Left 4 Dead 2

Left 4 Dead 2

RE8 Village Machete (Machete)
11 Komentar
鹿倉瑞光 5 Okt @ 1:45am 
Great mod! My only issue is with the attack animation. The first swing of the vanilla machete goes from right to left, but your mod makes it random. This randomness breaks the flow of "screen dragging" to extend melee reach. Please consider changing it back to a fixed right-to-left first swing.
Hachman 23 Agu 2021 @ 10:59pm 
chop chop chop
DirtyDan 22 Agu 2021 @ 2:13pm 
Nice mod : )
SapphyrKhaos 22 Agu 2021 @ 9:23am 
Honestly, this is my favorite machete mod. Only thing i'd change are the animations.
🔹⠀ 𝑯𝒆𝒓𝒂💦 22 Agu 2021 @ 9:03am 
:nekoheart:
sparkman363 22 Agu 2021 @ 7:07am 
Oh okay, I guess I understand. Wouldn't want to burn yourself out. That being said i'm still hoping the atleast the rest of the usable weapons will be ported. The gyrojet is such a cool weapon concept that I wanted as a magnum or even grenade launcher replacement for years now. The answerer look alot nicer that the lightsaber models already on the workshop. Even the mine could be added as a replacement for Rectus's low-poly mines in holdout, but whatever works best for you man. thanks for all the great mods already. :steamthumbsup:
花炭 22 Agu 2021 @ 6:19am 
nice mod man
8sianDude  [pembuat] 22 Agu 2021 @ 5:13am 
Not every item or weapon is going to be ported for L4D2. Because simply there just isn't anything appropriate to replace the assets with. Plus, I've been working on this project for 3 months now, so this may be the last RE Village addon for L4D2 for the time been. Unless there's other mod ideas I wanna implement in the future.
sparkman363 22 Agu 2021 @ 5:01am 
So is every or almost every item or weapon used by npcs gonna be ported before the lz answerer and gyrojet? Will the mine be ported? I'm just wondering how much more things there is to port.
v̲itin̲ho̲ 22 Agu 2021 @ 3:03am 
:AshleyRE4:
无名氏の小窝 22 Agu 2021 @ 2:21am 
good work:steamthumbsup: