?id=3245630548
Someone needs to make a SENT that does this...
"-force_vendor_id 0x10DE -force_device_id 0x1180"
I used this for more high quality shadows than low quality ones
I haven't encountered my Ghost ever since, removing this
Image: https://i.imgur.com/5AsCWcC.jpeg