Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

Aggregate storage 4k
12 Comments
Romanops  [author] 5 Feb, 2022 @ 3:00am 
@WyntrHeart : yeah, unfortunatly, if we want this storage can load vehicles, we have to let it like it is. I tried many other config, without success.
The only way to reduce electric consumption is to remove the loading "service" of this building and add a loader next to it to do it. :(
WyntrHeart 4 Feb, 2022 @ 8:55pm 
I think the electrical consumption is based on loading/unloading speed, maybe toy with that and see if it changes your MWh
Romanops  [author] 28 Jan, 2022 @ 9:23am 
to fit* with vanilla cost xD
Romanops  [author] 28 Jan, 2022 @ 9:17am 
@Vimes Thanks for your advices which I take with pleasure :)

I took an other mod to modify connections and roads, but I don't really know how to modify 3D model. I tried building editor, I don't know how to import it...

I will may be upload a 900 T version for more balance. Also, I will reduce building cost to feat with vanilla values.

At now, I'm searching how to reduce MWh consumption because it takes too much comparativly to vanilla. But I don't know how to do that, even searching in vanilla buildings ini...
Vimes 28 Jan, 2022 @ 9:07am 
t's proving popular as it is so take that into consideration :)

For me, take a look here...

https://steamproxy.net/sharedfiles/filedetails/?id=2734357274

the smallest vanilla is 870T and then 1950T for the largest - with visible storage in the form of coal in the example.

With this one at 4000T and smaller than the smallest vanilla and no visible storage at all it is a little unbelievable.

At 900T it would be more balanced and believable but I would still wonder where the heck is the aggregate - nothing visible in terms of storage building up in the yard.
If it had a yard and some external storage then you could lift the total capacity up to say 1500T, for a total footprint a little larger than the smaller vanilla one.

Up to you :)

Thanks.
Romanops  [author] 28 Jan, 2022 @ 8:15am 
@Lebowski @Vimes : what is the good balance for this storage in your opinion ? may be I can change it :) Is 1000T more correct ? What do you think ?

@MrKrabs : with pleasure, have fun :)
Vimes 28 Jan, 2022 @ 4:20am 
Looks good, but at 4000T I'm guessing that it operates like Dr Who's Tardis..?
MrKrabs 28 Jan, 2022 @ 3:10am 
Thanks for upload. I surely give yours a try.
Chicken Kickin Fun 28 Jan, 2022 @ 2:55am 
seems very OP, unless aggregates get compressed it seems very unbalanced.
Romanops  [author] 27 Jan, 2022 @ 7:13pm 
@dominodd13 : the l0ddar one has 2 input and 2 output, each face to face so you can't put conveyors straight. And the roads accept only 1 direction. I added screenshots so you can see.
dominodd13 27 Jan, 2022 @ 5:44pm 
What makes this one different than the old one?
Szwarc 27 Jan, 2022 @ 1:01pm 
noise