RimWorld
Ben Lubar's Vanilla Expanded Patches
110 則留言
Sarg Bjornson 2024 年 9 月 16 日 上午 10:24 
It's all part of VE now :D
Three 2024 年 9 月 16 日 上午 10:12 
Thanks a lot for creating this mod. I have used it in many games. This is the end of my adventure with it since it is no longer updated. Thanks again and good luck in whatever you are doing now. :guard:
ᛚᚢᚲᛟᚨᚾ 2023 年 8 月 17 日 上午 3:40 
dose it work for 1.4 or it needs an update?
Solzucht 2023 年 7 月 15 日 上午 3:48 
Read the document provided by Sarg, it lists what is included and what not.
My own opinion, it is fine as they covered it :)
jimmyal 2023 年 6 月 5 日 下午 1:16 
so its safe to say this mod is no longer needed as youve helped the VE team implement the fixes directly instead of needing this patch?
Wolfy 2023 年 5 月 3 日 下午 8:42 
Fantastic QoL update work Sarg ty <3
Sarg Bjornson 2023 年 5 月 1 日 上午 5:35 
Done! The majority of the patches should now be part of the corresponding VE mods, when applicable. There is a doc detailing it all here: https://docs.google.com/document/d/1Tb7nLiHGAgOq6lKeerRjbSLv1YURuuphEeAgn2fsZl8/edit?usp=sharing
Sarg Bjornson 2023 年 4 月 27 日 上午 1:52 
Starting with this now
Sunlight88 2023 年 4 月 13 日 下午 11:53 
Thank you very much Sarg, I appreciate everything you do for the community!
😊👍
Sarg Bjornson 2023 年 4 月 12 日 下午 11:04 
It's on my todo list, I just have to finish three mods that are in the works. Two are in beta at the VE discord server atm, and the last one is almost done
Overfox 2023 年 4 月 12 日 下午 6:28 
How's the integration coming along?
Sarg Bjornson 2023 年 2 月 24 日 下午 11:01 
I have less time than usual in these months of the year
NSeu.Creative 2023 年 2 月 24 日 下午 5:49 
Still nothing?
Sarg Bjornson 2023 年 2 月 23 日 上午 6:20 
PSA: This is on my to-do list to implement of VE directly
TurtleShroom 2023 年 1 月 15 日 上午 10:14 
Has Mlie revived this Mod yet?
Catts 2022 年 11 月 24 日 下午 10:59 
Thanks Kayedon! The effort and incredible diligence of everyone in the RW modding community really makes this game what it is.
Kayedon 2022 年 11 月 24 日 下午 1:57 
To everyone asking for 1.4: Ben Lubar has stepped away from modding at this time and has passed this project over to Mlie, who has it on his to-do list.
J0HNNY_TSUNAM1 2022 年 11 月 13 日 下午 4:42 
1.4 when?
Timou 2022 年 11 月 2 日 上午 6:28 
Please update to 1.4
Jagger Ottski 2022 年 11 月 1 日 下午 4:05 
Hey Ben, just wanted to say I found this patch so useful to me in my 1.3 games. If you're able to update it some time, that would be awesome, but regardless, thanks for making it in the first place.
Kocel 2022 年 10 月 27 日 下午 8:52 
Hope you come back to modding to update your stuff. You have a skill for addressing small, otherwise looked-over things, between your two VE fixes and the pyromania torch fix
VRreddy Player One 2022 年 10 月 23 日 下午 5:22 
please
VelxraTV 2022 年 10 月 21 日 下午 12:37 
Please update to 1.4
Zarica 2022 年 9 月 17 日 下午 3:08 
Yo ben, been a while, Wanted to ask since your much better at this than me, how would one go about making Vanilla Acheivements Expanded register all alien races. been pretty disheartening to get the requirement for an acheivement only for it not to register.
NegativeCreep 2022 年 8 月 23 日 下午 12:30 
looks like you can just delete 294100\2655869813\Mods\FactionsMedieval\Patches\Patches_Medieval.xml
I don't know what he was doing with the low cobblestone walls, it's not in the notes, but works fine without it and gets rid of the VFE-Medieval error message
Random Tank 2022 年 6 月 26 日 上午 8:20 
The tool addition is really really useful, so one thing'd love (which I know isn't vanilla expanded) would be if you could add it to the vanilla Eltex staff and the Anima staff from Anima gear? I'd happily do it myself but it seems to be in assemblies which I have no idea how to edit or add stuff to.
Seos 2022 年 6 月 7 日 上午 12:23 
@Ben Lubar, thank you for a wonderful and useful mod. I hope you update it soon.
Ser Prinny 2022 年 6 月 2 日 下午 9:51 
@MrXarous Thanks for the help man, i got it to fix now. Kinda silly how a simple patch would disable the whole mod.
MrXarous 2022 年 6 月 2 日 下午 4:54 
If any of you want to fix it yourself I went to 294100\2655869813\Mods\FactionsMedieval\Patches\Patches_Medieval.xml and the second patch operation listed can be modified like this:
<!--<Operation Class="PatchOperationRemove">
<xpath>Defs/ThingDef[defName="VFEM_ArcheryTarget"]/maxTechLevelToBuild</xpath>
</Operation>-->

