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In C/Programs/Steam/Steamapps/Workshop/Content/294100/2563508405, go to Sounds -> Radio Music. Put an MP3 file of your custom soundtrack in there.
Then, go back to 2563508405. Go to 1.5 -> Defs -> Defs_Radio -> MusicRadio_Tunes.xml. Open it with a text editing software (notepad, editor, whatever.) You see the coding for all the songs done here. Simply copy on of the settings and replace the relevant sections. E.g.: A song I wanted to add was called "searching". I copied the first section (the one for bandit radio) and replaced RedHorse_GS_BanditRadio with "searching", replaced the label "Bandit Radio" with "searching" and the clip path "Bandit Radio" with "searching".
And that's it. That's all there's to it.
https://steamproxy.net/sharedfiles/filedetails/?id=3166526759
Cheers mate
Also, you ought to change the linkType of the walls from "Basic" to "CornerFiller", then they will link properly in corners instead of looking weird when you have them double-thick etc.
As for the paintable tag, seems like an ideology DLC specific thing and I'd have to re-commission the artist (who is now retired) to make some non-colorable stuff greyscale and colorable, that's not viable for me cause I'll have to pay twice for this extra thing. I'll touch more on it too when I revisit it, and keep things simple by potentially just having colorable stuff paintable.
Unfortunately there's no set time for this, but rest assured you aren't being chinned off and ignored, thank you for your suggestions.
Wherever you're getting your fuel from, getting more watt-days out of the same amount of fuel is a big deal. An extra ten percent efficiency is really nice to have. The time between refuelling is down to the size of the fuel tank as much as the fuel burn rate, though I'll admit that it's a non-issue to me since I usually use pipes to feed the main generators.
As for the heat produced, that should more or less scale with the power but isn't really a good balancing factor since you can just build them outside, and extra heat is even a good thing in icy biomes.
The real military generators outside the screen is loud as hell and runs out of fuel in under 24 hours. Why I didn't include those trade offs in the mod is because it's frankly too complicated to code a moodlet debuff for noise. Maybe making it a bit uglier would have helped but that's supposed to be a beauty thing, not loudness.
As for why I didn't make a generator that needs to be refuelled every 11 hours, have such a short time before refuelling, is because it's gonna be annoying to micromanage.
I've deleted the last 2 comments of the arguments, there's no need for insults. I'll work on sorting through replies and balancing after I push this week's update on the other mods.
the downside is they run hotter (so less safe to keep indoors in i.e. a cave system) and are hideous/unpleasant to have around (pawns hate them)
also, could be a coincidence, but I notice when I have pawns go berserk to break stuff they usually cross the base to target one of these generators but that wasn't the case with my 'normal' generators
Also I really like the laptop comm console because needing a massive room-filling machine just for communications kind of sucks. Does it not have the "chatting on comms" recreation type though? Haven't seen anyone doing that since building it.
TL;DR Unless it's a music mod that changes how music works (and usually still won't), load time and performance won't be effected
@Yuka Sativa - Hello mate, been away. I will add previews of what furniture this mod adds eventually, just been busy sadly. As the other person said, there are a few songs that loop in the radio which increases the memory size of the mod. I have made two separate mods adding more music and they also reach MB file size.
@Renegade - Cheers mate
I have the sneaking suspicion I looked over the bar upon selecting the radio and missed a "play" button six or seven times in a row despite looking for it, because it's been that kind of week tbh
Ah, I see...thanks for the explanation!
@thatcox - Cheers bro. The furniture are already locked behind complex furniture
@CANNED-HAM - Cheers mate
@FurrySlurry - No mate. They're likely gonna be reserved for a spacer furniture mod later. If you want training for pawns, RH2 factions allows you to enlist and get training from the factions.
@Do Not Buy Stranger of Paradise - Hack 100 minecraft accounts for silver in rimworld
next rimworld expansion needs to include the internet so they can make the Black Hat station vanilla and everyone can yell at Ludeon instead ;)
@yanwoo - Cheers brova
@It's not slander if it's written - I hear the suggestion, though robots are cold and calculated so if I call the mech boss "big chungus" online they may just report me to the mods