RimWorld
Crowns and Regalia
59 commenti
Canon  [autore] 31 ago, ore 1:19 
I don't think I ever set one so they just have the default dropped item beauty, I wasn't sure if I could change it, I'll have to look at it again soon
DocHolliday 30 ago, ore 20:42 
So why do the crowns have negative beauty?????? They look great but that seems odd.
Salabencher 29 lug, ore 6:35 
Thank you for the update! :steamthumbsup:
Canon  [autore] 14 giu, ore 23:25 
Updated to 1.6
HugeO 5 ott 2024, ore 17:11 
Awesome, thanks!
Earl of Wessex 12 lug 2024, ore 14:23 
Great mod!
ShiroDW 12 apr 2024, ore 6:12 
Great
Canon  [autore] 11 apr 2024, ore 22:20 
Updated to 1.5
Canon  [autore] 8 lug 2023, ore 22:12 
It just lets you craft it with different materials like silver and it has that colour, same as how you'd make a sword out of plasteel and it would be plasteel coloured.

It doesn't really affect stats or anything though.
Balthazad 6 lug 2023, ore 23:59 
i'm using this mod for over a year now and i still haven't figured out how to make use of the "stuffable"-aspect. some explanatory discussion thread would look pretty good i guess. ;)
Seabornebook 12 apr 2023, ore 19:36 
Elon Musk Crown TM CR
Panzerechse 26 feb 2023, ore 18:24 
May I suggest the addition of a set of sci fi style crowns, because the game lacks a choice of these?
Agent Washington 18 dic 2022, ore 19:50 
Is there anyway these could be used for Ideology roles?
Earl of Wessex 15 dic 2022, ore 0:39 
Thanks, @Canon! Much appreciated!
Canon  [autore] 15 dic 2022, ore 0:35 
Also it may or may not satisfy knights I'm not sure, I only had time to test on barons, counts and stellarchs
Canon  [autore] 15 dic 2022, ore 0:33 
Also I've buffed the Hitpoints to 1000, if I do come back to add more crowns I'll probably add some mod settings regarding the durability and what not.
Canon  [autore] 15 dic 2022, ore 0:32 
Should hopefully be fixed now
also make sure that it is actually the apparel headgear slot they need, because they will still complain if they don't have stuff like vests or shirts or whatever for the other slots
Earl of Wessex 14 dic 2022, ore 17:50 
@Canon this mod is absolutely wonderful. Thank you for it! These crowns looks absolutely awesome and it's so great that there are variants/stuffable options. The only thing I was wondering about is equipment degradation. Crowns are meant to be passed down from generation to generation, so having these awesome items just disintegrate over time take that away from a colony's history. I don't suppose you could give us an option to keep the crowns at a constant 100%?
vin 12 dic 2022, ore 21:03 
These don't satisfy royal requirements. Dang...
Billnotic 16 ott 2022, ore 23:41 
Unfortunately, these crowns do not satisfy noble apparel requirements for the Royalty DLC. Is this something that might be fixed in the future?
Canon  [autore] 20 ago 2022, ore 3:55 
Should be fixed.
jhtopone 19 ago 2022, ore 17:35 
The graphic masking for stuffable crown is not working properly.
These lines need to be added to the XML file.

<shaderType>CutoutComplex</shaderType>
<useWornGraphicMask>true</useWornGraphicMask>

