RimWorld

RimWorld

Food Is Food
13 Comments
ladyofthecastle 29 Sep, 2023 @ 2:25pm 
thank you, i have been looking for a mod like this forever. Can we please get a 1.4 update?
Psyckosama 4 Nov, 2022 @ 5:23pm 
All this seems to need for an update is a 1.4 tag in the About.xml.
hypopyon 3 Nov, 2022 @ 12:53pm 
Please update for 1.4! I would love to have this mod with my tunneler colony.
Psyckosama 25 Oct, 2022 @ 5:33pm 
1.4?
shevekman 17 Oct, 2021 @ 11:52am 
@Windchime possible bug report - perhaps it's an issue with my LO - I'm only able to adjust the fungus precept, not the insect meat one. Either way, thanks for the mod! I mostly use it for the fungus precept, so works great for me.
A Furry Git 4 Sep, 2021 @ 4:35pm 
I was actually considering requesting a trait that did the same thing. "Adventurous Palate"

CHARNAME has always been an adventurous eater. The odd textures of insect meat don't phase them, and they don't care what kind of plants they eat.
The Gaming Archaeologist 1 Sep, 2021 @ 4:33pm 
finally! I thought it was stupid to have either love or hate. Especially considering it's a survivalist situation for all these characters. Especially classic version where you've crashed on this planet and have to start up new to craft a ship and fly off.
r3xm0rt1s 31 Aug, 2021 @ 9:55am 
@NovaMosh Not caring about nutrient paste is vanilla content, though it requires Ideology.
NovaMosh 29 Aug, 2021 @ 3:20pm 
Any chance you could add nutrient paste as an option for "don't care" as well?
Deadcurze 29 Aug, 2021 @ 1:56am 
Finally my colonists can have no strong feelings one way or the other about every food.
Simmin 28 Aug, 2021 @ 4:29am 
exactly what i was looking for, good job
SixSloth 27 Aug, 2021 @ 7:52pm 
Another "should have been vanilla" mod, thank you
Felios 27 Aug, 2021 @ 3:14pm 
It just makes sense! Thanks!