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Is there any way to make the mod compatible with the mod?
the crash:
https://pastebin.com/i7CfJx3s
The mod:
https://steamproxy.net/sharedfiles/filedetails/?id=3322803908
Is it normal that the pin bar is not centered if you choose "compact" option?
So with 12 slots it's offset (not in the middle)
1 question and 1 request
- What does "Craft ingredients" do? it says ("Improved version of the Original.")
- And I'd like to ask the line on the left of screen to be aligned with pins (compact mode) or just an option to remove the line. See this picture: https://imgur.com/a/C8knDPT
or in the same way make it so that in this local mod you can add more icons like the tabs but with selected custom crafts, something similar to when you add the favorites tab to the menu and only show the favorite crafts.
It would be something like the "tabs" menu, but locally.
- displaying all recipes in the favorite filter
- information about the number of items after crafting
- fix scrapbook button
https://steamproxy.net/sharedfiles/filedetails/?id=2959976083
i need one more (13)
question mark - the recipe is not open in the book
open lock - open
A question mark means that you have not opened this item in the scrapbook, you need to create an item and read information about it, then the question mark will change to an open lock, and you will be able to open the book in the future.
Regarding recipes not in the right tabs, the problem is that mod authors themselves decide in which tabs the item should be, so some items from mods may not be where they should be.
1) Opening the crafting menu shows an octagon with a question mark that does nothing when clicked.
2) Some modded recipes don't show up in their respective tabs even with Mod Recipe Support enabled.
E.g. Uncompromising Mode's Salt Shaker 3000, Tail o'Twined Rats, Snap-Teeth and even Pyre Dart (from the last update) show up in Tools and Fight tab respectively, but Reed Suit and Pyre Mantle (from the last update) don't.
3) Some items don't correspond to their tabs.
E.g. Uncompromising Mode's Spore Pack and Sludge Sack are in Dress tab instead of Survival tab.
My settings: https://imgur.com/a/Qeup7wN
Added a button to quickly open a scrapbook with the desired item
Made a small update to the code, so there may be some errors that I could not foresee.
I was already surprised that my old world started just fine with the ton of mods I use. :)
I looked and I have 2 solutions to the error.
Either in my mod turn off "Old / New mode"
Or put another sorting filter in the "crafting guide". Sorting by tabs does not work correctly due to the reduced number of these tabs, which leads to an error.
Secondly, in DST there is already such an option on the < > buttons, you can change them in the game settings (button binding tab)
I was thinking of an improvement to this mod. Adding a macro that if pressed Tabs/Caps Lock/whatever key alongside A or D (movement left/right) it would cycle between the Crafting Pin Pages. I have 9 of them personally and try to avoid the crafting tab as much as possible due to how confusing it is, basically as close to recreating the original crafting menu with only small side bar of items. I'd love if I could quickly swap between the pages without having to press the small arrows with my mouse, that would open up a lot more blueprints for me to cycle between, very useful for base building where I have entire 3 tabs of 12 structures and also swapping between my flint tool page to my gold tool page would be a lot more seamless. :)
Added recipes from the new update to the "old / new" mode
fixed bugs, added display of skins even in offline mode
is it possible for the mod to change the Crafting UI to the old one?