An example of this is the DeerSkull hat in https://steamproxy.net/sharedfiles/filedetails/?id=2567387768
Sorry for my bad English.
skycrossercat 25 lug 2022, ore 7:45 
Can confirm it works normally right now, thank you for the quick fix!
Canon  [autore] 25 lug 2022, ore 6:01 
Should be fixed, try it now, also make sure steam updates the mod
skycrossercat 25 lug 2022, ore 5:28 
two things to report about errors I find. One thing is the Royalty patch finds Ideology in the find mod operation instead. Second thing is, when there's no Ideology activated, the <SuppressionPower> part in crowns' <equippedStatOffsets> bug out the game when they try to show them in tab because they can't find such value, I mark out that part then the game works just fine.
Canon  [autore] 17 lug 2022, ore 18:46 
That was one of the options I was considering for the initial 3 but decided for the Emerald one instead and it is still one of the ones I'd like, I'd have to pay Dan for it though as my own art sucks ass, so it'll have to wait till I have some money leftover.
Emperor Status 16 lug 2022, ore 17:27 
would a papal tiara be considered a crown? if yes then will it be added?
Canon  [autore] 12 feb 2022, ore 19:58 
I suppose this is CE compatible now since I saw this in the list of patched mods for their newest update lol
Canon  [autore] 25 gen 2022, ore 5:52 
Yeah I think I added them to it
The Former 24 gen 2022, ore 23:09 
*works
The Former 24 gen 2022, ore 23:09 
I'm sure this has been asked/stated somewhere, but this words for role headwear in Ideology yes?
Voymir Griffitz 2 ott 2021, ore 23:50 
Looks wonderful
Canon  [autore] 27 set 2021, ore 20:54 
they have the same tags as the stellic crown so should satisfy the same as that (which as far as i know satisfies every title)
Canon  [autore] 27 set 2021, ore 20:53 
Yeah
Cirdain 27 set 2021, ore 19:19 
Probably a dumb question, but do these fulfill the crown requirement for Royals?
qux 26 set 2021, ore 12:20 
thanks !
Canon  [autore] 26 set 2021, ore 12:17 
I've added the translation, thank you!
also I've allowed them to be relics in the update so you can set one as a relic or have one randomly generate as a relic
qux 26 set 2021, ore 9:27 
this crowns can be appear like relics for factions ?
qux 26 set 2021, ore 9:27 
ⵣKΞΛ7|| 1 set 2021, ore 5:48 
I would like to see Ancient Caliphates crowns or South African Kingdom Crowns
logos411 31 ago 2021, ore 23:37 
Jeez, I was just thinking about how nice it'd be to have a mod for the Reichskrone and then just like that I run across your mod in the front page. Fantastic!
Earl of Wessex 28 ago 2021, ore 21:55 
Just came back to 'like' your mod. Really top-notch stuff! Thanks for the content, again!
Canon  [autore] 28 ago 2021, ore 0:57 
Thanks for explaining for me lol
and yeah I just set it as Metallic so you can make the stuffable one out of stuff like steel, silver, gold (even though you have one specifically for that), etc etc

I think you should also be able to recolor the stuffable one to any color if you have dubs paint mod or character editor
Earl of Wessex 28 ago 2021, ore 0:21 
Ahh, tyvm! I thought that's what you meant but I wasn't sure. Thanks e explanation and for the mod! The crowns look great!
RedBaronFlyer 27 ago 2021, ore 22:42 
@Earl of Wessex Stuffable just means that it can be crafted with multiple types of materials.

So for example, the simple helmet from the base game is stuffable, as it can be made from gold, plasteel, silver, steel, or uranium. The wiki summarizes it best.

"Stuff is a concept in RimWorld's code by which a material can be chosen before creation of an item or building, used in the item's construction and the stats of the chosen material affect the stats of the end product.

An item that can do this is called "stuffable". Examples of stuffable things include walls, tables, longswords and plate armor.

Stuff is usually categorized. For example, an item can be made of "Leathery" stuff i.e. that part of the recipe can be fill by the correct amount of any given Leather. Categories include:

Leathery, Fabric, Woody, Metallic, Stony"
Earl of Wessex 27 ago 2021, ore 22:05 
Also, what do you mean by stuffable?
Earl of Wessex 27 ago 2021, ore 21:59 
These look amazing! Quick question - where are they crafted?
Canon  [autore] 26 ago 2021, ore 23:29 
@RedBaronFlyer all three of these are using references from ck3 and 2 so I got the idea from the same place lol
Canon  [autore] 26 ago 2021, ore 23:28 
But yeah for stats I'm always accepting suggestions
Canon  [autore] 26 ago 2021, ore 23:28 
I Kinda do and kinda don't accept suggestions for new crowns since they cost me a bit of money (about 5$) but I have thought about commissioning the Ideology and Royalty main menu characters outfits