It's just a dumb way to stop the patch from being active/applied and will stop those errors until it's removed from the mod. Cheers!
BAPBHΛΩ 2022 年 6 月 2 日 下午 2:50 
Seems to be that Oskar added "above medieval tech level" for archery targets to VFEM, I know you haven't touched this patch in a few months but the errors should be an easy fix, please!
Scotty Fox 2022 年 6 月 2 日 下午 2:46 
https://gist.github.com/55dab59cc7c9c5c673372242577a2531

Red Error on Startup after the newest update for VFE
Chiplord 2022 年 6 月 2 日 下午 2:20 
Also here to report the red error after VFE-Medieval update.
Reen 2022 年 6 月 2 日 下午 12:14 
Just to back up MrXarous, came here to comment the same.
MrXarous 2022 年 6 月 2 日 下午 12:00 
With the update to VFE-Medieval today (and the change to the archery targets) your mod now throws red errors on load.
LuneFox 2022 年 5 月 4 日 下午 3:33 
[HugsLib][warn] Missing enum setting labels for enum BenLubarsVanillaExpandedPatches.HomeAreaOrAlways
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

got this error from log. some time cause game freeze
Alleykat 2022 年 5 月 3 日 下午 6:17 
Thanks for the mod ben! I'm getting a red error with the auto-unforbidding lemons after game load, can you help me figure out if this is a bug or being caused by a mod conflict? I had it set to home area only and now it spams a red error when lemons drop. So I've turned it off for now:

https://gist.github.com/d3ac45069e1151ff89fdee7ba6c75e57
J 2022 年 5 月 1 日 下午 2:27 
@Maty the Fluff :3
Somebody made a patch not so long ago: https://steamproxy.net/sharedfiles/filedetails/?id=2799575767
Neowulf 2022 年 4 月 21 日 上午 9:34 
Any chance you could add the Geothermal Heater effect to the Ancient Geothermal Plant when Ancients and Dubs Bad Hygiene are together?
Maty the Fluff :3 2022 年 3 月 30 日 上午 6:29 
Do you think there is a way to make the vanilla expanded accessoires/utility stuff spawn on allied and enemy npcs?
Gidwelion 2022 年 3 月 15 日 上午 6:15 
hey i wanted to ask if your mods are generally safe to enable midgame or if they need to have a new game to fully function
Archon 2022 年 2 月 28 日 下午 3:54 
Thanks so much for the contribution to VE
HK9 2022 年 2 月 28 日 下午 3:32 
Great mod, a must have. Just a small question, even with hydroponics, impossible to plant wasabi, it is not even available (it is fine with the artificial ecosystem but without being able to grow because no water I imagine). Am I the only one?
MatrixVirus 2022 年 2 月 26 日 下午 4:31 
Instant subscribe. Awesome work.
Shavius 2022 年 2 月 22 日 上午 4:42 
Please add a tiny fix about smoked meat from Vanilla Factions Expanded - Medieval, changing its ingestEffect from EatVegetarian to EatMeat?
sammy2020 2022 年 2 月 13 日 下午 1:31 
can you make soy milk a non animal product
SkyLarkBlue 2022 年 2 月 10 日 下午 1:13 
Can you wrangle the Archotech Shield Belt (VF Insectoids?) into the Accessories tab in apparel? I think VE Accessories adds the category and everything is moved there except this one thing. I hope I'm right about the mod that adds the category and that is a VE thing.
VelxraTV 2022 年 2 月 9 日 下午 3:18 
Ben will this have any conflicts with Bill Doors useful junks? Like will the VFE ancient water filter conflict since both mods are using the same object.

https://steamproxy.net/sharedfiles/filedetails/?id=2691738148
Gelato 2022 年 1 月 30 日 上午 11:03 
Can you disable pianos in V-Furniture-E if royalty installed?
Schproemftell [WE] 2022 年 1 月 28 日 上午 9:15 
is there a possibility to make it work with the Re growth mods as well ?
Lasagna 2022 年 1 月 20 日 下午 11:00 
moving those short walls to security is such a good change.