Stellaris

Stellaris

Children Of Father Eternity: A Dune Inspired Origin Mod
102 Comments
Coggernaut 9 Jul @ 4:46pm 
I don't think anything should break, worth play testing and trying.
Hierophantes 9 Jul @ 10:39am 
Please update! This mod is so cool!
Stormlance 27 Apr @ 6:46pm 
i recently had an issue with the digsite only doing two stages and not doing anything am i just dumb or is it bugged?
Sr.Maduck 13 Feb @ 8:15pm 
i will try it!
jim___  [author] 3 Jan @ 4:33am 
huh, quite surprising.
Coggernaut 2 Jan @ 9:48am 
This still works with latest update. Played it last week :NC:
jim___  [author] 2 Jan @ 5:02am 
it does not probably. Haven't tested or updated this mod in a while.
Jigsaw's heir 1 Jan @ 4:01pm 
does this still work with current updates?
Coggernaut 19 Jul, 2023 @ 5:41am 
Cool Mod!
Dlrowle44 25 Jan, 2023 @ 1:00am 
Nice:cchearts:
jim___  [author] 24 Jan, 2023 @ 4:28pm 
Okay, fixed that issue and many others. So now i hope there shouldn't be anything else i missed.
jim___  [author] 24 Jan, 2023 @ 9:49am 
this is because i fucked up the file
Dlrowle44 23 Jan, 2023 @ 7:40pm 
And thank you for your mod.
Dlrowle44 23 Jan, 2023 @ 7:37pm 
Housing usage is broken for some reason. Via housing only showing the total then what is not used.
I Ping Therefore I Spam -Titan 23 Jan, 2023 @ 1:55pm 
slay
jim___  [author] 23 Jan, 2023 @ 11:43am 
Okay, updated the mod should work with the new version. Doesn't seem to crash and the log is fine. Removed the Decision and building because now pops actually consume Zro as part of their Upkeep.
Unfortunately the Dune world thing with Planetary Diversity will have to wait until i am able to actually download Planetary Diversity and look at it's flags
jim___  [author] 22 Jan, 2023 @ 11:04pm 
It's probably because it has not been updated with some of the code lines being outdated. I'll fix it if I can.
nukestar 21 Jan, 2023 @ 9:55am 
This mod crashes the game when it attempts to generate the archaeology site on day two. A shame since it's my favourite origin.
FrenchRobot 14 Dec, 2022 @ 7:41pm 
Oh god i hope you'll be alright jim. Do what you gotta do my man.
I Ping Therefore I Spam -Titan 10 Dec, 2022 @ 8:12pm 
I love this mod! Pls update, pretty pls
jim___  [author] 8 Dec, 2022 @ 1:48pm 
yeah it is possible and i think it's pretty simple, it's just me being lazy and also not having a good internet connection due to being in a warzone.
FrenchRobot 6 Dec, 2022 @ 7:22am 
is it still possible to make it compatible with a dune world mod from planetary diversity?
jim___  [author] 25 Nov, 2022 @ 12:35am 
is 3.5 out already? kinda out of the loop. Although I will probably update the mod but I will probably change how the trait works since the devs simplified some pop trait code so I can make the pops consume zro from the get go.
TheBiscuitBaron 5 Oct, 2022 @ 5:50pm 
3.5 by chance or plans?
FrenchRobot 9 Sep, 2022 @ 9:48am 
my hopes has reached a new ceiling that i didn't thought was possible as soon as you replied jim. Good luck.
jim___  [author] 6 Sep, 2022 @ 8:14am 
maybe i will look into it, but don't get your hopes up lmao.
FrenchRobot 6 Sep, 2022 @ 1:06am 
Yes, would do wonder with planetary diversity.
玄鸟 31 Jul, 2022 @ 1:56am 
Can you make this compatible with the Dune world from planetary diversity? So we can use dune world if we have PD.
Ave Imperator 1 Jul, 2022 @ 8:29am 
The only thing I can think of for what is causing the bug me and blah have is maybe Merger of Rules, Universal Modifiers Patch, or Ariphaos Unofficial Patch. OR Paradox being Paradox.
jim___  [author] 1 Jul, 2022 @ 12:23am 
maybe idk, haven't really thought of it nor really looked into making crisies.
Ave Imperator 30 Jun, 2022 @ 4:56pm 
@Jim_ How would that even work? Would it basically be the Katzenartig Imperium? The Great Khan? An Awakened Empire? A insurgency that turns into a big ass empire?
jim___  [author] 23 Jun, 2022 @ 4:09pm 
there really are no triggers from surveying so i have no idea why it got triggered.
Nosnek199 23 Jun, 2022 @ 1:50pm 
(I don't have acot, my major mods are extra ship components, NSC, and gigas.)
Nosnek199 23 Jun, 2022 @ 1:49pm 
Hey, you might wanna check your archaeology site code. I was surveying a system, and I got a repeat of your great sandworm site on some asteroid.
jim___  [author] 23 Jun, 2022 @ 1:41pm 
maybe, i was thinking about it but more as a mid-game crisis
Ave Imperator 22 Jun, 2022 @ 7:30pm 
I know this is probably something you can't do anytime soon and maybe beyond the scope of this mod but what about some sort of Return of the God-Emperor or Rise of a new God-Emperor event were you can get a better and more Unique version of a Chosen one ruler as ether Leto II reborn or someone else taking up the sandtrout skin.
jim___  [author] 25 May, 2022 @ 3:39am 
done, hope it works.
Hisaraki Shiroki 24 May, 2022 @ 11:51pm 
Could you update pls
jim___  [author] 21 May, 2022 @ 2:20am 
oh i see, well i'll try digging into that to see what causes it. thanks for the tip.
Ave Imperator 20 May, 2022 @ 9:30pm 
So after using ACOT for the first time in a while I feel pretty confident that it causes, somehow, this mod's digsites to spawn randomly in the galaxy. That or either ACOT Overrides or Acquisition of Technology.
jim___  [author] 14 May, 2022 @ 2:56am 
Updated: should fix some minor issues and the missing bracket, thanks FireLi0n
FireLi0n 26 Apr, 2022 @ 8:01pm 
Oh damn, be safe :(
jim___  [author] 22 Apr, 2022 @ 4:36am 
i would fix it but i've been kinda busy and stuff plus like in a warzone and all
FireLi0n 21 Apr, 2022 @ 11:34am 
Yeah! Not sure that it really impacts the mod, it's in a gfx file. Thanks for the mod! :)
jim___  [author] 16 Apr, 2022 @ 2:26pm 
yeah?
FireLi0n 16 Apr, 2022 @ 2:24pm 
Hey Jim, think it's just a missing bracket that I found using Irony.
Jess 14 Apr, 2022 @ 9:40am 
Alright, thank you!
jim___  [author] 14 Apr, 2022 @ 8:48am 
yeah sure, most of my code is taken from the base game anyway really.
Jess 14 Apr, 2022 @ 4:59am 
Hey, firstly: great mod, I really enjoyed playing with it and the compatibility with other mods seems pretty good, I haven't had any issues.

Secondly, got a question: Do you mind if I integrate some of your code into my own mod?
I just started getting into making Stellaris mods, and something Dune-inspired is the first thing I wanna work on. I really like your take on the trait, origin, terraforming and Zro production aspects, and they could help me build my own thing. The mod's for myself for now, but if I were ever to make it public, I'd be sure to give you credit as well. Lemme know :Gifting:
jim___  [author] 13 Apr, 2022 @ 2:45am 
huh, not sure how you got that but thanks for the tip i will look into it when i can!