Barotrauma
(Fallout) Firearm Pack
57 comentarii
-Lone.Ra-  [autor] 27 apr. la 1:53 
SupriuWakeru Hi, I have not received any complaints due to incompatibility with other mods and yes, you can add this mod to an already advanced game, Have a nice game! :VBCOOL:
SuripuWakeru 26 apr. la 13:38 
Could it cause any incompatibility with another mod? And if it is possible to add it to an already advanced game? nice mod Btw
fruit 28 aug. 2023 la 13:07 
Everyone would complain that it was a suicide bomb, thanks man
fruit 28 aug. 2023 la 13:07 
WOOOOOOOOOOOOOOOOOOO
-Lone.Ra-  [autor] 28 aug. 2023 la 2:10 
@fruit The mod has been updated and the entire arsenal of weapons is functioning again, Have a nice game!:VBCOOL:
fruit 15 aug. 2023 la 18:17 
Thanks for the speedy response man
-Lone.Ra-  [autor] 15 aug. 2023 la 16:42 
@fruit Hi, I've been trying to understand out what caused this for a long time:VGRUMPY:, but alas, so far without success, in the coming days I'll rewrite the code of the "Fat Man" and see what else I can update, after that I'll fill in the update, thank you for being interested in the mod!:steamthumbsup::VBOY:
fruit 15 aug. 2023 la 15:16 
The mini nuke comes out from the back of the fat man biting the players head, please fix soon
404_coffee.exe 11 apr. 2023 la 10:54 
hell yeah!
znz 17 mart. 2023 la 1:53 
It's better we can create firearms but not buy them only
SydWad 16 ian. 2023 la 18:34 
I think the mini nuke launcher is busted. Whenever we fire it on my server it blows up in your face.
And the mini nukes can be put in railguns but dont pop when it is fired.
uh huh 18 dec. 2022 la 13:41 
you're beautiful as the day i found you
-Lone.Ra-  [autor] 18 dec. 2022 la 12:35 
ScaryName . Yeap, everythink is work:VBCOOL:
ScaryName 16 dec. 2022 la 13:32 
Mod can't be enabled: Sprite "Content/ParticlesAtlas2.png" not found!
Any chance you can fix that? Really like all your mods :captainsmooth:
-Lone.Ra-  [autor] 7 sept. 2022 la 21:14 
:gk_heart::gk_heart::gk_heart:
Az the Squishy 7 sept. 2022 la 20:14 
Dude this is GREAT! Thank you so much for making these packs as they have been exactly what i have been trying to find! :D Thank you again very much and I hope to see more work from you in Barotruama. You have great quality!
-Lone.Ra-  [autor] 6 sept. 2022 la 14:57 
andargor As I understand it, you mean the ratio of weapons to certain perks and classes, if so, then I was thinking of making a separate Mod-packs related to fallout where new perks/ special weapons/ quests will be added, etc., this is still a big topic and everything rests on time and desire, so I can't promise, but in any case, there are such thoughts.

All subsequent mods, one way or another, will interact with existing ones (if possible), so I do not deny the fact of the emergence of new branches of skills.

As for the processing of supplies, I understand that you want all energy equipment supplies to be refueled with rods? If so, then in principle it is possible.
andargor 6 sept. 2022 la 14:32 
Nicely done! Minor nitpick (because I am annoying like that :P ): the ammo should also have the "Weapon" category, like the vanilla ammo.

My point 4 was really optional and a wish to allow the classes to use their talents. The soldier can craft better weapons, and the engineer has a talent that allows to create 3 rods at once, 1 time per mission. If there was an alternate recipe to recycle the energy ammo that would use fuel rods instead of say uranium/thorium/lead, engineers with this talent would have an advantage in making ammo, so rewarding for them.

I was having other thoughts (that you absolutely don't have to implement) that for example soldiers should be able to craft the firearms when they unlock assault rifle, engineers could craft laser and plasma when they unlock RFA, and mechanics would be able to craft melee. Maybe extend that to power armor for your other mod. Just some thoughts, I might make overrides for my MP campaign.
-Lone.Ra-  [autor] 6 sept. 2022 la 13:52 
andargor Three of the four items added last update.
I would like to hear in more detail what you meant by paragraph 4?
And have a nice game! :gk_energy:
andargor 6 sept. 2022 la 11:01 
Thanks for the speedy changes. I see the items in vendors when I start a new game, but not in an existing campaign. A few of things:
1. Each weapon category should be "Weapon" instead of "Equipment"
2. The weapons should have the "gunsmith" tag to allow soldiers to craft at +1 quality
3. I don't know if you were intending to be mysterious, but it would be great in the weapon description to indicate what type of ammo it uses, and on the ammo what weapons it is used on. Some do, some others are vague
4. It would be amazing to have an additional recipe to recycle the energy ammo (fusion core, MFC, battery, etc.) that uses fuel rods to benefit the engineer. Different fuel rods for different power levels, e.g. fulgurim for the strong stuff

This would apply to your laser and plasma mods.

