RimWorld

RimWorld

Tactical Ablative Armor (Meat Shields) (Continued)
28 Kommentare
[岗] Señiorita woofers 2. Aug. um 6:25 
maybe i am tweaking tho
[岗] Señiorita woofers 2. Aug. um 6:25 
they were pretty close. Inside no friendly fire range.
Mlie  [Autor] 2. Aug. um 3:43 
Mlie  [Autor] 2. Aug. um 3:37 
@[岗] Señiorita woofers How close are your shooters to your melee guy?
[岗] Señiorita woofers 2. Aug. um 2:59 
Hey im running into a complex issue. When im fighting insects in a doorway with melee guys and some guys with weapons, the guy standing in the doorway fighting in melee acts as a shield for enemies behind him. So my shooters keep shooting the melee guy instead of the enemy.
Mlie  [Autor] 29. März um 23:41 
@rarewhalerw Please see the Reporting Issues section described above
rarewhalerw 29. März um 18:59 
somehow when i load this map preview wont work
Daevinski 22. Sep. 2023 um 8:58 
This mod can be combined with Interception Tweaks by Atkana?
[岗] Señiorita woofers 21. Sep. 2023 um 22:01 
will do
Mlie  [Autor] 21. Sep. 2023 um 7:45 
@「TRL」 Señior woofers Please see the section on Reporting Issues described above
[岗] Señiorita woofers 21. Sep. 2023 um 7:39 
same Error as the other two dudes
Mlie  [Autor] 13. März 2023 um 14:17 
@ec#2718 on Discord Does not happen in my tests, can you verify with just this mod loaded?
ec#2718 on Discord 10. März 2023 um 17:25 
Same thing as @Paladin - log:

[code]Exception filling window for VisualExceptions.ExceptionInspector: System.TypeInitializationException: The type initializer for 'TAAMeatShields.MeatShieldModInit' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object
at TAAMeatShields.MeatShieldModInit..cctor () [0x00057] in <e208e23470454cc6abf182d122833d3b>:0
--- End of inner exception stack trace ---
at (wrapper managed-to-native) System.RuntimeMethodHandle.GetFunctionPointer(intptr)
at System.RuntimeMethodHandle.GetFunctionPointer () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
...[/code]

Full Hugslib log: https://gist.github.com/6f13710782b87b7eff2f301078474953
Pych 11. Dez. 2022 um 3:58 
Time to use Warcasket as mobile shield unit
Mlie  [Autor] 21. Feb. 2022 um 23:33 
@Paladin Can you post the HugsLib-log?
Paladin 21. Feb. 2022 um 22:15 
Error on game loading, no special testing needed.
Paladin 21. Feb. 2022 um 22:14 
Throws error. Idk what exactly broken.
Mlie  [Autor] 21. Feb. 2022 um 21:58 
@Paladin In what way?
Paladin 21. Feb. 2022 um 21:19 
This mod conflicts with "StarWars - Hutts Species"
Popo Bigles 8. Dez. 2021 um 10:10 
Oh wow, now I can actually do shield walls. Awesome.
hellosharkness 15. Aug. 2021 um 13:02 
I missed this. thank you!
The Blind One 9. Aug. 2021 um 16:18 
:D
Arcanant 9. Aug. 2021 um 8:13 
the front line slaves are even more useful now nice :steamthumbsup::hunter0:
Genesis Valentine 9. Aug. 2021 um 6:53 
Thanks for updating this!
Mlie  [Autor] 9. Aug. 2021 um 6:35 
@qux Done, thanks!
qux 9. Aug. 2021 um 6:33 
qux 9. Aug. 2021 um 6:30 
thank you !!