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All information relating to my modding schedule and the current state of my mods can be found there! Thank you for your patience.
I...don't even know what to say.
I'll TRY to look into this???
I don't know. I can't answer this with so little information. I'd need a log, or to know what mods you use, such as FU or whatnot.
@Engineer Gaming
Thanks for the report.
@BITney, The Pixel Heister
Eventually...
@Tracker the avali
LMAO
@multipeen
Sounds like I need to look into this. Thanks!
I do assume it has something to do with the priority maybe? I lowered AAR to priority -1 and Racial Traits shows correctly. But I need AAR set to 9998 because one of the mods it patches has a priority of 9997. But any way you slice it... the priority shouldnt really matter... but there are no files in the mod any more. It changes nothing about the game, but it still conflicts with Racial Traits change of the Fragmented Ruins description.
I have both installed and before it worked like normal
but now I'm having that same problem
But even a possible change such as removing the sparkles needs to be discussed with the author. That's all.
I can talk to the author. Those are official stats, so I won't change them without permission first.
Ooze support was added.
That is crazy strange... I will need to do some personal testing of this. Thanks.
@Pybro
You want to patch an existing race's stats to be different? Well, you can look at Race Trait's patch guide!
How do I make own traits? (Modded race, mod is not mine, just so traits can be edited like add immunity for poison and stuff)
Extremely, extremely weird... Let me know if you find anything!
I recommend using "Agent Ransack" to do a more thorough search of the Steam workshop/mods folders to look for mods that may have a "lamia.species.patch" maybe?
Do you use FU?
Do you use "Make the Lamia into cute Tatzelwurm"?
Hi, I just tested with the Lamia. Their stats are showing both in the character creator AND in-game with the Race Traits Viewer.
Could you perhaps elaborate further...?
Oh, lol... No problem.
This all happens in multiplayer, right? Is anyone disabling and enabling RT at random times? It might be a multiplayer issue.
Because in singleplayer, the immunities always work. I just checked with various testing and couldn't recreate the issue myself.
What would also be beneficial is a log from around the time of you or someone else coming across these moments.
Ok so it works, but... on some new worlds I found the poison sea ... hurt me... the raw tentacle food poisoned me... which was confusing, I booted off to see if something changed in my load order ... I then logged back in and went to my fridge and ate a stored fresh raw tentacle .. no poison, all my other stats worked, heal, jump, energy, but for some reason poison was not working .. now and then.
before I could work out if I messed up something, other players on my server started talking about how sometimes their poison immunity seemed to not work ether.
So I posted here the issue we seem to be seeing to poke and see if this is a common error or known bug, or perhaps a fix for it.
Avali doesn't have poison immunity...
I was going to modify your mod to have a higher priority, in the thought that maple32 or arcana is mucking it up.
The Lamia definitely have stats, and nothing has changed. Weird...
@GeekyRaptorStudios
The Ooze will be supported in the upcoming update.
@Krowzin
Intentional.
@The Doctor
What race are you playing as? That would help me narrow down the issue. Also, are you playing with FU at all?
Yeah, I hear that a lot. FU's BYOS system is pretty cool!
@DEMONKITTY THE FIRE SERPENT
Search "Mechit Race Traits" on the workshop, and you'll see that a patch has already been made by the creator! But sometime I may discuss merging it into the main mod, so we'll see!