XCOM 2
Proficiency Plugin: Full Class Decks
29 Comments
4rrakis 1 Aug @ 4:34am 
This has nothing to do with RPGO, so I doubt it.
Wrath 1 Aug @ 2:30am 
Hello, I would like to know, will this mod add new specialisations to RPGO?
Mask 8 Mar @ 10:04am 
Gotcha. Thanks!
MrCloista  [author] 8 Mar @ 10:00am 
@Mask Adding proficiency classes made after this mod would have no effect on them due to config load order (this is an older mod so would load before them so their default would take priority). By the same token, as this is the newer mod, this would take priority over the Community Perks plugin. All my own classes have full decks by default, and some other classes (Blutengel for instance) have code which detects this mod's presence and makes them have full decks too. I have no plans to further update this mod for these reasons.
Mask 8 Mar @ 9:51am 
I don't want to be rude, thanks for making this mod and our lives easier, but why don't you add other classes out there? Would be great!

Also what would happen if we use your other mod Prof: Community Perks Plugin and this one together?
MrCloista  [author] 22 Jan @ 4:16pm 
yup, and it'll work for any classes, they are all defined in xcomclassdata.ini
Cúchulainn 22 Jan @ 8:53am 
@MrCloista I'm going to take a gander at it later today to see what if I can do it, but can I ask you for your approval to make sure I'm understanding this correctly?

So essentially what I should do is open the .ini file that has the Deck under the Phalanx Mod, and then DELETE anything that says [Blank] for each Tier of Rank, making sure that I follow the formatting and that there's no white space in between? then after that rebuild/reset the Existing soldier?

Could this also work for Sparks?
MrCloista  [author] 20 Jan @ 2:20pm 
You need to make sure there is no spaces in the config lines at all this will cause the problem. Also config changes won't affect existing soldiers, you'd need to use something like Additional soldier console Commands to rebuild them.
Caine 20 Jan @ 1:17pm 
Hi MrCloista.. I did what you recommended and instead, my entire line of XCOM perks for the phalanx is blank.
MrCloista  [author] 19 Jan @ 4:41pm 
@Cuchulainn no, you have to fully remove the line. commenting out something inside a random deck will break the deck completely due to how it's all technically parsed as a single line.
Cúchulainn 19 Jan @ 3:59pm 
@MrCloista , Wait when you say delete the perks called 'blank' , i can just comment them out right? Any perks that have the word blank in it in the Phalanx Config file?
Caine 3 Jan @ 10:42am 
OMG! Was that the solution to blank abilities on the Phalanx all along?
I feel dirty inside :(
MrCloista  [author] 2 Aug, 2023 @ 12:43pm 
@PhilipFryJunior you just need to delete the perks called 'blank' from the random decks.
PhilipFryJunior 2 Aug, 2023 @ 12:37am 
Hi @MrCloista perfect mod!!!

I'm using the phalanx class and its proficiency plugin. Somehow can't have a full deck on xcom abilities tree. I've tried to fiddle with the .ini docs but couldn't make my phalanxes have a full deck. Is there a quick fix for that or would you kindly guide me to add the necessary codes where and how?
Jess 30 Jun, 2022 @ 4:13am 
Perfect, just wanted to make sure i didnt need both.
MrCloista  [author] 30 Jun, 2022 @ 4:04am 
Also does it. The difference is this mod only uses the perks already in their decks so is closer to original balance.
Jess 30 Jun, 2022 @ 12:03am 
Hi does proficiency community deck plug in also remove blanks or is that feature unique to this mod?
MrCloista  [author] 19 Feb, 2022 @ 2:54pm 
The classes needs to have the deck names in their xcomclassdata.ini
Hecate 19 Feb, 2022 @ 4:13am 
Hi and thanks a lot for this mod. How do you add the 6 perks tree to another class ?. I tried a copy paste method for the Keeper class (from Rescue Denmother) to no avail.
MrCloista  [author] 1 Feb, 2022 @ 4:05pm 
those use the standard awc deck, which is 4 random perks from the awc pool @-shhfiftyfive
-shhfiftyfive 1 Feb, 2022 @ 11:53am 
so this works for proficiency classes only, right?
before i start my campaign, i'm just curious if default/wotc classes already have this, and lw2 for wotc classes also. if not is there a mod like this for them?
MrCloista  [author] 16 Jan, 2022 @ 9:52am 
One or the other. This one is far closer to shiremct's intended balance as it mostly just removes blanks so you always roll 6 perks in the tree, aside from the 2 added perks for Marines
Stratejik Skum 16 Jan, 2022 @ 9:47am 
this mod and the proficiency community deck plug in wouldn't make sense to run together right? its one or the other?
MrCloista  [author] 7 Sep, 2021 @ 12:49am 
It'll only affect soldiers recruited after the mod is installed, unless you use the rebuildselectedsoldier command from the [wotc] additional soldier console commands mod. https://steamproxy.net/sharedfiles/filedetails/?id=1370543410
The Sorting Helmet 6 Sep, 2021 @ 10:10pm 
What'll happen if this is installed mid-campaign?
Vaultwulf 5 Sep, 2021 @ 9:19pm 
Outstanding! :steamthumbsup:
shiremct 5 Sep, 2021 @ 8:07pm 
Nice work, this is great for those that want to inch up the power-level of the classes just a little bit or prevent frustration from their Savant rookie rolling minimum XCOM skills after promotion!
MrCloista  [author] 5 Sep, 2021 @ 5:19pm 
Either/OR - this is for those who don't want all the extra modded perks.
neIVIesis 5 Sep, 2021 @ 5:14pm 
So is this meant to be installed side-by-side with the Community Perks pack, or is it an updated version?