RimWorld
Buried Alive!
68 comentarios
Prometheus 11 OCT 2023 a las 0:09 
1.4 update when?
Hayashi 5 SEP 2023 a las 5:06 
come on man. i was thinking about burying someone alive all week and now that i have a chance to play this mod is dead.

T.T
1stReaper 31 AGO 2023 a las 6:00 
@Reftys comment
:) seeing that made my day lol
󠁳⁧⁧ ‡ 30 AGO 2023 a las 3:04 
Mlie I beg you
Refty 13 ABR 2023 a las 14:44 
Update needed urgently. This is the only mod that lets you bury people alive and I have someone that I want to bury alive in a game right now.
HIVEMIND 20 NOV 2022 a las 6:30 
plz
J0HNNY_TSUNAM1 10 NOV 2022 a las 23:50 
Update please!
Dunkersplay 22 OCT 2022 a las 12:38 
update
GhaaTak was hacked ignore spam 1 SEP 2022 a las 9:54 
This should be an ideology act, burying alive. Welp it used to happen in ancient time for prisoners
Space_Lettuce_OG 20 JUL 2022 a las 18:46 
@ScaryRabbit

I'm a really good friend to have, and a really really bad enemy to have.
ScaryRabbit 20 JUL 2022 a las 10:09 
@Space_Lettuce_OG I don t want to cross you in real life hahahahahahhaha
CTH2004 28 JUN 2022 a las 8:20 
@ObviouslyEvil
Indeed. But, maybe 1 hour for no effect (except major mood penalty), then they start suffering brain damage? And, another version of the buring technice is the "permanent tomb". This building is a 3 by 3, and can take a slave, prisoner, or downed pawn. You can stock it with food, and they can live for up to a month before oxygen depletion starts injuring them. It's calibrated so that, if fully stocked with food, a healthy pawn will die of oxygen deprivation when 25% starving from empty food (Or you can set how much time they can live assuming fully stocked?). Before they die, you can check their stats. As you can immaginen, it will break prisoners will majorly, making recruitment easier! Or, set it to low oxygen and kill them in 2 days, or recruit with major brain damage!
Space_Lettuce_OG 15 ABR 2022 a las 2:37 
Once upon a time, a raider killed one of my treasured pawns.
So, I removed all their limbs, their eyes, ears, and everything I could, and I put them in a near freezing room, and barely fed the barely keeping them alive, and only came in to turn the temp up before they died of hypothermia.
It took a lot of micro-managing, but I kept this up for 3 in-game years, before I felt like they had finally been punished, and then I killed them.
After seeing this mod, I only wish I could've ended their life by finally burying them alive.
Blahaj 26 MAR 2022 a las 16:37 
@ObviouslyEvil arent archotechs supposed to be WISE?
the_Gonopo 9 FEB 2022 a las 8:17 
i usually harvest organs until a pawn dies when theyve upset, this is a great alternative. thank you
ObviouslyEvil 14 DIC 2021 a las 13:32 
@Archo-Tech I don't think they can last a few days without oxygen.
Montu 9 DIC 2021 a las 10:42 
lmao I love the pawn's youtuber-thumbnail face
Archotech 12 NOV 2021 a las 13:10 
Can there be a delay before killing them? Maybe something like those horror stories involving being buried for a few days then dying?
besina_sartor 8 NOV 2021 a las 18:11 
This is an awesome idea! Is there a way to make it wait a little bit before they expire, so it can also be used as a punishment/mind-fuck, or perhaps allow it to work on a sarcophagus? A countdown might be fun too.
Sir Florida Man 6 NOV 2021 a las 12:57 
Glad to see this...I usually had to build tombs before, now I can simply bury those who've annoyed me....my only question....doe this work with mass graves?
Wenard62 4 NOV 2021 a las 7:55 
Raider killed my lovely cat, yurusarenai
*committed dig*
1stReaper 31 OCT 2021 a las 16:15 
XD fair point :P

going john wink on them is the right choice rah :P
Rah 28 OCT 2021 a las 11:22 
Look I’ve had raiders run down my puppies. I’ve no sympathy for em.
Lennybolt7 24 OCT 2021 a las 15:28 
Also using the epitaph mod and had an "interesting" interaction. After burying someone alive for a violent mental break, her epitaph read "She died fighting, just as we knew she would". That hits pretty differently when that person died from being buried alive.
Lennybolt7 24 OCT 2021 a las 15:26 
can we have the option to do the same thing with the sarcophagus?
1stReaper 24 OCT 2021 a las 10:19 
after reading the comments