My $0.02. I would like to start a Fallout themed MP game for my group, testing in SP right now.
-Lone.Ra-  [autor] 5 sept. 2022 la 8:31 
andargor I'm sorry I didn't answer soon.
After Global updates in the barotrauma itself, some values have changed, including the names of places of sale / purchase, I will correct them within an hour, stay tuned!
andargor 5 sept. 2022 la 8:26 
Ah, it seems they only appear in a new game. I wonder if there's a way to reset all the vendor inventories so that the items get added...
andargor 4 sept. 2022 la 21:40 
Hi, I`ve got this mod, your laser and plasma ones installed. I can see the recipes for the craftables in the fabricator, but no vendors have the items. I've tried a couple of stations, military, research, no dice.

What am I doing wrong?
-Lone.Ra-  [autor] 15 iun. 2022 la 3:36 
The Headless Horseless Horsemann No problem, have a nice game!:gk_heart:
The Horseless Headless Horsemann 14 iun. 2022 la 8:10 
oh, thats why, my bad i just thought it was in weapons
-Lone.Ra-  [autor] 14 iun. 2022 la 1:02 
The Headless Horseless Horsemann Make sure that the mod is really turned on!
Because I have all the weapons from the mod in the editor in the "Equipment" tab
The Horseless Headless Horsemann 13 iun. 2022 la 21:18 
is this mod broken, or are weaponry from this mod not shown in the sub editor? i basically use editor to check if a mod works
-Lone.Ra-  [autor] 7 iun. 2022 la 0:37 
Thank you! Yea!:steamthumbsup:
6 iun. 2022 la 17:40 
Wow,a very good mod,will you add power armor in the future?:steamhappy:
-Lone.Ra-  [autor] 29 mai 2022 la 14:39 
Because I didn't know where to share some news, I fixed a discussion where I would sometimes share information about the development of the next mod!:gk_smile:
21marche 29 mai 2022 la 13:59 
ok
-Lone.Ra-  [autor] 29 mai 2022 la 13:55 
Fritz Where not specified, it is only bought)
21marche 29 mai 2022 la 13:05 
for half the guns it doesnt say if you can craft them or not
-Lone.Ra-  [autor] 29 mai 2022 la 12:57 
Fritz you can read some information in the pinned discussion "mini-wiki for this mod"
21marche 29 mai 2022 la 12:35 
how do i get these, can i make them
Lucifer morning star X1 28 apr. 2022 la 1:27 
thank you
乐正绫 14 apr. 2022 la 20:12 
太好了:steamthumbsup:
-Lone.Ra-  [autor] 25 mart. 2022 la 12:22 
Yea! Thanks for the idea(help):gk_heart:
Emperor Status 25 mart. 2022 la 12:18 
nice! consider adding an seperate helmet
(if your going to add the armor as an diving suit slot item)

you know for the drip
-Lone.Ra-  [autor] 25 mart. 2022 la 12:17 
It goes on for a long time, but confidently.
-Lone.Ra-  [autor] 25 mart. 2022 la 12:16 
jesus :) I didn't find a photo of the armor. I'm Drawing armor. I'm such an artist, but I'm trying))))
If you're interested, 5 armor models are planned so far:steamhappy:
Emperor Status 25 mart. 2022 la 9:09 
so is power armor coming soon?
-Lone.Ra-  [autor] 19 mart. 2022 la 15:25 
:gk_heart:
sel 16 mart. 2022 la 18:05 
Cool! thank you for your hard work.
-Lone.Ra-  [autor] 16 mart. 2022 la 14:29 
french fly YES!
In the process of development.
sel 16 mart. 2022 la 14:06 
Is Power Armor planned?
-Lone.Ra-  [autor] 23 febr. 2022 la 11:51 
RamRod , that in process...:gk_energy:
RamRod 21 febr. 2022 la 16:33 
Can you please post pictures of the weapons and such
Krapeto04 21 febr. 2022 la 10:43 
nice mod
godfallout10 21 febr. 2022 la 7:43 
;3