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but three times
Currently working on a folding stock, which works for the most part, but I'm having issues with having the stock despawn since it's a seperate entity. Add me on discord or steam and i'll show you what I mean.
A cool idea would be multiple weapon choices, with the back wall of the range having a gun rack like the one you find in the basement of the bar in Chapter 1, but restricting it to a primary, a secondary, and the left slot being a tactical, such as smoke, flash, or a temporary wall hack. All of those I think are something I could code if you'd like them.