ya'll a bunch of psychos aren't ya XD
1stReaper 24 OCT 2021 a las 10:17 
@Rah
<FBI has joined the chat>
something you want to tell use mmm ? :p
Rah 19 OCT 2021 a las 0:24 
They don’t die instantly, I hope?
Imperial Admiral Zander Gibson 24 SEP 2021 a las 20:09 
or i can just let them bleed out on my porch.
Kraffest 24 SEP 2021 a las 12:39 
is there any chance you could make this compatible with mass graves? i feel like its appropriate with my raiders to just toss the downed workers at worksites into a mass grave. also love this mod cant play without it :)
1trickPwnyta  [autor] 22 SEP 2021 a las 8:17 
@Freeasabird You can bury alive any downed pawn. But nobody is going to bury anybody unless you the player tell them to.
Freeasabird🕊 22 SEP 2021 a las 7:35 
Oh, wait this doesn't effect friendly pawns does it? you don't want your haulers/Doctors to just bury the dude instead of healing him or getting him to a med bed.
Freeasabird🕊 22 SEP 2021 a las 7:34 
OH....oh thats just cold man... I'll take it! :cozybethesda:
HRuhadze 21 SEP 2021 a las 15:27 
This mod should include burning pawns alive with crematoriums so we can go full Reich on the raiders.
• Moxx • 13 SEP 2021 a las 18:43 
@1rhran I second this, though it would be cool if that person then gets a small buff of some sort to make them more of a threat upon their return, and they'll try to tear the colony apart, one murder at a time
In that case though, perhaps the percentage chance should be lower, to make it an even bigger deal when it happens?
Crazus 12 SEP 2021 a las 4:01 
with speech bubble mod, cant recall it's name do you see speech bubbles of the colonist screaming for it's life as they suffocate?
Tess Tickles 10 SEP 2021 a las 8:54 
pawns in a coffin will wint die
but starve right
Pupuxa 9 SEP 2021 a las 6:32 
I needed it. A lot. Thanks!
Lurch The Bastard 9 SEP 2021 a las 5:27 
This is grim. Dark on a really twisted level, even compared to some of the horrific things that are commonplace in Rimworld.

And yet, it's also fucking hilarious that this exists.

Well done, that's all I can say.
fotgot003 8 SEP 2021 a las 19:23 
you should add a 5% chance they escape and try to kill whoever buried them
Hallucinates_Tigers 7 SEP 2021 a las 7:45 
This mod is just the old meme of "This kills the crab."
chaseritto 7 SEP 2021 a las 1:41 
@SOMR This one already exists, it's called "flamethrower" :D
Arky 6 SEP 2021 a las 22:51 
Does this add a debuff for burying pawns alive?
Lord V 6 SEP 2021 a las 6:05 
i would fucking expect that
Jackdot 6 SEP 2021 a las 5:52 
"The pawn is buried in the ground. This kills the pawn"
fatburner 6 SEP 2021 a las 5:44 
Now we just a need a cremate alive mod :D
1trickPwnyta  [autor] 5 SEP 2021 a las 22:12 
@Mr.Bright I am not familiar with that mod but the way this mod currently works is it does medium damage to every part of the pawn's body until the pawn dies, and if it still isn't dead after every body part was damaged, it just hits the kill button and they die anyway.
๖Mr.Bright 5 SEP 2021 a las 20:33 
Does this have any compatibility issues with the Immortals mod?
What will happen to a immortal that's buried alive and left there?
Delirium 5 SEP 2021 a las 18:14 
I too, believe that this mod is harsh and far too morbid to even be on the workshop

Now pardon me, i must go download the War Crimes Expanded 2 mod.
Popo Bigles 5 SEP 2021 a las 17:27 
Tbh although I endorse the mass-slavery of savages and extinction of non-sapient adversaries I will never give the buried alive treatment to anyone even as a meme. That's just too morbid for me both in video games and reality.

Now excuse me as I have to go lobotomize more workers that have yet to be processed for the kitchen staff.